Player Matchup

Jormungandr
Jormungandr
ClutchBalloon
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 2
Thoth
Thoth
Gryphor
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Bakasura
Bakasura
MothVII
Bakasura
Level 8
God Stats
2W - 4L
1,450 SR
Queue Stats
2W - 10L
1,237 Elo+
Solo
Scylla
Scylla
Sanza
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 2
Ne Zha
Ne Zha
途里辗转
Ne Zha
Level 11
God Stats
0W - 3L
1,134 SR
Queue Stats
21W - 29L
1,404 Elo+
Solo
Team Averages
Level 21
1,417 SR
1,254 Elo+

VS

Team Averages
Level 32
1,566 SR
1,499 Elo+
Olorun
Olorun
Aikah77
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,593 Elo+
Party 1
Arachne
Arachne
ArcainumObscura
Arachne
Level 5
God Stats
2W - 1L
1,451 SR
Queue Stats
2W - 2L
1,420 Elo+
Solo
Kali
Kali
CARLOSAURO
Kali
Level 124
God Stats
3W - 4L
1,668 SR
Queue Stats
48W - 38L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
MoldyBreadd
Cthulhu
Level 8
God Stats
2W - 2L
1,688 SR
Queue Stats
9W - 13L
1,511 Elo+
Solo
Aphrodite
Aphrodite
Zuajuuu
Aphrodite
Level 17
God Stats
8W - 8L
1,524 SR
Queue Stats
37W - 45L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ClutchBalloon
Jormungandr
19
3 / 7 / 22
12,598
1,145
15,112
18,465
19,944
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Gryphor
Thoth
18
4 / 10 / 9
11,540
1,049
10,480
15,156
4,678
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
MothVII
Bakasura
18
3 / 4 / 14
11,241
1,022
5,543
13,068
5,320
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Sanza
Scylla
20
16 / 10 / 12
15,373
1,398
35,977
19,573
6,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
19
6 / 13 / 16
12,915
1,174
20,951
28,732
15,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aikah77
Olorun
20
2 / 8 / 19
11,508
1,046
6,921
16,611
5,536
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 9 / 18
13,234
1,203
12,799
20,616
10,573
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
26 / 8 / 13
18,918
1,720
46,095
29,170
12,603
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Cthulhu
MoldyBreadd
Cthulhu
19
3 / 1 / 19
12,300
1,118
11,178
15,727
14,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Zuajuuu
Aphrodite
20
5 / 6 / 24
13,244
1,204
10,857
16,204
9,581
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
137
32
Kills
44
44
Deaths
32
73
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aikah77
Olorun
2
8
19
1.44
W
8
9
18
1.89
W
26
8
13
4.06
L
Jormungandr
ClutchBalloon
Jormungandr
3
7
22
2
L
Thoth
Gryphor
Thoth
4
10
9
0.85
W
Cthulhu
MoldyBreadd
Cthulhu
3
1
19
12.5
L
Bakasura
MothVII
Bakasura
3
4
14
2.5
L
Scylla
Sanza
Scylla
16
10
12
2.2
W
Aphrodite
Zuajuuu
Aphrodite
5
6
24
2.83
L
Ne Zha
6
13
16
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,063
Damage
87,850
94,994
Taken
98,328
51,842
Mitigated
52,300
2,765
Healing
35,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aikah77
Olorun
6,921
5,813
114
2,988
16,611
5,536
0
12,252
4,205
19,403
0
W
12,799
9,572
0
4,044
20,616
10,573
0
12,866
7,530
0
31,391
W
46,095
27,934
0
12,669
29,170
12,603
0
16,306
12,593
0
58,639
L
Jormungandr
ClutchBalloon
Jormungandr
15,112
3,700
0
0
18,465
19,944
0
3,652
14,813
30,949
0
L
Thoth
Gryphor
Thoth
10,480
2,524
222
230
15,156
4,678
0
3,047
12,109
29,232
0
W
Cthulhu
MoldyBreadd
Cthulhu
11,178
1,003
525
3,292
15,727
14,007
0
8,707
6,806
47,255
0
L
Bakasura
MothVII
Bakasura
5,543
2,755
0
1,018
13,068
5,320
0
5,442
7,626
0
14,930
L
Scylla
Sanza
Scylla
35,977
3,046
0
0
19,573
6,688
0
5,392
14,181
52,243
0
W
Aphrodite
Zuajuuu
Aphrodite
10,857
2,045
6,644
5,543
16,204
9,581
0
11,438
4,766
21,190
0
L
Ne Zha
20,951
8,761
0
1,295
28,732
15,212
0
11,423
17,309
0
46,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,667
Gold Earned
69,204
180
Minions Killed
196
5
Camps Cleared
3
1,059,203
Distance Traveled
972,951
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,508
1,046
30
3
0
170,866
0
W
Arachne
13,234
1,203
25
2
0
175,026
0
W
Kali
18,918
1,720
17
2
1
192,875
0
L
Jormungandr
12,598
1,145
31
3
0
208,032
2
L
Thoth
11,540
1,049
35
3
1
189,529
0
W
Cthulhu
12,300
1,118
96
9
0
240,972
1
L
Bakasura
11,241
1,022
30
3
2
258,147
0
L
Scylla
15,373
1,398
35
3
2
205,320
0
W
Aphrodite
13,244
1,204
28
3
2
193,212
0
L
Ne Zha
12,915
1,174
49
4
0
198,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role