Player Matchup

Osiris
Osiris
 
Osiris
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CapriceGamer2
Baron Samedi
Level 11
God Stats
7W - 5L
1,376 SR
Queue Stats
17W - 14L
1,447 Elo+
Solo
Anubis
Anubis
KzlK
Anubis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,382 Elo+
Solo
Jormungandr
Jormungandr
XLitrusX
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,531 Elo+
Solo
Izanami
Izanami
dushmanso
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,472 Elo+

VS

Team Averages
Level 13
1,508 SR
1,554 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Annvina
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,732 Elo+
Solo
Chernobog
Chernobog
RedScorpionRus
Chernobog
Level 4
God Stats
5W - 8L
1,500 SR
Queue Stats
105W - 130L
1,500 Elo+
Solo
Thor
Thor
SlolipopS
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
黑帮诗人
Bellona
Level 9
God Stats
6W - 6L
1,542 SR
Queue Stats
25W - 31L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
4 / 1 / 8
6,698
609
4,424
6,593
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
CapriceGamer2
Baron Samedi
9
1 / 1 / 3
5,898
536
4,519
4,656
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
KzlK
Anubis
13
10 / 1 / 4
8,199
745
9,934
8,111
4,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
XLitrusX
Jormungandr
9
3 / 0 / 5
5,857
532
2,926
5,404
4,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
dushmanso
Izanami
9
3 / 3 / 2
5,941
540
2,530
3,990
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 4 / 2
6,104
555
5,644
6,483
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Annvina
Bacchus
6
0 / 6 / 3
4,606
419
2,388
7,327
2,216
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
RedScorpionRus
Chernobog
8
1 / 2 / 1
5,074
461
1,467
4,431
1,122
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
8
1 / 4 / 2
5,182
471
700
5,518
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
黑帮诗人
Bellona
10
2 / 6 / 1
5,661
515
3,182
9,851
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
6
6
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
8
8
L
Sol
 
Sol
2
4
2
0.75
L
Bacchus
Annvina
Bacchus
0
6
3
0.25
W
Baron Samedi
CapriceGamer2
Baron Samedi
1
1
3
2.5
W
Anubis
KzlK
Anubis
10
1
4
12
L
Chernobog
RedScorpionRus
Chernobog
1
2
1
0.75
L
Thor
1
4
2
0.5
W
Jormungandr
XLitrusX
Jormungandr
3
0
5
5.5
W
Izanami
dushmanso
Izanami
3
3
2
1.33
L
Bellona
黑帮诗人
Bellona
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,333
Damage
13,381
28,754
Taken
33,610
15,715
Mitigated
12,703
8,231
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,424
1,396
534
1,075
6,593
3,448
59
1,336
5,203
2,721
27,140
L
Sol
 
Sol
5,644
2,273
0
1,419
6,483
1,644
0
2,990
3,313
21,260
0
L
Bacchus
Annvina
Bacchus
2,388
362
0
463
7,327
2,216
0
3,067
4,146
8,415
0
W
Baron Samedi
CapriceGamer2
Baron Samedi
4,519
433
128
1,376
4,656
1,827
1,126
2,425
2,078
26,835
0
W
Anubis
KzlK
Anubis
9,934
1,148
0
4,307
8,111
4,763
1,020
1,062
6,967
43,197
0
L
Chernobog
RedScorpionRus
Chernobog
1,467
785
0
667
4,431
1,122
0
2,590
1,841
0
18,157
L
Thor
700
106
0
564
5,518
1,243
0
3,110
2,354
0
12,062
W
Jormungandr
XLitrusX
Jormungandr
2,926
1,288
0
500
5,404
4,378
785
1,789
3,532
16,608
0
W
Izanami
dushmanso
Izanami
2,530
1,639
0
311
3,990
1,299
1,640
1,018
2,942
0
20,657
L
Bellona
黑帮诗人
Bellona
3,182
843
0
2,629
9,851
6,478
0
5,463
4,334
0
21,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
26,627
261
Minions Killed
150
0
Camps Cleared
0
991,286
Distance Traveled
973,049
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,698
609
55
5
0
227,686
2
L
Sol
6,104
555
37
3
0
212,030
0
L
Bacchus
4,606
419
12
1
0
184,196
2
W
Baron Samedi
5,898
536
60
5
0
209,954
5
W
Anubis
8,199
745
86
8
0
163,307
1
L
Chernobog
5,074
461
25
2
0
176,497
0
L
Thor
5,182
471
25
2
0
209,189
0
W
Jormungandr
5,857
532
15
1
0
219,824
2
W
Izanami
5,941
540
45
4
0
170,515
0
L
Bellona
5,661
515
51
5
0
191,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role