Player Matchup

Ra
Ra
Sk1ttlzz
Ra
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 43L
1,667 Elo+
Party 1
Bellona
Bellona
Thx Tho
Bellona
Level 104
God Stats
2W - 1L
1,446 SR
Queue Stats
279W - 257L
1,575 Elo+
Party 1
Ymir
Ymir
Yeah Tho8065
Ymir
Level 65
God Stats
104W - 75L
1,688 SR
Queue Stats
249W - 215L
1,570 Elo+
Party 1
Chronos
Chronos
叫我王富贵er
Chronos
Level 64
God Stats
8W - 14L
1,420 SR
Queue Stats
192W - 203L
1,428 Elo+
Party 2
Thor
Thor
玛丽莲丶金刚
Thor
Level 44
God Stats
8W - 5L
1,683 SR
Queue Stats
181W - 190L
1,438 Elo+
Party 2
Team Averages
Level 57
1,548 SR
1,536 Elo+

VS

Team Averages
Level 53
1,443 SR
1,478 Elo+
Xbalanque
Xbalanque
HeroOfYore
Xbalanque
Level 65
God Stats
1W - 2L
1,276 SR
Queue Stats
166W - 127L
1,562 Elo+
Party 3
Baron Samedi
Baron Samedi
MrProvidence
Baron Samedi
Level 49
God Stats
30W - 24L
1,513 SR
Queue Stats
154W - 142L
1,473 Elo+
Party 3
Hercules
Hercules
TurdFurgusson
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 55L
1,595 Elo+
Party 3
Yemoja
Yemoja
UnsteadyChloride
Yemoja
Level 26
God Stats
22W - 29L
1,440 SR
Queue Stats
57W - 63L
1,381 Elo+
Party 3
Fenrir
Fenrir
nicklas15
Fenrir
Level 41
God Stats
57W - 94L
1,484 SR
Queue Stats
219W - 280L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,993
454
3,806
6,123
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Thx Tho
Bellona
5
0 / 4 / 0
4,213
383
876
3,622
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 3
5,224
475
3,295
8,466
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
5 / 2 / 1
5,783
526
6,808
5,467
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 2
6,236
567
2,892
6,882
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HeroOfYore
Xbalanque
9
3 / 3 / 1
5,571
506
5,223
7,930
2,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MrProvidence
Baron Samedi
12
1 / 1 / 2
6,441
586
5,553
6,822
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TurdFurgusson
Hercules
11
4 / 1 / 0
6,926
630
1,427
6,411
5,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 3 / 3
4,637
422
2,187
9,257
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
nicklas15
Fenrir
11
5 / 1 / 0
6,254
569
2,801
5,653
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
13
13
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
HeroOfYore
Xbalanque
3
3
1
1.17
W
Baron Samedi
MrProvidence
Baron Samedi
1
1
2
2
L
0
3
2
0.33
L
Bellona
Thx Tho
Bellona
0
4
0
0
W
Hercules
TurdFurgusson
Hercules
4
1
0
4
W
0
3
3
0.5
L
0
3
3
0.5
W
Fenrir
nicklas15
Fenrir
5
1
0
5
L
5
2
1
2.75
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,677
Damage
17,191
30,560
Taken
36,073
11,781
Mitigated
16,202
7,071
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
HeroOfYore
Xbalanque
5,223
2,061
0
3,205
7,930
2,234
106
3,971
3,895
0
26,708
W
Baron Samedi
MrProvidence
Baron Samedi
5,553
455
0
3,173
6,822
2,606
538
1,739
4,901
39,102
0
L
3,806
478
115
1,583
6,123
2,025
0
3,358
2,467
21,673
0
L
Bellona
Thx Tho
Bellona
876
273
0
307
3,622
1,984
0
0
3,622
0
8,643
W
Hercules
TurdFurgusson
Hercules
1,427
687
0
2,171
6,411
5,527
1,439
0
6,411
0
30,523
W
2,187
552
28
2,178
9,257
3,892
0
5,310
3,947
11,385
0
L
3,295
855
0
1,900
8,466
3,865
0
966
7,248
18,068
0
W
Fenrir
nicklas15
Fenrir
2,801
301
0
2,454
5,653
1,943
564
1,787
3,794
0
30,066
L
6,808
3,077
0
732
5,467
1,814
100
610
4,565
21,493
2,480
L
2,892
477
0
2,434
6,882
2,093
0
1,775
4,918
0
30,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,449
Gold Earned
29,829
219
Minions Killed
298
0
Camps Cleared
0
894,697
Distance Traveled
931,011
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,571
506
43
4
0
190,694
1
W
Baron Samedi
6,441
586
88
8
0
202,097
1
L
Ra
4,993
454
43
4
0
204,793
0
L
Bellona
4,213
383
26
2
0
81,361
0
W
Hercules
6,926
630
80
7
0
178,707
3
W
Yemoja
4,637
422
18
2
0
152,981
1
L
Ymir
5,224
475
30
3
0
186,430
1
W
Fenrir
6,254
569
69
6
0
206,532
0
L
Chronos
5,783
526
52
5
0
198,588
2
L
Thor
6,236
567
68
6
0
223,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role