Player Matchup

Kuzenbo
Kuzenbo
Clizby
Kuzenbo
Level 13
God Stats
7W - 1L
1,830 SR
Queue Stats
15W - 9L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
ConsumeButt
Guan Yu
Level 6
God Stats
4W - 0L
1,786 SR
Queue Stats
9W - 6L
1,405 Elo+
Party 1
Neith
Neith
MysticStar1
Neith
Level 18
God Stats
18W - 16L
1,639 SR
Queue Stats
43W - 30L
1,602 Elo+
Solo
Kukulkan
Kukulkan
SockmonkeyLord
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,546 Elo+
Party 1
Bellona
Bellona
Swipper
Bellona
Level 14
God Stats
5W - 0L
1,786 SR
Queue Stats
15W - 8L
1,490 Elo+
Party 1
Team Averages
Level 13
1,708 SR
1,500 Elo+

VS

Team Averages
Level 14
1,460 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
AbysmalRhetoric
Tsukuyomi
Level 14
God Stats
1W - 2L
1,533 SR
Queue Stats
2W - 3L
1,515 Elo+
Solo
Medusa
Medusa
EBonnz
Medusa
Level 17
God Stats
87W - 57L
1,669 SR
Queue Stats
126W - 101L
1,566 Elo+
Solo
Neith
Neith
HalfWit
Neith
Level 10
God Stats
18W - 10L
1,574 SR
Queue Stats
23W - 17L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
IronHeadAwsm
Sun Wukong
Level 24
God Stats
2W - 3L
1,296 SR
Queue Stats
9W - 13L
1,416 Elo+
Solo
Ra
Ra
PoskiFelix05
Ra
Level 6
God Stats
1W - 4L
1,230 SR
Queue Stats
3W - 7L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Clizby
Kuzenbo
20
9 / 5 / 33
15,900
1,223
29,215
28,442
52,949
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
ConsumeButt
Guan Yu
20
3 / 12 / 31
13,978
1,075
15,063
30,610
43,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 5 / 16
14,207
1,093
18,005
17,713
8,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
20
11 / 1 / 15
14,716
1,132
28,137
11,499
5,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Swipper
Bellona
20
16 / 12 / 21
16,150
1,242
31,525
27,829
29,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbysmalRhetoric
Tsukuyomi
20
3 / 9 / 18
12,424
956
19,374
18,490
6,751
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
EBonnz
Medusa
20
20 / 11 / 13
18,481
1,422
44,204
34,085
13,086
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
HalfWit
Neith
20
5 / 9 / 18
14,064
1,082
16,269
18,102
7,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
IronHeadAwsm
Sun Wukong
20
6 / 4 / 20
14,414
1,109
16,612
32,168
35,447
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 14 / 23
13,280
1,022
12,201
25,969
19,357
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
127
47
Kills
35
35
Deaths
47
116
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AbysmalRhetoric
Tsukuyomi
3
9
18
1.33
W
Kuzenbo
Clizby
Kuzenbo
9
5
33
5.1
W
Guan Yu
ConsumeButt
Guan Yu
3
12
31
1.54
L
Medusa
EBonnz
Medusa
20
11
13
2.41
L
Neith
HalfWit
Neith
5
9
18
1.56
L
Sun Wukong
IronHeadAwsm
Sun Wukong
6
4
20
4
W
8
5
16
3.2
L
1
14
23
0.89
W
Kukulkan
11
1
15
18.5
W
Bellona
Swipper
Bellona
16
12
21
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,945
Damage
108,660
116,093
Taken
128,814
139,853
Mitigated
82,085
13,706
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AbysmalRhetoric
Tsukuyomi
19,374
6,259
0
127
18,490
6,751
0
9,150
9,340
0
29,687
W
Kuzenbo
Clizby
Kuzenbo
29,215
6,692
0
0
28,442
52,949
0
2,912
25,530
44,911
0
W
Guan Yu
ConsumeButt
Guan Yu
15,063
3,515
4,859
5,283
30,610
43,613
0
3,978
26,632
9
23,805
L
Medusa
EBonnz
Medusa
44,204
30,163
0
9,405
34,085
13,086
0
16,569
17,516
0
81,111
L
Neith
HalfWit
Neith
16,269
8,802
0
379
18,102
7,444
0
6,790
11,312
0
45,546
L
Sun Wukong
IronHeadAwsm
Sun Wukong
16,612
3,480
0
609
32,168
35,447
0
13,606
18,562
0
49,116
W
18,005
13,098
0
1,122
17,713
8,668
0
1,080
16,633
0
64,492
L
12,201
3,118
2,111
3,545
25,969
19,357
0
11,246
14,723
35,803
0
W
Kukulkan
28,137
2,882
0
1,254
11,499
5,423
0
1,241
10,258
57,696
0
W
Bellona
Swipper
Bellona
31,525
8,086
0
1,188
27,829
29,200
0
2,990
24,839
0
50,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,951
Gold Earned
72,663
253
Minions Killed
263
5
Camps Cleared
6
1,181,684
Distance Traveled
1,096,729
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,424
956
7
1
0
220,658
0
W
Kuzenbo
15,900
1,223
23
2
1
258,485
1
W
Guan Yu
13,978
1,075
17
1
0
239,406
1
L
Medusa
18,481
1,422
90
7
6
228,966
0
L
Neith
14,064
1,082
53
4
0
170,264
0
L
Sun Wukong
14,414
1,109
62
5
0
286,969
0
W
Neith
14,207
1,093
94
7
1
209,870
0
L
Ra
13,280
1,022
51
4
0
189,872
3
W
Kukulkan
14,716
1,132
90
7
0
256,171
0
W
Bellona
16,150
1,242
29
2
3
217,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role