Player Matchup

Nu Wa
Nu Wa
Beezcheeze0
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
MingusBingus
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
cringebringe
Hercules
Level 96
God Stats
21W - 5L
1,858 SR
Queue Stats
159W - 74L
1,689 Elo+
Party 2
Team Averages
Level 39
1,619 SR
1,563 Elo+

VS

Team Averages
Level 26
1,475 SR
1,414 Elo+
Da Ji
Da Ji
Eusoaa
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,696 Elo+
Party 1
Merlin
Merlin
Spaced pancho
Merlin
Level 44
God Stats
3W - 3L
1,491 SR
Queue Stats
43W - 63L
1,343 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Stiff Rick93
Cu Chulainn
Level 27
God Stats
2W - 3L
1,433 SR
Queue Stats
25W - 35L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 8
9,333
583
3,725
13,633
2,575
Magic Focus

Magic Focus

+20
Magical Power

12
3 / 11 / 6
10,523
658
1,891
11,942
6,960
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
cringebringe
Hercules
16
7 / 5 / 4
11,639
727
10,772
24,944
16,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eusoaa
Da Ji
12
1 / 6 / 10
10,100
631
2,644
9,907
4,838
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
16 / 4 / 10
13,256
829
28,376
10,583
4,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Stiff Rick93
Cu Chulainn
18
12 / 2 / 15
13,413
838
13,009
14,526
13,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
11
Kills
29
29
Deaths
12
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
13
8
0.38
W
Da Ji
Eusoaa
Da Ji
1
6
10
1
L
3
11
6
0.55
W
16
4
10
5.25
W
Cu Chulainn
Stiff Rick93
Cu Chulainn
12
2
15
9.75
L
Hercules
cringebringe
Hercules
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,388
Damage
44,029
50,519
Taken
35,016
25,846
Mitigated
22,854
4,477
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,725
1,125
0
0
13,633
2,575
0
6,938
6,372
12,944
0
W
Da Ji
Eusoaa
Da Ji
2,644
626
0
0
9,907
4,838
30
1,267
8,640
0
17,163
L
1,891
1,269
168
284
11,942
6,960
0
7,349
4,447
10,911
0
W
28,376
1,748
365
2,417
10,583
4,297
1,047
1,967
8,616
61,101
0
W
Cu Chulainn
Stiff Rick93
Cu Chulainn
13,009
3,807
279
2,187
14,526
13,719
570
2,382
12,144
0
47,382
L
Hercules
cringebringe
Hercules
10,772
3,148
90
3,935
24,944
16,311
0
14,089
10,145
0
28,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
36,769
59
Minions Killed
160
0
Camps Cleared
0
607,995
Distance Traveled
776,514
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,333
583
9
1
0
167,017
0
W
Da Ji
10,100
631
21
1
0
230,190
0
L
Ra
10,523
658
12
1
0
140,784
1
W
Merlin
13,256
829
76
5
0
239,373
0
W
Cu Chulainn
13,413
838
63
4
0
306,951
2
L
Hercules
11,639
727
38
2
0
300,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role