Player Matchup

Chaac
Chaac
Bud n Jack
Chaac
Level 66
God Stats
4W - 2L
1,552 SR
Queue Stats
6W - 6L
1,430 Elo+
Party 2
Tiamat
Tiamat
KRAZYCLOWN567
Tiamat
Level 94
God Stats
1W - 6L
1,210 SR
Queue Stats
316W - 315L
1,423 Elo+
Solo
Hun Batz
Hun Batz
SlickRicc8994
Hun Batz
Level 89
God Stats
1W - 2L
1,543 SR
Queue Stats
372W - 363L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
VangiOVO
Gilgamesh
Level 100
God Stats
2W - 1L
1,538 SR
Queue Stats
3W - 2L
1,748 Elo+
Solo
Ra
Ra
Y 2k sellin
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,558 Elo+
Party 2
Team Averages
Level 87
1,469 SR
1,508 Elo+

VS

Team Averages
Level 119
1,452 SR
1,402 Elo+
Morgan Le Fay
Morgan Le Fay
Icecreamhead156
Morgan Le Fay
Level 53
God Stats
22W - 22L
1,362 SR
Queue Stats
399W - 435L
1,404 Elo+
Solo
Pele
Pele
Lord_Drakkon2
Pele
Level 128
God Stats
19W - 11L
1,699 SR
Queue Stats
149W - 160L
1,346 Elo+
Party 1
Chiron
Chiron
YoMomma7digits
Chiron
Level 151
God Stats
2W - 1L
1,169 SR
Queue Stats
150W - 161L
1,394 Elo+
Party 1
Thanatos
Thanatos
Zigfrid PK
Thanatos
Level 126
God Stats
9W - 12L
1,426 SR
Queue Stats
620W - 551L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
avery242ch
Cu Chulainn
Level 136
God Stats
3W - 2L
1,602 SR
Queue Stats
34W - 23L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 6 / 6
7,622
476
12,365
16,856
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 3
6,936
434
3,974
13,350
6,032
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
SlickRicc8994
Hun Batz
13
2 / 7 / 0
7,924
495
5,421
13,531
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
VangiOVO
Gilgamesh
11
0 / 7 / 3
6,619
414
4,201
12,797
5,469
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 6 / 4
8,658
541
11,871
12,229
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Icecreamhead156
Morgan Le Fay
15
6 / 1 / 6
9,374
586
14,332
10,534
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 4 / 4
8,942
559
3,913
12,068
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
14 / 2 / 6
10,091
631
14,405
11,637
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Zigfrid PK
Thanatos
13
3 / 5 / 17
8,923
558
8,219
18,126
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
avery242ch
Cu Chulainn
17
7 / 1 / 8
10,790
674
10,124
12,494
11,678
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
13
Kills
32
32
Deaths
13
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
6
6
1.17
W
Morgan Le Fay
Icecreamhead156
Morgan Le Fay
6
1
6
9
L
0
6
3
0.25
W
2
4
4
1
L
Hun Batz
SlickRicc8994
Hun Batz
2
7
0
0.29
L
Gilgamesh
VangiOVO
Gilgamesh
0
7
3
0.21
L
7
6
4
1.5
W
14
2
6
8.5
W
Thanatos
Zigfrid PK
Thanatos
3
5
17
2.3
W
Cu Chulainn
avery242ch
Cu Chulainn
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,832
Damage
50,993
68,763
Taken
64,859
28,637
Mitigated
37,677
16,310
Healing
33,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
12,365
4,257
0
5,410
16,856
9,348
234
1,590
15,266
0
36,501
W
Morgan Le Fay
Icecreamhead156
Morgan Le Fay
14,332
904
342
4,480
10,534
4,247
290
4,983
5,413
52,919
0
L
3,974
455
0
3,333
13,350
6,032
368
7,095
6,255
35,070
0
W
3,913
871
0
4,547
12,068
4,211
626
1,958
10,023
0
55,445
L
Hun Batz
SlickRicc8994
Hun Batz
5,421
1,152
0
2,509
13,531
4,261
180
2,593
10,938
0
48,376
L
Gilgamesh
VangiOVO
Gilgamesh
4,201
1,369
0
204
12,797
5,469
384
3,492
9,305
0
27,104
L
11,871
1,136
807
4,047
12,229
3,527
62
1,832
10,397
33,473
0
W
14,405
7,238
596
6,771
11,637
3,506
2,942
2,885
8,548
0
46,311
W
Thanatos
Zigfrid PK
Thanatos
8,219
1,929
0
11,111
18,126
14,035
51
3,711
14,003
0
22,200
W
Cu Chulainn
avery242ch
Cu Chulainn
10,124
2,859
0
5,841
12,494
11,678
1,047
1,361
11,027
13,337
64,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,759
Gold Earned
48,120
304
Minions Killed
455
0
Camps Cleared
0
1,524,159
Distance Traveled
1,541,480
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,622
476
37
2
0
302,360
3
W
Morgan Le Fay
9,374
586
85
5
0
323,762
3
L
Tiamat
6,936
434
67
4
0
275,229
0
W
Pele
8,942
559
112
7
0
333,471
0
L
Hun Batz
7,924
495
88
6
0
310,070
5
L
Gilgamesh
6,619
414
51
3
0
344,908
0
L
Ra
8,658
541
61
4
0
291,592
0
W
Chiron
10,091
631
70
4
0
282,593
6
W
Thanatos
8,923
558
28
2
0
293,481
2
W
Cu Chulainn
10,790
674
160
10
0
308,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role