Player Matchup

Baron Samedi
Baron Samedi
EnerGoat
Baron Samedi
Level 94
God Stats
0W - 2L
1,119 SR
Queue Stats
283W - 272L
1,500 Elo+
Party 1
Janus
Janus
Lobotxmizer
Janus
Level 67
God Stats
0W - 2L
1,252 SR
Queue Stats
83W - 86L
1,492 Elo+
Party 1
Fenrir
Fenrir
NovelBl20
Fenrir
Level 67
God Stats
2W - 1L
1,795 SR
Queue Stats
201W - 205L
1,519 Elo+
Party 1
Osiris
Osiris
TrippinBabys
Osiris
Level 89
God Stats
0W - 2L
1,511 SR
Queue Stats
185W - 152L
1,480 Elo+
Solo
Agni
Agni
diazarrazate97
Agni
Level 107
God Stats
11W - 16L
1,550 SR
Queue Stats
744W - 750L
1,589 Elo+
Party 1
Team Averages
Level 85
1,446 SR
1,516 Elo+

VS

Team Averages
Level 117
1,549 SR
1,475 Elo+
Neith
Neith
Addermantium
Neith
Level 129
God Stats
1W - 3L
1,113 SR
Queue Stats
210W - 200L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
Cupcakinator1
Ao Kuang
Level 126
God Stats
3W - 3L
1,843 SR
Queue Stats
281W - 289L
1,432 Elo+
Solo
Hachiman
Hachiman
Dr Zenteno
Hachiman
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,400 Elo+
Party 3
Achilles
Achilles
JoyThief11
Achilles
Level 120
God Stats
3W - 2L
1,745 SR
Queue Stats
128W - 141L
1,461 Elo+
Party 2
Mulan
Mulan
Shado1ce
Mulan
Level 143
God Stats
6W - 3L
1,545 SR
Queue Stats
167W - 170L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EnerGoat
Baron Samedi
20
9 / 7 / 4
14,349
652
28,352
20,113
21,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 7 / 11
14,042
638
19,911
18,778
10,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
NovelBl20
Fenrir
20
3 / 12 / 14
12,999
591
18,979
24,587
31,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
20
7 / 9 / 8
13,950
634
27,623
29,879
51,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 9 / 12
14,002
636
32,294
20,930
9,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 21
15,405
700
24,323
19,679
8,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
Cupcakinator1
Ao Kuang
20
8 / 7 / 17
14,572
662
17,056
24,417
9,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hachiman
Dr Zenteno
Hachiman
20
6 / 7 / 13
13,646
620
16,091
20,519
8,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
JoyThief11
Achilles
20
11 / 4 / 26
15,761
716
17,419
37,112
55,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Shado1ce
Mulan
20
11 / 2 / 26
16,626
756
28,993
48,611
56,067
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
147
24
Kills
44
44
Deaths
24
49
Assists
103
Player
Kills
Deaths
Assists
KDA
W
8
4
21
4.63
W
Ao Kuang
Cupcakinator1
Ao Kuang
8
7
17
2.36
W
Hachiman
Dr Zenteno
Hachiman
6
7
13
1.79
L
Baron Samedi
EnerGoat
Baron Samedi
9
7
4
1.57
W
Achilles
JoyThief11
Achilles
11
4
26
6
L
2
7
11
1.07
L
Fenrir
NovelBl20
Fenrir
3
12
14
0.83
W
Mulan
Shado1ce
Mulan
11
2
26
12
L
Osiris
7
9
8
1.22
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,159
Damage
103,882
114,287
Taken
150,338
123,375
Mitigated
137,772
31,320
Healing
81,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,323
8,537
2,707
7,532
19,679
8,321
2,414
10,903
8,160
0
62,955
W
Ao Kuang
Cupcakinator1
Ao Kuang
17,056
3,587
1,772
7,604
24,417
9,277
914
14,767
9,220
30,287
0
W
Hachiman
Dr Zenteno
Hachiman
16,091
6,586
3,293
5,735
20,519
8,207
1,539
9,568
10,515
0
36,356
L
Baron Samedi
EnerGoat
Baron Samedi
28,352
2,628
10,456
6,692
20,113
21,197
33
3,936
16,177
49,958
0
W
Achilles
JoyThief11
Achilles
17,419
2,868
2,521
13,884
37,112
55,900
654
20,282
15,754
0
26,911
L
19,911
1,722
525
2,907
18,778
10,245
102
2,210
16,568
50,007
0
L
Fenrir
NovelBl20
Fenrir
18,979
4,955
0
2,072
24,587
31,062
0
4,604
19,983
635
22,986
W
Mulan
Shado1ce
Mulan
28,993
2,903
5,186
30,828
48,611
56,067
122
25,597
21,404
0
60,252
L
Osiris
27,623
5,805
594
4,974
29,879
51,576
0
4,419
25,460
0
39,986
L
32,294
2,050
298
2,802
20,930
9,295
0
1,887
19,043
57,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,342
Gold Earned
76,010
202
Minions Killed
224
0
Camps Cleared
0
1,758,770
Distance Traveled
1,953,847
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,405
700
87
4
0
377,430
0
W
Ao Kuang
14,572
662
26
1
0
400,326
4
W
Hachiman
13,646
620
31
1
0
360,293
0
L
Baron Samedi
14,349
652
43
2
0
360,503
4
W
Achilles
15,761
716
13
1
0
367,496
5
L
Janus
14,042
638
80
4
0
338,861
1
L
Fenrir
12,999
591
17
1
0
354,540
2
W
Mulan
16,626
756
67
3
0
448,302
1
L
Osiris
13,950
634
14
1
0
357,055
0
L
Agni
14,002
636
48
2
0
347,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role