Player Matchup

Loki
Loki
 
Loki
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Balance Dez
Baron Samedi
Level 69
God Stats
15W - 15L
1,488 SR
Queue Stats
92W - 113L
1,298 Elo+
Party 4
Danzaburou
Danzaburou
Balance Kidd
Danzaburou
Level 34
God Stats
21W - 33L
1,370 SR
Queue Stats
41W - 73L
1,336 Elo+
Party 4
Ymir
Ymir
Balance Mark
Ymir
Level 28
God Stats
20W - 21L
1,502 SR
Queue Stats
20W - 22L
1,434 Elo+
Party 4
Hades
Hades
CREAM-SENSATION
Hades
Level 29
God Stats
51W - 31L
1,669 SR
Queue Stats
81W - 71L
1,510 Elo+
Party 2
Team Averages
Level 55
1,506 SR
1,416 Elo+

VS

Team Averages
Level 88
1,495 SR
1,555 Elo+
Ares
Ares
RoyalDroll
Ares
Level 149
God Stats
2W - 1L
1,229 SR
Queue Stats
91W - 69L
1,613 Elo+
Party 1
Ullr
Ullr
TattedStarfire
Ullr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 72L
1,714 Elo+
Party 1
Sol
Sol
Theons
Sol
Level 49
God Stats
1W - 0L
1,305 SR
Queue Stats
106W - 128L
1,418 Elo+
Party 3
Merlin
Merlin
Unforgiven_Lemon
Merlin
Level 94
God Stats
2W - 3L
1,548 SR
Queue Stats
172W - 166L
1,425 Elo+
Party 3
Erlang Shen
Erlang Shen
realmx2000
Erlang Shen
Level 124
God Stats
5W - 2L
1,892 SR
Queue Stats
245W - 209L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 4 / 2
6,940
578
5,615
9,090
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Balance Dez
Baron Samedi
10
1 / 5 / 1
6,037
503
3,464
8,098
3,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Balance Kidd
Danzaburou
10
1 / 7 / 2
6,217
518
3,009
9,708
2,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 6 / 3
5,371
448
1,307
9,444
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 3 / 1
6,785
565
4,820
7,239
4,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 12
6,562
547
4,315
6,791
3,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 0 / 6
7,589
632
6,978
5,384
1,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sol
Theons
Sol
12
7 / 3 / 7
7,541
628
8,351
6,224
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 2 / 3
6,863
572
6,355
4,652
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
realmx2000
Erlang Shen
12
3 / 3 / 7
7,205
600
6,120
8,305
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
10
Kills
25
25
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
4
2
1.5
L
Baron Samedi
Balance Dez
Baron Samedi
1
5
1
0.3
L
Danzaburou
Balance Kidd
Danzaburou
1
7
2
0.29
L
0
6
3
0.25
L
3
3
1
1.17
W
4
2
12
5
W
7
0
6
10
W
Sol
Theons
Sol
7
3
7
3.5
W
4
2
3
2.75
W
Erlang Shen
realmx2000
Erlang Shen
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,215
Damage
32,119
43,579
Taken
31,356
18,473
Mitigated
12,901
10,311
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,615
2,064
0
2,867
9,090
2,923
0
1,256
7,834
0
29,814
L
Baron Samedi
Balance Dez
Baron Samedi
3,464
130
0
2,101
8,098
3,879
752
6,126
1,972
24,686
0
L
Danzaburou
Balance Kidd
Danzaburou
3,009
610
0
1,850
9,708
2,590
857
3,906
5,802
0
34,227
L
1,307
346
64
905
9,444
4,275
0
5,923
3,521
10,532
0
L
4,820
242
42
2,482
7,239
4,806
0
1,198
6,041
32,170
0
W
4,315
668
0
770
6,791
3,067
222
963
5,828
12,331
0
W
6,978
3,248
0
1,016
5,384
1,977
594
1,933
3,451
0
39,942
W
Sol
Theons
Sol
8,351
3,326
0
1,818
6,224
2,260
894
1,578
4,646
32,512
3,448
W
6,355
312
0
827
4,652
1,355
0
2,823
1,829
33,914
0
W
Erlang Shen
realmx2000
Erlang Shen
6,120
3,064
0
3,033
8,305
4,242
0
2,353
5,952
0
40,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
35,760
273
Minions Killed
290
0
Camps Cleared
0
1,018,119
Distance Traveled
1,167,716
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,940
578
62
5
0
244,051
0
L
Baron Samedi
6,037
503
46
4
0
175,056
3
L
Danzaburou
6,217
518
63
5
0
192,021
2
L
Ymir
5,371
448
35
3
0
187,745
0
L
Hades
6,785
565
67
6
0
219,246
5
W
Ares
6,562
547
12
1
0
252,483
1
W
Ullr
7,589
632
71
6
0
233,490
2
W
Sol
7,541
628
66
6
0
222,685
3
W
Merlin
6,863
572
67
6
0
220,995
3
W
Erlang Shen
7,205
600
74
6
0
238,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role