Player Matchup

Sobek
Sobek
EliphantGK
Sobek
Level 18
God Stats
2W - 4L
1,358 SR
Queue Stats
46W - 59L
1,212 Elo+
Solo
Zeus
Zeus
GENERAL LEO3092
Zeus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 297L
1,277 Elo+
Solo
Neith
Neith
Somosmash1
Neith
Level 26
God Stats
18W - 13L
1,463 SR
Queue Stats
22W - 17L
1,303 Elo+
Solo
Bellona
Bellona
Uriel1to
Bellona
Level 24
God Stats
8W - 10L
1,512 SR
Queue Stats
91W - 146L
1,162 Elo+
Solo
Serqet
Serqet
bnguppy00
Serqet
Level 22
God Stats
38W - 38L
1,494 SR
Queue Stats
285W - 250L
1,333 Elo+
Solo
Team Averages
Level 23
1,466 SR
1,257 Elo+

VS

Team Averages
Level 21
1,508 SR
1,312 Elo+
Ratatoskr
Ratatoskr
Das_Echte_Trxcer
Ratatoskr
Level 17
God Stats
1W - 2L
1,513 SR
Queue Stats
9W - 21L
1,196 Elo+
Solo
Kali
Kali
FANTASIA420
Kali
Level 28
God Stats
32W - 31L
1,437 SR
Queue Stats
56W - 77L
1,210 Elo+
Solo
Sun Wukong
Sun Wukong
HamzoHorki
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Red8974
Mercury
Level 26
God Stats
12W - 11L
1,710 SR
Queue Stats
115W - 120L
1,336 Elo+
Solo
Apollo
Apollo
Superyus
Apollo
Level 30
God Stats
45W - 45L
1,380 SR
Queue Stats
351W - 378L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
3 / 2 / 9
10,162
508
4,903
14,839
7,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
9 / 1 / 8
10,433
522
8,809
6,231
1,960
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
12 / 2 / 2
11,495
575
12,858
8,510
3,795
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
Uriel1to
Bellona
14
6 / 9 / 6
9,502
475
5,154
13,473
7,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Serqet
bnguppy00
Serqet
18
16 / 4 / 10
12,292
615
13,332
13,539
5,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
13
3 / 12 / 0
9,191
460
7,410
16,424
5,463
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 11 / 1
7,331
367
1,118
10,418
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
HamzoHorki
Sun Wukong
10
2 / 14 / 2
7,602
380
4,380
18,156
14,449
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Red8974
Mercury
14
2 / 7 / 5
9,530
477
6,670
13,268
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Superyus
Apollo
16
7 / 5 / 1
11,113
556
12,411
17,060
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
46
Kills
15
18
Deaths
49
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
3
12
0
0.25
W
Sobek
3
2
9
3.75
L
1
11
1
0.14
W
9
1
8
13
L
Sun Wukong
HamzoHorki
Sun Wukong
2
14
2
0.21
L
Mercury
Red8974
Mercury
2
7
5
0.64
W
Neith
12
2
2
6.5
L
Apollo
Superyus
Apollo
7
5
1
1.5
W
Bellona
Uriel1to
Bellona
6
9
6
1
W
Serqet
bnguppy00
Serqet
16
4
10
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,056
Damage
31,989
56,592
Taken
75,326
27,265
Mitigated
33,122
11,906
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
7,410
2,800
0
1,620
16,424
5,463
0
3,573
12,611
0
44,064
W
Sobek
4,903
438
0
5,289
14,839
7,807
953
0
14,839
26,108
0
L
1,118
326
0
300
10,418
3,489
0
1,065
9,353
0
14,785
W
8,809
1,729
0
800
6,231
1,960
1,265
0
6,231
34,754
0
L
Sun Wukong
HamzoHorki
Sun Wukong
4,380
1,072
0
461
18,156
14,449
279
2,544
15,224
0
29,064
L
Mercury
Red8974
Mercury
6,670
3,147
0
403
13,268
4,286
162
2,430
10,510
0
50,607
W
Neith
12,858
8,431
0
2,702
8,510
3,795
3,432
0
8,510
0
67,130
L
Apollo
Superyus
Apollo
12,411
6,065
0
2,650
17,060
5,435
1,720
4,100
12,960
0
48,898
W
Bellona
Uriel1to
Bellona
5,154
1,835
0
563
13,473
7,816
3,002
0
13,473
0
45,695
W
Serqet
bnguppy00
Serqet
13,332
2,415
0
2,552
13,539
5,887
2,419
0
13,539
0
74,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
44,767
430
Minions Killed
282
0
Camps Cleared
0
1,716,661
Distance Traveled
1,537,653
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,191
460
68
3
0
301,657
0
W
Sobek
10,162
508
56
3
0
306,758
3
L
Kali
7,331
367
24
1
0
221,262
0
W
Zeus
10,433
522
58
3
0
329,614
0
L
Sun Wukong
7,602
380
36
2
0
296,190
5
L
Mercury
9,530
477
65
3
0
382,614
0
W
Neith
11,495
575
129
6
0
320,252
0
L
Apollo
11,113
556
89
4
0
335,930
0
W
Bellona
9,502
475
64
3
0
353,661
2
W
Serqet
12,292
615
123
6
0
406,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role