Player Matchup

Set
Set
Blackblood6989
Set
Level 29
God Stats
4W - 2L
1,942 SR
Queue Stats
100W - 118L
1,569 Elo+
Solo
Artemis
Artemis
DeAdKIt45
Artemis
Level 12
God Stats
0W - 1L
1,674 SR
Queue Stats
14W - 19L
1,613 Elo+
Solo
Fenrir
Fenrir
MRBUUTNUGGET
Fenrir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 29L
1,665 Elo+
Solo
Baron Samedi
Baron Samedi
Obscene Path
Baron Samedi
Level 28
God Stats
0W - 3L
1,183 SR
Queue Stats
105W - 82L
1,659 Elo+
Solo
Janus
Janus
Sir_Whetzalot
Janus
Level 26
God Stats
0W - 2L
1,210 SR
Queue Stats
97W - 80L
1,637 Elo+
Solo
Team Averages
Level 24
1,502 SR
1,628 Elo+

VS

Team Averages
Level 17
1,645 SR
1,583 Elo+
Heimdallr
Heimdallr
Keeyyzzz
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,633 Elo+
Solo
Guan Yu
Guan Yu
MikaL0v3
Guan Yu
Level 18
God Stats
2W - 0L
1,843 SR
Queue Stats
91W - 80L
1,537 Elo+
Solo
Ymir
Ymir
N4M3-_-J3Ff
Ymir
Level 24
God Stats
2W - 0L
1,778 SR
Queue Stats
42W - 21L
1,686 Elo+
Solo
Tyr
Tyr
Ykzacepi
Tyr
Level 19
God Stats
13W - 9L
1,603 SR
Queue Stats
144W - 141L
1,576 Elo+
Solo
Janus
Janus
agrariantitan00
Janus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 36L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,255
487
5,278
14,629
9,450
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
DeAdKIt45
Artemis
11
1 / 7 / 1
7,068
372
3,614
9,836
5,339
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
13
2 / 3 / 2
7,995
421
7,529
16,690
9,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Obscene Path
Baron Samedi
16
2 / 1 / 3
9,351
492
13,939
10,594
8,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 2 / 4
10,374
546
12,460
8,606
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Keeyyzzz
Heimdallr
12
0 / 4 / 3
7,815
411
1,739
10,112
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
MikaL0v3
Guan Yu
15
3 / 1 / 2
9,795
516
6,296
15,804
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 2 / 3
11,732
617
12,625
18,514
15,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 3 / 5
9,837
518
13,714
17,798
20,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 9
10,280
541
9,573
7,975
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
13
Kills
18
18
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Artemis
DeAdKIt45
Artemis
1
7
1
0.21
W
Heimdallr
Keeyyzzz
Heimdallr
0
4
3
0.38
L
Fenrir
2
3
2
1
W
Guan Yu
MikaL0v3
Guan Yu
3
1
2
4
W
11
2
3
6.25
L
Baron Samedi
Obscene Path
Baron Samedi
2
1
3
3.5
L
7
2
4
4.5
W
1
3
5
1.17
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,820
Damage
43,947
60,355
Taken
70,203
34,675
Mitigated
55,343
14,639
Healing
25,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,278
3,215
0
2,562
14,629
9,450
0
3,357
11,272
0
54,068
L
Artemis
DeAdKIt45
Artemis
3,614
1,692
0
120
9,836
5,339
0
5,146
4,690
0
21,212
W
Heimdallr
Keeyyzzz
Heimdallr
1,739
1,035
0
1,995
10,112
3,219
821
6,703
3,305
0
34,212
L
Fenrir
7,529
2,542
0
3,802
16,690
9,330
0
7,310
9,380
189
48,022
W
Guan Yu
MikaL0v3
Guan Yu
6,296
425
2,312
8,910
15,804
13,762
0
8,634
6,757
0
50,717
W
12,625
2,533
0
2,937
18,514
15,257
0
4,269
14,036
97,392
0
L
Baron Samedi
Obscene Path
Baron Samedi
13,939
1,348
1,397
5,779
10,594
8,091
0
3,563
7,031
69,306
0
L
12,460
1,275
0
979
8,606
2,465
0
2,976
5,630
64,879
0
W
13,714
2,830
0
7,382
17,798
20,353
233
3,314
14,468
212
61,896
W
9,573
256
0
1,509
7,975
2,752
466
2,926
5,049
62,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,043
Gold Earned
49,459
437
Minions Killed
513
0
Camps Cleared
0
1,721,814
Distance Traveled
1,775,862
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,255
487
109
6
0
320,062
0
L
Artemis
7,068
372
36
2
0
292,510
3
W
Heimdallr
7,815
411
65
3
0
321,062
1
L
Fenrir
7,995
421
79
4
0
367,526
4
W
Guan Yu
9,795
516
87
5
0
356,655
1
W
Ymir
11,732
617
135
7
0
372,519
0
L
Baron Samedi
9,351
492
107
6
0
353,680
2
L
Janus
10,374
546
106
6
0
388,036
3
W
Tyr
9,837
518
120
6
0
350,094
1
W
Janus
10,280
541
106
6
0
375,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role