Player Matchup

Ares
Ares
ChickNoToes
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,736 Elo+
Party 2
Mercury
Mercury
G0dsban3
Mercury
Level 26
God Stats
46W - 51L
1,521 SR
Queue Stats
256W - 271L
1,480 Elo+
Solo
Hachiman
Hachiman
Landsome
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,766 Elo+
Party 2
Cu Chulainn
Cu Chulainn
meatbag1324
Cu Chulainn
Level 25
God Stats
6W - 6L
1,569 SR
Queue Stats
48W - 47L
1,493 Elo+
Solo
Merlin
Merlin
zesd17
Merlin
Level 20
God Stats
2W - 5L
1,323 SR
Queue Stats
57W - 61L
1,556 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,606 Elo+

VS

Team Averages
Level 37
1,522 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
EpikThePenguin
Morgan Le Fay
Level 26
God Stats
4W - 1L
1,897 SR
Queue Stats
146W - 122L
1,575 Elo+
Solo
Heimdallr
Heimdallr
LMcqueen95
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,432 Elo+
Party 1
Cupid
Cupid
Skeptica
Cupid
Level 24
God Stats
5W - 4L
1,179 SR
Queue Stats
89W - 67L
1,506 Elo+
Solo
Olorun
Olorun
lusciousllamas
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
tyomie
Sun Wukong
Level 125
God Stats
1W - 0L
1,532 SR
Queue Stats
51W - 50L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 8
11,686
899
4,050
11,389
11,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
G0dsban3
Mercury
19
6 / 13 / 7
12,991
999
17,594
28,378
12,074
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Landsome
Hachiman
19
3 / 2 / 6
11,838
911
7,833
9,243
7,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
meatbag1324
Cu Chulainn
20
8 / 12 / 8
13,904
1,070
22,174
27,761
22,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
zesd17
Merlin
20
2 / 8 / 15
13,321
1,025
26,007
20,732
9,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EpikThePenguin
Morgan Le Fay
20
13 / 2 / 18
15,407
1,185
22,958
16,816
7,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LMcqueen95
Heimdallr
20
1 / 10 / 21
12,609
970
12,244
19,191
9,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Skeptica
Cupid
20
9 / 2 / 22
15,056
1,158
21,622
12,498
6,176
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
2 / 4 / 19
12,509
962
9,574
11,973
5,549
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
tyomie
Sun Wukong
20
16 / 2 / 18
16,224
1,248
24,101
20,673
25,538
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
139
20
Kills
41
41
Deaths
20
44
Assists
98
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
W
Morgan Le Fay
EpikThePenguin
Morgan Le Fay
13
2
18
11
L
Mercury
G0dsban3
Mercury
6
13
7
0.73
W
Heimdallr
LMcqueen95
Heimdallr
1
10
21
1.15
L
Hachiman
Landsome
Hachiman
3
2
6
3
W
Cupid
Skeptica
Cupid
9
2
22
10
W
2
4
19
2.88
L
Cu Chulainn
meatbag1324
Cu Chulainn
8
12
8
1
W
Sun Wukong
tyomie
Sun Wukong
16
2
18
12.5
L
Merlin
zesd17
Merlin
2
8
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,658
Damage
90,499
97,503
Taken
81,151
62,450
Mitigated
53,742
8,603
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,050
307
0
0
11,389
11,703
0
4,515
6,874
12,679
0
W
Morgan Le Fay
EpikThePenguin
Morgan Le Fay
22,958
3,544
699
3,246
16,816
7,098
0
8,596
8,220
45,604
0
L
Mercury
G0dsban3
Mercury
17,594
8,337
0
895
28,378
12,074
0
9,754
18,624
0
31,064
W
Heimdallr
LMcqueen95
Heimdallr
12,244
6,754
0
1,129
19,191
9,381
0
5,894
13,297
0
39,661
L
Hachiman
Landsome
Hachiman
7,833
3,341
0
863
9,243
7,116
0
2,073
7,170
0
32,791
W
Cupid
Skeptica
Cupid
21,622
11,108
334
1,703
12,498
6,176
0
4,473
8,025
0
52,603
W
9,574
5,929
736
2,234
11,973
5,549
0
3,390
8,583
22,603
0
L
Cu Chulainn
meatbag1324
Cu Chulainn
22,174
7,267
420
3,593
27,761
22,175
0
9,866
17,895
0
45,110
W
Sun Wukong
tyomie
Sun Wukong
24,101
5,798
0
1,520
20,673
25,538
0
7,704
12,969
0
41,443
L
Merlin
zesd17
Merlin
26,007
1,421
0
2,832
20,732
9,382
0
6,324
14,408
68,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,740
Gold Earned
71,805
226
Minions Killed
255
6
Camps Cleared
8
1,140,155
Distance Traveled
1,187,669
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,686
899
12
1
0
163,080
0
W
Morgan Le Fay
15,407
1,185
45
3
0
244,331
0
L
Mercury
12,991
999
28
2
1
320,038
3
W
Heimdallr
12,609
970
71
5
1
188,396
0
L
Hachiman
11,838
911
57
4
2
195,030
0
W
Cupid
15,056
1,158
65
5
1
236,998
0
W
Olorun
12,509
962
30
2
4
234,288
1
L
Cu Chulainn
13,904
1,070
45
3
3
219,827
0
W
Sun Wukong
16,224
1,248
44
3
2
283,656
0
L
Merlin
13,321
1,025
84
6
0
242,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role