Player Matchup

Sobek
Sobek
Mitchmeow
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 34L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
Randomism44
Kukulkan
Level 27
God Stats
3W - 4L
1,398 SR
Queue Stats
13W - 19L
1,474 Elo+
Solo
Loki
Loki
SmollGurl
Loki
Level 14
God Stats
3W - 2L
1,713 SR
Queue Stats
196W - 182L
1,496 Elo+
Party 1
Medusa
Medusa
Snoofkeen
Medusa
Level 16
God Stats
11W - 7L
1,730 SR
Queue Stats
55W - 38L
1,496 Elo+
Party 1
Eset
Eset
SwatXxInvader
Eset
Level 129
God Stats
2W - 1L
1,778 SR
Queue Stats
249W - 205L
1,496 Elo+
Party 1
Team Averages
Level 43
1,624 SR
1,492 Elo+

VS

Team Averages
Level 28
1,565 SR
1,467 Elo+
Mulan
Mulan
AvengeResonance
Mulan
Level 30
God Stats
26W - 19L
1,538 SR
Queue Stats
195W - 243L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Remy12
Morgan Le Fay
Level 20
God Stats
2W - 0L
1,777 SR
Queue Stats
31W - 23L
1,487 Elo+
Solo
Vulcan
Vulcan
RonnieRonnie
Vulcan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,518 Elo+
Party 2
Xbalanque
Xbalanque
TranquilityLanes
Xbalanque
Level 49
God Stats
4W - 5L
1,370 SR
Queue Stats
11W - 22L
1,392 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xJordy1
Tsukuyomi
Level 29
God Stats
4W - 1L
1,640 SR
Queue Stats
20W - 22L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mitchmeow
Sobek
19
3 / 9 / 10
12,315
1,026
14,699
31,965
45,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Randomism44
Kukulkan
19
3 / 7 / 10
12,259
1,022
13,101
18,776
7,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
19
0 / 18 / 9
11,093
924
8,656
26,000
10,301
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
Snoofkeen
Medusa
19
9 / 5 / 7
13,640
1,137
12,720
17,121
11,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 12
13,964
1,164
19,215
17,276
6,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 27
12,773
1,064
12,598
11,788
13,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
Remy12
Morgan Le Fay
20
7 / 4 / 19
12,833
1,069
20,356
13,290
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
20
9 / 7 / 21
13,436
1,120
26,388
16,409
6,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
20
10 / 1 / 17
14,499
1,208
18,478
11,629
4,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
xJordy1
Tsukuyomi
20
14 / 7 / 14
13,492
1,124
28,534
20,458
7,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
141
21
Kills
43
43
Deaths
21
48
Assists
98
Player
Kills
Deaths
Assists
KDA
W
3
2
27
8.25
L
Sobek
Mitchmeow
Sobek
3
9
10
0.89
L
Kukulkan
Randomism44
Kukulkan
3
7
10
1.14
W
Morgan Le Fay
Remy12
Morgan Le Fay
7
4
19
4.13
W
Vulcan
9
7
21
2.79
L
Loki
0
18
9
0.25
L
Medusa
Snoofkeen
Medusa
9
5
7
2.5
L
6
4
12
3
W
Xbalanque
10
1
17
18.5
W
Tsukuyomi
xJordy1
Tsukuyomi
14
7
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,391
Damage
106,354
111,138
Taken
73,574
81,289
Mitigated
36,209
7,204
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,598
1,446
0
624
11,788
13,084
0
6,001
5,787
268
20,291
L
Sobek
Mitchmeow
Sobek
14,699
316
73
3,693
31,965
45,360
0
16,299
15,428
33,436
0
L
Kukulkan
Randomism44
Kukulkan
13,101
1,710
0
301
18,776
7,896
0
7,290
11,400
50,533
0
W
Morgan Le Fay
Remy12
Morgan Le Fay
20,356
1,953
0
806
13,290
4,571
0
9,486
3,804
31,822
0
W
Vulcan
26,388
10,474
274
3,173
16,409
6,524
0
9,795
6,614
45,105
0
L
Loki
8,656
3,368
0
0
26,000
10,301
0
7,116
18,884
0
22,446
L
Medusa
Snoofkeen
Medusa
12,720
4,430
199
697
17,121
11,041
0
7,652
9,315
0
33,772
L
19,215
1,757
921
1,320
17,276
6,691
0
8,655
8,523
42,036
0
W
Xbalanque
18,478
11,554
0
2,905
11,629
4,310
0
7,823
3,806
0
64,007
W
Tsukuyomi
xJordy1
Tsukuyomi
28,534
9,308
0
5,078
20,458
7,720
0
13,910
6,548
0
44,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,271
Gold Earned
67,033
236
Minions Killed
219
3
Camps Cleared
6
1,109,822
Distance Traveled
1,169,710
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,773
1,064
17
1
0
257,202
0
L
Sobek
12,315
1,026
40
3
0
255,252
0
L
Kukulkan
12,259
1,022
93
8
1
221,145
0
W
Morgan Le Fay
12,833
1,069
26
2
2
230,812
0
W
Vulcan
13,436
1,120
53
4
0
214,702
0
L
Loki
11,093
924
28
2
0
165,721
1
L
Medusa
13,640
1,137
36
3
1
237,806
0
L
Eset
13,964
1,164
39
3
1
229,898
0
W
Xbalanque
14,499
1,208
97
8
2
224,440
0
W
Tsukuyomi
13,492
1,124
26
2
2
242,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role