Player Matchup

Cthulhu
Cthulhu
Cosmicspike
Cthulhu
Level 13
God Stats
3W - 6L
1,472 SR
Queue Stats
6W - 11L
1,120 Elo+
Party 2
Fafnir
Fafnir
NARGACUGAJR
Fafnir
Level 24
God Stats
3W - 4L
1,095 SR
Queue Stats
12W - 19L
1,120 Elo+
Party 2
Loki
Loki
Tribememeber
Loki
Level 28
God Stats
42W - 43L
1,441 SR
Queue Stats
112W - 126L
1,347 Elo+
Solo
Neith
Neith
harleyleethick
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,120 Elo+
Party 2
Arachne
Arachne
werido_kayla
Arachne
Level 31
God Stats
11W - 10L
1,524 SR
Queue Stats
84W - 89L
1,392 Elo+
Party 2
Team Averages
Level 21
1,406 SR
1,220 Elo+

VS

Team Averages
Level 11
1,488 SR
1,162 Elo+
Medusa
Medusa
BobbyShmurdasDad
Medusa
Level 10
God Stats
3W - 7L
1,216 SR
Queue Stats
48W - 79L
1,104 Elo+
Party 1
Yemoja
Yemoja
JurassicJun
Yemoja
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 208L
1,193 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KooshKaptain
Morgan Le Fay
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 204L
1,215 Elo+
Party 1
Nike
Nike
Nobodys_Gnome16
Nike
Level 8
God Stats
4W - 13L
1,320 SR
Queue Stats
127W - 159L
1,073 Elo+
Party 1
Chernobog
Chernobog
lI-N4CH0-Il
Chernobog
Level 25
God Stats
9W - 11L
1,903 SR
Queue Stats
80W - 125L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cosmicspike
Cthulhu
19
3 / 7 / 7
14,062
485
10,285
30,802
17,354
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
19
2 / 7 / 3
13,450
464
8,830
21,860
16,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
29 / 3 / 3
19,438
670
44,224
20,376
10,170
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 2
12,169
420
8,903
18,136
7,476
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
werido_kayla
Arachne
20
8 / 3 / 11
14,965
516
18,563
25,298
11,044
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 2
15,879
548
24,831
24,764
9,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
19
0 / 7 / 4
12,998
448
4,300
21,709
35,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
KooshKaptain
Morgan Le Fay
15
0 / 15 / 2
9,624
332
2,245
19,895
5,796
Magic Focus

Magic Focus

+20
Magical Power

20
6 / 5 / 6
14,037
484
14,398
22,476
23,011
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
lI-N4CH0-Il
Chernobog
19
7 / 8 / 4
13,015
449
20,980
28,372
11,491
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
44
Kills
21
26
Deaths
46
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
11
2
0.82
W
Cthulhu
Cosmicspike
Cthulhu
3
7
7
0.93
L
Yemoja
0
7
4
0.29
L
Morgan Le Fay
KooshKaptain
Morgan Le Fay
0
15
2
0.07
W
Fafnir
2
7
3
0.5
L
6
5
6
1.8
W
29
3
3
10.17
W
2
6
2
0.5
L
Chernobog
lI-N4CH0-Il
Chernobog
7
8
4
1.13
W
Arachne
werido_kayla
Arachne
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,805
Damage
66,754
116,472
Taken
117,216
62,938
Mitigated
85,480
23,578
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,831
14,080
0
7,347
24,764
9,627
3,177
9,233
15,531
0
126,242
W
Cthulhu
Cosmicspike
Cthulhu
10,285
2,007
113
507
30,802
17,354
2,681
279
30,523
66,748
0
L
Yemoja
4,300
865
958
427
21,709
35,555
1,026
277
21,432
48,983
0
L
Morgan Le Fay
KooshKaptain
Morgan Le Fay
2,245
512
0
169
19,895
5,796
269
1,174
18,721
29,809
0
W
Fafnir
8,830
2,908
0
3,414
21,860
16,894
3,143
252
21,608
52,678
0
L
14,398
5,797
0
250
22,476
23,011
0
2,693
19,783
0
88,238
W
44,224
17,835
0
5,030
20,376
10,170
2,777
3,816
16,560
0
172,416
W
8,903
3,544
0
2,572
18,136
7,476
1,466
411
17,725
0
57,407
L
Chernobog
lI-N4CH0-Il
Chernobog
20,980
16,550
0
7,559
28,372
11,491
0
6,121
22,251
0
79,480
W
Arachne
werido_kayla
Arachne
18,563
14,458
693
11,249
25,298
11,044
3,059
2,063
23,235
0
88,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,084
Gold Earned
65,553
637
Minions Killed
561
0
Camps Cleared
0
2,715,727
Distance Traveled
2,370,870
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,879
548
198
7
0
439,521
0
W
Cthulhu
14,062
485
132
5
0
554,588
0
L
Yemoja
12,998
448
74
3
0
470,588
3
L
Morgan Le Fay
9,624
332
43
1
0
467,323
0
W
Fafnir
13,450
464
80
3
0
535,193
0
L
Nike
14,037
484
107
4
0
572,738
0
W
Loki
19,438
670
222
8
0
548,245
3
W
Neith
12,169
420
91
3
0
491,706
0
L
Chernobog
13,015
449
139
5
0
420,700
1
W
Arachne
14,965
516
112
4
0
585,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role