Player Matchup

Yemoja
Yemoja
CheekingClaps
Yemoja
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,685 Elo+
Party 1
Bastet
Bastet
Dzk KrusheR
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 99L
1,543 Elo+
Party 2
Hou Yi
Hou Yi
Khun_Pi
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,554 Elo+
Party 1
King Arthur
King Arthur
QcFunky
King Arthur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,801 Elo+
Party 2
Chronos
Chronos
bourget24
Chronos
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 40L
1,605 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,638 Elo+

VS

Team Averages
Level 142
1,520 SR
1,528 Elo+
Achilles
Achilles
CrothFlar
Achilles
Level 126
God Stats
17W - 10L
1,680 SR
Queue Stats
711W - 713L
1,533 Elo+
Solo
Bakasura
Bakasura
HardBlack1
Bakasura
Level 148
God Stats
1W - 4L
1,210 SR
Queue Stats
411W - 431L
1,491 Elo+
Solo
Yemoja
Yemoja
Sumruv
Yemoja
Level 133
God Stats
2W - 1L
1,618 SR
Queue Stats
131W - 135L
1,525 Elo+
Solo
Zeus
Zeus
Swedish Theron
Zeus
Level 160
God Stats
5W - 3L
1,484 SR
Queue Stats
227W - 219L
1,526 Elo+
Solo
Raijin
Raijin
johanedu97
Raijin
Level 142
God Stats
10W - 11L
1,605 SR
Queue Stats
880W - 888L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 18
13,414
639
16,211
30,580
43,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
17
3 / 11 / 14
12,131
578
17,236
21,731
13,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Khun_Pi
Hou Yi
20
5 / 10 / 16
14,150
674
29,165
25,779
12,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
QcFunky
King Arthur
20
5 / 10 / 16
13,237
630
15,037
32,432
39,761
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
bourget24
Chronos
20
10 / 6 / 14
15,403
733
24,767
24,917
12,329
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrothFlar
Achilles
20
14 / 5 / 27
16,030
763
28,790
31,837
58,973
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
HardBlack1
Bakasura
20
8 / 5 / 23
14,176
675
22,241
25,025
15,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Sumruv
Yemoja
20
5 / 4 / 32
14,362
684
8,572
24,850
39,282
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 6 / 22
14,967
713
38,369
16,261
8,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
johanedu97
Raijin
20
8 / 7 / 22
14,984
714
21,996
22,791
12,321
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
170
26
Kills
44
44
Deaths
27
78
Assists
126
Player
Kills
Deaths
Assists
KDA
L
3
7
18
1.71
W
Achilles
CrothFlar
Achilles
14
5
27
5.5
L
Bastet
3
11
14
0.91
W
Bakasura
HardBlack1
Bakasura
8
5
23
3.9
L
Hou Yi
Khun_Pi
Hou Yi
5
10
16
1.3
L
King Arthur
QcFunky
King Arthur
5
10
16
1.3
W
Yemoja
Sumruv
Yemoja
5
4
32
5.25
W
9
6
22
3.33
L
Chronos
bourget24
Chronos
10
6
14
2.83
W
Raijin
johanedu97
Raijin
8
7
22
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,416
Damage
119,968
135,439
Taken
120,764
121,166
Mitigated
134,406
36,480
Healing
46,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,211
1,497
7,896
4,984
30,580
43,765
190
12,185
16,294
34,516
0
W
Achilles
CrothFlar
Achilles
28,790
4,347
1,305
8,258
31,837
58,973
1,175
9,696
21,021
0
41,383
L
Bastet
17,236
4,644
2,004
2,235
21,731
13,096
0
11,392
9,172
0
25,351
W
Bakasura
HardBlack1
Bakasura
22,241
11,620
1,605
8,565
25,025
15,228
1,482
8,950
16,075
0
29,856
L
Hou Yi
Khun_Pi
Hou Yi
29,165
12,201
2,215
3,939
25,779
12,215
2,131
14,872
10,310
0
67,968
L
King Arthur
QcFunky
King Arthur
15,037
1,959
1,014
4,035
32,432
39,761
327
15,301
15,030
0
32,426
W
Yemoja
Sumruv
Yemoja
8,572
1,665
14,616
6,370
24,850
39,282
574
11,268
13,582
21,192
0
W
38,369
1,487
0
644
16,261
8,602
1,646
4,578
11,683
75,799
0
L
Chronos
bourget24
Chronos
24,767
7,303
617
7,541
24,917
12,329
1,681
15,187
8,524
49,034
0
W
Raijin
johanedu97
Raijin
21,996
1,640
1,927
3,416
22,791
12,321
1,924
6,486
16,305
53,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,335
Gold Earned
74,519
188
Minions Killed
251
0
Camps Cleared
0
1,583,757
Distance Traveled
1,719,894
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,414
639
34
2
0
323,569
0
W
Achilles
16,030
763
21
1
0
378,180
0
L
Bastet
12,131
578
14
1
0
332,680
0
W
Bakasura
14,176
675
45
2
0
376,477
0
L
Hou Yi
14,150
674
73
3
0
273,734
0
L
King Arthur
13,237
630
20
1
0
306,741
0
W
Yemoja
14,362
684
26
1
0
325,754
0
W
Zeus
14,967
713
74
4
0
342,003
2
L
Chronos
15,403
733
47
2
0
347,033
0
W
Raijin
14,984
714
85
4
0
297,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role