Player Matchup

Ra
Ra
SgtSkiddmark
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 178L
1,355 Elo+
Party 2
Artemis
Artemis
Smitename22
Artemis
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 52L
1,124 Elo+
Solo
Jormungandr
Jormungandr
TeeDabs
Jormungandr
Level 91
God Stats
1W - 1L
1,217 SR
Queue Stats
219W - 256L
1,480 Elo+
Party 2
Team Averages
Level 34
1,406 SR
1,320 Elo+

VS

Team Averages
Level 36
1,621 SR
1,689 Elo+
Sobek
Sobek
IMAINCUTHULHU
Sobek
Level 25
God Stats
1W - 1L
1,426 SR
Queue Stats
128W - 49L
1,755 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZealouslyVal
Morgan Le Fay
Level 65
God Stats
25W - 13L
1,694 SR
Queue Stats
193W - 93L
1,700 Elo+
Party 1
Achilles
Achilles
cryyouheartout
Achilles
Level 18
God Stats
19W - 5L
1,743 SR
Queue Stats
38W - 12L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,338
634
3,327
8,491
2,333
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Smitename22
Artemis
9
1 / 6 / 1
6,737
674
3,391
8,318
2,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
TeeDabs
Jormungandr
10
1 / 8 / 2
7,151
715
6,094
14,216
8,943
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 12
7,863
786
2,352
7,967
8,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
ZealouslyVal
Morgan Le Fay
11
6 / 1 / 9
8,423
842
11,297
8,868
4,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
12
11 / 1 / 3
8,906
891
13,502
11,349
7,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
20
20
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
1
6
1
0.25
L
Artemis
Smitename22
Artemis
1
6
1
0.25
L
Jormungandr
TeeDabs
Jormungandr
1
8
2
0.25
W
Morgan Le Fay
ZealouslyVal
Morgan Le Fay
6
1
9
10.5
W
Achilles
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,812
Damage
27,151
31,025
Taken
28,184
13,645
Mitigated
20,294
1,760
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,352
139
0
1,773
7,967
8,575
310
2,794
5,173
9,753
185
L
3,327
544
149
49
8,491
2,333
0
3,416
4,863
13,310
0
L
Artemis
Smitename22
Artemis
3,391
2,067
0
0
8,318
2,369
0
4,097
3,932
0
12,472
L
Jormungandr
TeeDabs
Jormungandr
6,094
1,401
0
1,562
14,216
8,943
0
6,100
7,614
23,046
0
W
Morgan Le Fay
ZealouslyVal
Morgan Le Fay
11,297
1,587
58
3,067
8,868
4,037
1,317
3,661
5,207
31,818
0
W
Achilles
13,502
4,071
0
2,046
11,349
7,682
348
2,966
8,383
0
32,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,226
Gold Earned
25,192
75
Minions Killed
88
0
Camps Cleared
0
455,344
Distance Traveled
572,539
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,863
786
11
1
0
195,371
1
L
Ra
6,338
634
20
2
0
166,904
0
L
Artemis
6,737
674
22
2
0
148,892
0
L
Jormungandr
7,151
715
33
3
0
139,548
0
W
Morgan Le Fay
8,423
842
47
5
0
168,077
0
W
Achilles
8,906
891
30
3
0
209,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role