Player Matchup

Sylvanus
Sylvanus
Benevir
Sylvanus
Level 68
God Stats
22W - 5L
1,653 SR
Queue Stats
63W - 45L
1,606 Elo+
Party 1
Fenrir
Fenrir
TacoDGuisao
Fenrir
Level 111
God Stats
2W - 1L
1,518 SR
Queue Stats
57W - 42L
1,628 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
The Ohmar
Morgan Le Fay
Level 57
God Stats
2W - 2L
1,599 SR
Queue Stats
16W - 11L
1,665 Elo+
Party 1
Team Averages
Level 79
1,590 SR
1,633 Elo+

VS

Team Averages
Level 107
1,497 SR
1,653 Elo+
Raijin
Raijin
FIubber22
Raijin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,666 Elo+
Party 2
Hun Batz
Hun Batz
SuperShafter
Hun Batz
Level 136
God Stats
1W - 0L
1,485 SR
Queue Stats
21W - 11L
1,702 Elo+
Party 2
Tyr
Tyr
TomasoM
Tyr
Level 126
God Stats
5W - 5L
1,505 SR
Queue Stats
39W - 23L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Benevir
Sylvanus
13
1 / 1 / 6
9,284
580
5,557
13,925
12,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
13
6 / 5 / 2
10,253
641
11,965
15,504
10,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
The Ohmar
Morgan Le Fay
12
1 / 8 / 6
8,960
560
6,761
12,143
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FIubber22
Raijin
14
3 / 4 / 4
10,094
631
9,546
9,078
2,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
SuperShafter
Hun Batz
15
3 / 3 / 8
10,671
667
11,558
11,937
3,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
17
8 / 1 / 4
11,661
729
13,007
10,700
6,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
8
Kills
14
14
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Benevir
Sylvanus
1
1
6
4
W
Raijin
FIubber22
Raijin
3
4
4
1.25
W
Hun Batz
SuperShafter
Hun Batz
3
3
8
2.33
L
Fenrir
6
5
2
1.4
L
Morgan Le Fay
The Ohmar
Morgan Le Fay
1
8
6
0.5
W
Tyr
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
34,111
41,572
Taken
31,715
26,888
Mitigated
13,745
11,577
Healing
2,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Benevir
Sylvanus
5,557
357
2,516
4,177
13,925
12,837
162
4,588
9,337
22,803
0
W
Raijin
FIubber22
Raijin
9,546
680
0
744
9,078
2,884
74
3,257
5,468
39,706
0
W
Hun Batz
SuperShafter
Hun Batz
11,558
2,273
0
80
11,937
3,918
489
5,902
5,783
0
50,724
L
Fenrir
11,965
3,366
0
4,335
15,504
10,477
376
3,623
11,881
0
34,511
L
Morgan Le Fay
The Ohmar
Morgan Le Fay
6,761
617
0
549
12,143
3,574
276
1,335
10,808
30,704
0
W
Tyr
13,007
1,703
0
1,714
10,700
6,943
574
3,159
7,315
0
35,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,497
Gold Earned
32,426
152
Minions Killed
186
0
Camps Cleared
0
824,538
Distance Traveled
906,478
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,284
580
52
3
0
287,150
2
W
Raijin
10,094
631
81
5
0
263,181
1
W
Hun Batz
10,671
667
58
4
0
314,970
3
L
Fenrir
10,253
641
56
4
0
287,331
2
L
Morgan Le Fay
8,960
560
44
3
0
250,057
3
W
Tyr
11,661
729
47
3
0
328,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role