Player Matchup

Cerberus
Cerberus
Eviscerator11
Cerberus
Level 45
God Stats
1W - 1L
1,846 SR
Queue Stats
82W - 53L
1,627 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HarbearCountdown
Morgan Le Fay
Level 41
God Stats
7W - 7L
1,599 SR
Queue Stats
58W - 33L
1,702 Elo+
Party 1
Thanatos
Thanatos
JojoJakens
Thanatos
Level 69
God Stats
75W - 66L
1,567 SR
Queue Stats
109W - 111L
1,495 Elo+
Solo
Artemis
Artemis
Muza12
Artemis
Level 103
God Stats
8W - 4L
1,847 SR
Queue Stats
36W - 22L
1,692 Elo+
Party 1
Ne Zha
Ne Zha
NatsuLF
Ne Zha
Level 68
God Stats
6W - 5L
1,575 SR
Queue Stats
46W - 34L
1,528 Elo+
Party 1
Team Averages
Level 65
1,687 SR
1,609 Elo+

VS

Team Averages
Level 76
1,442 SR
1,500 Elo+
Gilgamesh
Gilgamesh
Dromenon
Gilgamesh
Level 41
God Stats
7W - 8L
1,486 SR
Queue Stats
23W - 22L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
JuJuFishy
Baron Samedi
Level 106
God Stats
11W - 10L
1,457 SR
Queue Stats
221W - 238L
1,498 Elo+
Solo
Ra
Ra
RaTheFunGod
Ra
Level 84
God Stats
6W - 3L
1,613 SR
Queue Stats
30W - 27L
1,491 Elo+
Party 2
Vamana
Vamana
cas3ino
Vamana
Level 87
God Stats
29W - 28L
1,492 SR
Queue Stats
249W - 263L
1,466 Elo+
Solo
Bastet
Bastet
lilsmoothconray
Bastet
Level 64
God Stats
1W - 1L
1,162 SR
Queue Stats
34W - 31L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eviscerator11
Cerberus
20
2 / 11 / 23
14,870
929
25,357
48,887
59,059
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Morgan Le Fay
HarbearCountdown
Morgan Le Fay
20
10 / 2 / 14
16,399
1,025
33,720
16,817
7,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
JojoJakens
Thanatos
20
12 / 9 / 16
18,542
1,159
24,100
22,149
8,221
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Muza12
Artemis
20
10 / 7 / 24
18,191
1,137
52,575
24,380
8,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
NatsuLF
Ne Zha
20
3 / 5 / 19
14,384
899
15,402
23,400
18,316
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dromenon
Gilgamesh
20
8 / 10 / 22
16,978
1,061
30,316
41,604
35,638
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
JuJuFishy
Baron Samedi
20
9 / 9 / 19
16,728
1,046
32,276
28,254
13,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 4 / 20
14,133
883
14,539
16,707
6,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
cas3ino
Vamana
20
11 / 5 / 17
16,911
1,057
22,939
41,709
38,454
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 9 / 22
15,667
979
30,155
30,008
11,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
134
37
Kills
34
34
Deaths
37
96
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dromenon
Gilgamesh
8
10
22
1.9
L
Cerberus
Eviscerator11
Cerberus
2
11
23
1.23
L
Morgan Le Fay
HarbearCountdown
Morgan Le Fay
10
2
14
8.5
L
Thanatos
JojoJakens
Thanatos
12
9
16
2.22
W
Baron Samedi
JuJuFishy
Baron Samedi
9
9
19
2.06
L
Artemis
Muza12
Artemis
10
7
24
3.14
L
Ne Zha
NatsuLF
Ne Zha
3
5
19
2.5
W
0
4
20
2.5
W
Vamana
cas3ino
Vamana
11
5
17
3.9
W
6
9
22
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,154
Damage
130,225
135,633
Taken
158,282
101,962
Mitigated
105,106
32,872
Healing
39,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dromenon
Gilgamesh
30,316
8,483
0
3,406
41,604
35,638
0
14,327
27,277
0
46,776
L
Cerberus
Eviscerator11
Cerberus
25,357
1,384
0
8,535
48,887
59,059
0
20,559
27,336
45,028
0
L
Morgan Le Fay
HarbearCountdown
Morgan Le Fay
33,720
1,642
1,695
3,965
16,817
7,605
0
5,412
11,317
57,753
0
L
Thanatos
JojoJakens
Thanatos
24,100
10,922
0
9,992
22,149
8,221
0
10,699
11,317
0
54,481
W
Baron Samedi
JuJuFishy
Baron Samedi
32,276
2,813
6,900
6,002
28,254
13,151
0
9,710
18,544
54,219
0
L
Artemis
Muza12
Artemis
52,575
24,695
0
6,278
24,380
8,761
0
5,516
18,394
0
105,930
L
Ne Zha
NatsuLF
Ne Zha
15,402
3,539
0
2,407
23,400
18,316
0
6,987
15,829
0
34,530
W
14,539
287
10,524
5,219
16,707
6,397
0
6,574
10,133
62,886
0
W
Vamana
cas3ino
Vamana
22,939
8,954
0
7,779
41,709
38,454
0
17,001
24,708
3,877
58,970
W
30,155
12,537
0
156
30,008
11,466
0
11,465
18,543
0
42,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,386
Gold Earned
80,417
377
Minions Killed
307
18
Camps Cleared
5
1,518,413
Distance Traveled
1,648,982
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,978
1,061
43
3
2
313,143
1
L
Cerberus
14,870
929
67
4
0
279,303
0
L
Morgan Le Fay
16,399
1,025
87
5
0
325,491
0
L
Thanatos
18,542
1,159
52
3
17
321,582
2
W
Baron Samedi
16,728
1,046
36
2
1
301,880
0
L
Artemis
18,191
1,137
135
8
1
283,262
0
L
Ne Zha
14,384
899
36
2
0
308,775
0
W
Ra
14,133
883
130
8
0
334,827
0
W
Vamana
16,911
1,057
70
4
1
359,305
0
W
Bastet
15,667
979
28
2
1
339,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role