Player Matchup

Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Gold IV
KrakenSlayz
Bakasura
Gold IV
Level 67
God Stats
1W - 2L
1,334 SR
Queue Stats
47W - 56L
1,507 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
RealBigBoss
Cu Chulainn
Platinum IV
Level 102
God Stats
25W - 20L
1,571 SR
Queue Stats
113W - 113L
1,639 MMR
Solo
Jing Wei
Jing Wei
Gold I
TJonesie
Jing Wei
Gold I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 113L
1,733 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,481 SR
1,576 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,634 SR
1,618 MMR
Cerberus
Cerberus
Gold III
AFluffyGorilla
Cerberus
Gold III
Level 155
God Stats
4W - 1L
2,093 SR
Queue Stats
43W - 44L
1,645 MMR
Solo
Rama
Rama
Silver I
Scerlo
Rama
Silver I
Level 155
God Stats
1W - 1L
1,546 SR
Queue Stats
12W - 6L
1,582 MMR
Solo
Fenrir
Fenrir
Bronze III
Sycamour
Fenrir
Bronze III
Level 88
God Stats
1W - 0L
1,684 SR
Queue Stats
9W - 7L
1,600 MMR
Solo
Jormungandr
Jormungandr
Gold V
empanadaa
Jormungandr
Gold V
Level 68
God Stats
14W - 10L
1,342 SR
Queue Stats
113W - 95L
1,655 MMR
Solo
Eset
Eset
Gold II
skhull
Eset
Gold II
Level 148
God Stats
5W - 9L
1,506 SR
Queue Stats
83W - 78L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 2 / 0
7,730
515
8,659
8,336
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
 
Geb
11
0 / 3 / 1
6,697
446
2,532
11,273
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
KrakenSlayz
Bakasura
12
0 / 3 / 1
6,996
466
2,605
10,170
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
RealBigBoss
Cu Chulainn
13
0 / 3 / 1
7,803
520
7,569
13,766
9,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
TJonesie
Jing Wei
13
0 / 5 / 1
7,450
497
4,682
10,103
2,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaTiamatGilgameshMorgan Le FayArtemis

VS

Bans
SetFafnirRaijinTsukuyomiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 1 / 6
7,964
531
5,171
13,205
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Scerlo
Rama
16
5 / 0 / 4
9,607
640
8,957
7,720
2,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Sycamour
Fenrir
16
7 / 0 / 3
9,531
635
6,173
8,101
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Jormungandr
empanadaa
Jormungandr
16
3 / 0 / 2
9,279
619
9,266
11,125
11,523
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
skhull
Eset
14
1 / 0 / 4
8,528
569
5,915
6,073
2,708
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
1
Kills
16
16
Deaths
1
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Geb
 
Geb
0
3
1
0.17
W
Cerberus
0
1
6
3
L
Bakasura
KrakenSlayz
Bakasura
0
3
1
0.17
L
Cu Chulainn
RealBigBoss
Cu Chulainn
0
3
1
0.17
W
Rama
Scerlo
Rama
5
0
4
7
W
Fenrir
Sycamour
Fenrir
7
0
3
8.5
L
Jing Wei
TJonesie
Jing Wei
0
5
1
0.1
W
Jormungandr
empanadaa
Jormungandr
3
0
2
4
W
Eset
skhull
Eset
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
35,482
53,648
Taken
46,224
25,329
Mitigated
32,196
17,578
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,659
3,734
0
4,908
8,336
2,353
0
3,993
4,343
66,200
0
L
Geb
 
Geb
2,532
238
0
1,986
11,273
6,368
0
4,928
6,345
13,955
0
W
Cerberus
5,171
296
0
3,771
13,205
10,862
0
4,858
8,183
30,066
0
L
Bakasura
KrakenSlayz
Bakasura
2,605
1,986
0
3,429
10,170
4,010
0
2,021
8,149
0
41,615
L
Cu Chulainn
RealBigBoss
Cu Chulainn
7,569
1,989
0
5,099
13,766
9,992
0
7,852
5,914
0
54,767
W
Rama
Scerlo
Rama
8,957
7,607
0
4,830
7,720
2,770
4,443
591
6,989
0
78,254
W
Fenrir
Sycamour
Fenrir
6,173
1,644
0
2,144
8,101
4,333
0
2,030
5,974
0
56,202
L
Jing Wei
TJonesie
Jing Wei
4,682
3,422
0
2,156
10,103
2,606
0
1,558
8,545
0
60,239
W
Jormungandr
empanadaa
Jormungandr
9,266
2,857
0
5,161
11,125
11,523
222
579
9,637
62,103
0
W
Eset
skhull
Eset
5,915
241
255
2,281
6,073
2,708
435
3,420
2,583
66,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
44,909
481
Minions Killed
556
0
Camps Cleared
0
1,488,963
Distance Traveled
1,508,372
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,730
515
135
9
0
282,052
5
L
Geb
6,697
446
20
1
0
310,094
5
W
Cerberus
7,964
531
72
5
0
282,835
7
L
Bakasura
6,996
466
91
6
0
331,443
6
L
Cu Chulainn
7,803
520
109
7
0
286,201
1
W
Rama
9,607
640
142
9
0
272,676
5
W
Fenrir
9,531
635
90
6
0
346,972
5
L
Jing Wei
7,450
497
126
8
0
279,173
6
W
Jormungandr
9,279
619
116
8
0
297,640
5
W
Eset
8,528
569
136
9
0
308,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role