Player Matchup

Artemis
Artemis
 
Artemis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DaddyPhantom
Baron Samedi
Level 160
God Stats
1W - 1L
1,686 SR
Queue Stats
122W - 143L
1,550 Elo+
Party 1
Bacchus
Bacchus
Reborn00
Bacchus
Level 29
God Stats
4W - 2L
1,777 SR
Queue Stats
17W - 25L
1,478 Elo+
Party 1
Ravana
Ravana
Vince708
Ravana
Level 17
God Stats
7W - 4L
1,710 SR
Queue Stats
18W - 22L
1,541 Elo+
Party 1
Sol
Sol
mamamilkerz
Sol
Level 120
God Stats
3W - 1L
1,174 SR
Queue Stats
255W - 223L
1,571 Elo+
Party 1
Team Averages
Level 72
1,570 SR
1,528 Elo+

VS

Team Averages
Level 72
1,549 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
AdaptKing15
Morgan Le Fay
Level 154
God Stats
1W - 3L
1,717 SR
Queue Stats
80W - 94L
1,552 Elo+
Party 2
Ares
Ares
Ailtxny1
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 78L
1,566 Elo+
Party 3
Merlin
Merlin
JCesar26
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Mercury
Mercury
adanMPLVT
Mercury
Level 66
God Stats
2W - 5L
1,359 SR
Queue Stats
322W - 328L
1,530 Elo+
Party 3
Cernunnos
Cernunnos
welsh1515
Cernunnos
Level 118
God Stats
9W - 12L
1,667 SR
Queue Stats
75W - 92L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 1 / 0
7,826
522
6,812
9,127
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DaddyPhantom
Baron Samedi
17
5 / 1 / 1
9,574
638
12,956
9,063
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Reborn00
Bacchus
10
1 / 2 / 6
7,053
470
5,842
15,458
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Vince708
Ravana
12
2 / 0 / 4
7,486
499
2,709
5,616
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 4
8,200
547
10,822
10,031
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdaptKing15
Morgan Le Fay
12
1 / 4 / 0
7,192
479
3,401
13,129
4,602
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
10
1 / 2 / 3
6,801
453
6,160
10,579
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
JCesar26
Merlin
13
1 / 3 / 2
7,701
513
6,479
8,546
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
adanMPLVT
Mercury
11
0 / 4 / 4
6,827
455
4,850
9,081
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
welsh1515
Cernunnos
13
3 / 3 / 1
7,849
523
10,046
9,921
3,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
6
6
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
0
4
L
Morgan Le Fay
AdaptKing15
Morgan Le Fay
1
4
0
0.25
L
Ares
1
2
3
1.25
W
Baron Samedi
DaddyPhantom
Baron Samedi
5
1
1
5.5
L
Merlin
JCesar26
Merlin
1
3
2
0.67
W
Bacchus
Reborn00
Bacchus
1
2
6
2
W
Ravana
Vince708
Ravana
2
0
4
4
L
Mercury
adanMPLVT
Mercury
0
4
4
0.5
W
4
2
4
3
L
Cernunnos
welsh1515
Cernunnos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,141
Damage
30,936
49,295
Taken
51,256
25,451
Mitigated
22,869
23,975
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,812
2,768
0
4,535
9,127
2,677
640
2,336
6,719
0
55,271
L
Morgan Le Fay
AdaptKing15
Morgan Le Fay
3,401
563
0
4,101
13,129
4,602
0
9,849
2,668
38,250
0
L
Ares
6,160
652
0
2,796
10,579
8,231
0
4,542
6,015
22,622
0
W
Baron Samedi
DaddyPhantom
Baron Samedi
12,956
1,321
280
3,550
9,063
3,801
306
3,815
5,226
64,910
0
L
Merlin
JCesar26
Merlin
6,479
87
0
854
8,546
3,294
0
5,983
2,563
50,957
0
W
Bacchus
Reborn00
Bacchus
5,842
765
429
6,053
15,458
14,453
147
5,200
10,183
14,647
0
W
Ravana
Vince708
Ravana
2,709
411
491
2,867
5,616
2,061
290
298
5,304
0
42,061
L
Mercury
adanMPLVT
Mercury
4,850
2,309
0
914
9,081
3,272
0
4,909
4,072
0
42,379
W
10,822
4,391
0
5,770
10,031
2,459
1,069
4,235
5,604
55,148
0
L
Cernunnos
welsh1515
Cernunnos
10,046
5,277
0
3,110
9,921
3,470
0
3,670
6,251
0
53,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,139
Gold Earned
36,370
404
Minions Killed
393
0
Camps Cleared
0
1,426,752
Distance Traveled
1,393,256
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,826
522
82
5
0
251,760
0
L
Morgan Le Fay
7,192
479
87
6
0
226,286
0
L
Ares
6,801
453
27
2
0
287,153
8
W
Baron Samedi
9,574
638
142
9
0
292,003
5
L
Merlin
7,701
513
94
6
0
254,234
1
W
Bacchus
7,053
470
13
1
0
301,083
3
W
Ravana
7,486
499
70
5
0
301,477
3
L
Mercury
6,827
455
79
5
0
356,912
1
W
Sol
8,200
547
97
6
0
280,429
1
L
Cernunnos
7,849
523
106
7
0
268,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role