Player Matchup

Heimdallr
Heimdallr
Haahtag
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,460 Elo+
Party 3
Merlin
Merlin
Posieden_15
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,350 Elo+
Party 3
Erlang Shen
Erlang Shen
RasenganDesuka
Erlang Shen
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 102L
1,434 Elo+
Solo
Xing Tian
Xing Tian
borderjumper5000
Xing Tian
Level 14
God Stats
1W - 1L
1,673 SR
Queue Stats
4W - 2L
1,608 Elo+
Party 3
Guan Yu
Guan Yu
メタリックブラック
Guan Yu
Level 29
God Stats
4W - 8L
1,532 SR
Queue Stats
442W - 463L
1,451 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,461 Elo+

VS

Team Averages
Level 28
1,543 SR
1,449 Elo+
Odin
Odin
Deck2431
Odin
Level 27
God Stats
20W - 20L
1,474 SR
Queue Stats
209W - 226L
1,423 Elo+
Party 1
Merlin
Merlin
Gamerix7Pr
Merlin
Level 28
God Stats
14W - 12L
1,619 SR
Queue Stats
320W - 315L
1,407 Elo+
Party 1
Achilles
Achilles
gigodrew
Achilles
Level 29
God Stats
21W - 17L
1,491 SR
Queue Stats
56W - 68L
1,405 Elo+
Party 2
Nemesis
Nemesis
iceflame674
Nemesis
Level 28
God Stats
31W - 28L
1,513 SR
Queue Stats
69W - 60L
1,507 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
termin8or_82
Ah Muzen Cab
Level 28
God Stats
9W - 5L
1,620 SR
Queue Stats
52W - 38L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Haahtag
Heimdallr
13
5 / 7 / 8
9,601
480
14,401
16,412
6,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
2 / 5 / 2
9,143
457
9,645
15,949
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
RasenganDesuka
Erlang Shen
14
4 / 9 / 6
9,337
467
11,501
22,449
8,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
13
3 / 5 / 11
8,965
448
11,769
26,371
24,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 5
9,567
478
10,147
19,286
17,166
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
1 / 0 / 9
9,758
488
8,656
13,663
10,559
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Gamerix7Pr
Merlin
17
7 / 2 / 6
11,280
564
25,991
13,881
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
gigodrew
Achilles
16
7 / 3 / 10
10,660
533
9,423
18,179
19,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
iceflame674
Nemesis
18
8 / 4 / 5
11,401
570
14,067
17,606
8,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
termin8or_82
Ah Muzen Cab
15
6 / 9 / 8
10,237
512
19,464
16,698
5,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
17
Kills
29
29
Deaths
18
32
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Odin
1
0
9
5.5
W
Merlin
Gamerix7Pr
Merlin
7
2
6
5
L
Heimdallr
Haahtag
Heimdallr
5
7
8
1.29
L
Merlin
2
5
2
0.6
L
Erlang Shen
RasenganDesuka
Erlang Shen
4
9
6
0.78
L
Xing Tian
3
5
11
1.7
W
Achilles
gigodrew
Achilles
7
3
10
4
W
Nemesis
iceflame674
Nemesis
8
4
5
2.63
W
Ah Muzen Cab
termin8or_82
Ah Muzen Cab
6
9
8
1.11
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,463
Damage
77,601
100,467
Taken
80,027
62,079
Mitigated
49,906
29,652
Healing
23,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,656
1,091
0
3,619
13,663
10,559
692
3,625
10,038
4,765
35,622
W
Merlin
Gamerix7Pr
Merlin
25,991
1,383
549
3,906
13,881
5,374
1,970
6,070
7,811
81,170
0
L
Heimdallr
Haahtag
Heimdallr
14,401
5,831
0
3,958
16,412
6,535
525
4,334
12,030
0
45,617
L
Merlin
9,645
795
0
4,317
15,949
5,923
754
6,057
9,843
55,912
0
L
Erlang Shen
RasenganDesuka
Erlang Shen
11,501
6,634
446
6,151
22,449
8,358
0
7,050
15,306
159
57,918
L
Xing Tian
11,769
1,066
0
3,880
26,371
24,097
0
5,327
20,749
28,121
0
W
Achilles
gigodrew
Achilles
9,423
2,782
723
2,994
18,179
19,983
432
5,576
12,603
0
21,164
W
Nemesis
iceflame674
Nemesis
14,067
8,727
0
6,744
17,606
8,091
247
2,786
14,820
0
95,251
W
Ah Muzen Cab
termin8or_82
Ah Muzen Cab
19,464
8,103
454
4,121
16,698
5,899
3,351
3,516
13,182
0
59,406
L
10,147
1,097
2,994
7,906
19,286
17,166
386
5,084
13,338
0
45,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,613
Gold Earned
53,336
374
Minions Killed
427
0
Camps Cleared
0
1,857,229
Distance Traveled
2,033,862
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,758
488
71
4
0
469,370
0
W
Merlin
11,280
564
119
6
0
360,642
1
L
Heimdallr
9,601
480
72
4
0
347,972
0
L
Merlin
9,143
457
110
6
0
343,544
2
L
Erlang Shen
9,337
467
85
4
0
375,872
2
L
Xing Tian
8,965
448
25
1
0
388,248
3
W
Achilles
10,660
533
28
1
0
445,685
1
W
Nemesis
11,401
570
122
6
0
394,714
4
W
Ah Muzen Cab
10,237
512
87
4
0
363,451
2
L
Guan Yu
9,567
478
82
4
0
401,593
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role