Player Matchup

Nox
Nox
NoxPotato
Nox
Level 49
God Stats
21W - 26L
1,477 SR
Queue Stats
169W - 203L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
Prismetic
Heimdallr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,425 Elo+
Solo
Cerberus
Cerberus
Trumouse
Cerberus
Level 105
God Stats
8W - 9L
1,302 SR
Queue Stats
363W - 347L
1,445 Elo+
Party 1
Thor
Thor
Weazeyy
Thor
Level 3
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 1L
1,755 Elo+
Party 1
Kukulkan
Kukulkan
hamnerhead
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,755 Elo+
Party 1
Team Averages
Level 38
1,498 SR
1,564 Elo+

VS

Team Averages
Level 21
1,560 SR
1,445 Elo+
Nu Wa
Nu Wa
Atticus7161
Nu Wa
Level 11
God Stats
5W - 4L
1,566 SR
Queue Stats
24W - 31L
1,266 Elo+
Solo
Da Ji
Da Ji
EleMentăL
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,495 Elo+
Party 2
Olorun
Olorun
PÿRö
Olorun
Level 27
God Stats
13W - 12L
1,549 SR
Queue Stats
224W - 233L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
TTVKingAjax
Cthulhu
Level 13
God Stats
5W - 3L
1,670 SR
Queue Stats
161W - 126L
1,531 Elo+
Party 3
Cupid
Cupid
jwrint
Cupid
Level 38
God Stats
98W - 73L
1,514 SR
Queue Stats
105W - 90L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 8
13,439
1,120
22,353
19,958
8,770
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Prismetic
Heimdallr
19
6 / 6 / 6
12,855
1,071
20,604
16,668
7,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Trumouse
Cerberus
19
4 / 9 / 11
12,890
1,074
21,577
37,574
51,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
Weazeyy
Thor
18
0 / 18 / 10
10,693
891
9,142
26,509
11,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
hamnerhead
Kukulkan
18
0 / 7 / 9
10,983
915
7,555
14,817
5,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 15
11,470
956
9,917
10,018
2,461
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
19
5 / 4 / 15
12,098
1,008
7,721
16,039
6,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
PÿRö
Olorun
20
17 / 3 / 14
13,737
1,145
35,598
20,365
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TTVKingAjax
Cthulhu
20
3 / 0 / 22
12,513
1,043
21,774
22,626
23,976
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
jwrint
Cupid
20
16 / 5 / 15
14,760
1,230
32,197
17,624
6,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
123
16
Kills
42
42
Deaths
16
44
Assists
81
Player
Kills
Deaths
Assists
KDA
W
1
4
15
2.13
W
Da Ji
5
4
15
3.13
L
6
2
8
5
L
Heimdallr
Prismetic
Heimdallr
6
6
6
1.5
W
Olorun
PÿRö
Olorun
17
3
14
8
W
Cthulhu
TTVKingAjax
Cthulhu
3
0
22
14
L
Cerberus
Trumouse
Cerberus
4
9
11
1.06
L
Thor
Weazeyy
Thor
0
18
10
0.28
L
Kukulkan
hamnerhead
Kukulkan
0
7
9
0.64
W
Cupid
jwrint
Cupid
16
5
15
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,231
Damage
107,207
115,526
Taken
86,672
85,462
Mitigated
48,547
8,284
Healing
18,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,917
3,847
341
313
10,018
2,461
0
5,870
4,148
32,358
0
W
Da Ji
7,721
1,200
0
227
16,039
6,609
0
8,690
7,349
0
11,324
L
22,353
2,177
0
375
19,958
8,770
0
11,904
8,054
52,693
0
L
Heimdallr
Prismetic
Heimdallr
20,604
9,990
0
2,173
16,668
7,237
0
10,370
6,298
0
61,483
W
Olorun
PÿRö
Olorun
35,598
20,357
788
9,515
20,365
8,509
0
12,513
7,852
47,799
5,064
W
Cthulhu
TTVKingAjax
Cthulhu
21,774
1,383
2,300
1,896
22,626
23,976
0
14,524
8,102
43,428
0
L
Cerberus
Trumouse
Cerberus
21,577
1,531
150
5,463
37,574
51,817
0
16,453
21,121
39,779
0
L
Thor
Weazeyy
Thor
9,142
2,582
0
0
26,509
11,915
0
14,325
12,184
0
20,074
L
Kukulkan
hamnerhead
Kukulkan
7,555
1,200
0
123
14,817
5,723
0
10,653
4,164
26,451
0
W
Cupid
jwrint
Cupid
32,197
22,010
221
2,732
17,624
6,992
0
9,888
7,736
0
73,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,860
Gold Earned
64,578
262
Minions Killed
247
3
Camps Cleared
12
1,036,401
Distance Traveled
1,105,374
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,470
956
48
4
3
161,976
1
W
Da Ji
12,098
1,008
8
1
2
238,474
0
L
Nox
13,439
1,120
74
6
0
225,304
0
L
Heimdallr
12,855
1,071
75
6
0
186,981
0
W
Olorun
13,737
1,145
42
4
3
198,523
2
W
Cthulhu
12,513
1,043
47
4
2
292,715
1
L
Cerberus
12,890
1,074
48
4
1
231,708
3
L
Thor
10,693
891
22
2
0
201,782
2
L
Kukulkan
10,983
915
43
4
2
190,626
1
W
Cupid
14,760
1,230
102
9
2
213,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role