Player Matchup

Artemis
Artemis
Gold V
GiftedxRose
Artemis
Gold V
Level 120
God Stats
3W - 2L
1,750 SR
Queue Stats
40W - 21L
1,563 MMR
Party 1
Scylla
Scylla
Gold IV
MAC LUCKYSHOT
Scylla
Gold IV
Level 154
God Stats
4W - 3L
1,610 SR
Queue Stats
40W - 26L
1,545 MMR
Party 1
Fenrir
Fenrir
Gold V
Vytriolic
Fenrir
Gold V
Level 160
God Stats
8W - 2L
1,650 SR
Queue Stats
42W - 26L
1,563 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,670 SR
1,557 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,746 SR
1,290 MMR
Nu Wa
Nu Wa
Silver IV
Mr--Miyagi
Nu Wa
Silver IV
Level 128
God Stats
1W - 1L
1,880 SR
Queue Stats
11W - 14L
1,247 MMR
Party 2
Geb
Geb
Silver I
Shreddstic
Geb
Silver I
Level 121
God Stats
3W - 2L
1,772 SR
Queue Stats
19W - 22L
1,337 MMR
Party 2
Medusa
Medusa
Silver II
Trevdinho
Medusa
Silver II
Level 134
God Stats
6W - 4L
1,584 SR
Queue Stats
13W - 15L
1,286 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GiftedxRose
Artemis
18
7 / 1 / 10
12,612
742
7,858
8,005
3,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 2 / 10
11,854
697
18,439
8,187
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Vytriolic
Fenrir
15
4 / 1 / 12
12,391
729
6,037
16,391
18,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Morgan Le FayGilgameshOdinChaacChang'e

VS

Bans
CthulhuHeraTiamatMerlinHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 4 / 2
10,418
613
8,013
10,799
3,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 4
10,491
617
5,690
14,246
13,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Trevdinho
Medusa
14
2 / 7 / 2
10,355
609
7,805
11,946
3,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
17
Kills
4
4
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
GiftedxRose
Artemis
7
1
10
12
W
6
2
10
5.5
L
Nu Wa
2
4
2
0.75
L
0
6
4
0.33
L
Medusa
Trevdinho
Medusa
2
7
2
0.43
W
Fenrir
Vytriolic
Fenrir
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,334
Damage
21,508
32,583
Taken
36,991
25,639
Mitigated
20,511
9,508
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GiftedxRose
Artemis
7,858
3,202
0
3,661
8,005
3,601
2,937
3,201
4,804
0
68,434
W
18,439
562
0
500
8,187
3,383
0
4,194
3,993
70,835
0
L
Nu Wa
8,013
1,499
56
2,686
10,799
3,083
396
3,777
7,022
41,370
0
L
5,690
109
489
2,512
14,246
13,457
0
8,587
5,659
23,089
0
L
Medusa
Trevdinho
Medusa
7,805
1,828
0
1,073
11,946
3,971
0
6,075
5,871
0
45,014
W
Fenrir
Vytriolic
Fenrir
6,037
1,370
0
5,347
16,391
18,655
0
6,308
10,083
0
21,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,857
Gold Earned
31,264
230
Minions Killed
180
0
Camps Cleared
0
983,816
Distance Traveled
924,731
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,612
742
117
7
0
319,903
3
W
Scylla
11,854
697
99
6
0
288,728
3
L
Nu Wa
10,418
613
56
3
0
304,608
5
L
Geb
10,491
617
38
2
0
311,595
4
L
Medusa
10,355
609
86
5
0
308,528
1
W
Fenrir
12,391
729
14
1
0
375,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role