Player Matchup

Hades
Hades
Silver IV
Mr--Miyagi
Hades
Silver IV
Level 128
God Stats
1W - 2L
1,827 SR
Queue Stats
11W - 14L
1,324 MMR
Party 2
Geb
Geb
Silver I
Shreddstic
Geb
Silver I
Level 121
God Stats
3W - 2L
1,978 SR
Queue Stats
19W - 22L
1,414 MMR
Party 2
Medusa
Medusa
Silver II
Trevdinho
Medusa
Silver II
Level 134
God Stats
6W - 4L
1,616 SR
Queue Stats
13W - 15L
1,363 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,807 SR
1,367 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,617 SR
1,303 MMR
Baron Samedi
Baron Samedi
Gold IV
OhNo Antibody
Baron Samedi
Gold IV
Level 134
God Stats
10W - 8L
1,566 SR
Queue Stats
71W - 60L
1,322 MMR
Party 1
Zeus
Zeus
Gold V
PlutoMars707
Zeus
Gold V
Level 102
God Stats
32W - 30L
1,557 SR
Queue Stats
51W - 42L
1,264 MMR
Party 1
Tyr
Tyr
Gold IV
STONEDcamper707
Tyr
Gold IV
Level 127
God Stats
2W - 3L
1,728 SR
Queue Stats
71W - 60L
1,322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
7 / 4 / 2
12,827
675
19,701
22,756
20,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 6 / 7
12,325
649
12,876
32,983
36,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Trevdinho
Medusa
6
0 / 2 / 3
8,886
468
340
2,924
916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
GilgameshAh PuchChaacDanzaburouCthulhu

VS

Bans
TiamatCu ChulainnAchillesFenrirSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OhNo Antibody
Baron Samedi
17
4 / 3 / 6
12,700
668
13,878
16,980
11,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 7 / 7
12,852
676
22,226
12,183
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 6
13,748
724
8,319
20,765
18,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
12
12
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
7
4
2
2
W
Baron Samedi
OhNo Antibody
Baron Samedi
4
3
6
2.33
W
4
7
7
1.07
W
4
2
6
3.5
L
3
6
7
1.08
L
Medusa
Trevdinho
Medusa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,917
Damage
44,423
58,663
Taken
49,928
57,868
Mitigated
33,550
21,122
Healing
21,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
19,701
1,320
403
10,990
22,756
20,175
0
11,759
10,997
88,579
0
W
Baron Samedi
OhNo Antibody
Baron Samedi
13,878
1,566
2,095
6,813
16,980
11,206
1,567
13,962
3,018
47,623
0
W
22,226
2,297
0
2,919
12,183
4,302
618
9,120
3,063
64,897
0
W
8,319
2,533
0
9,453
20,765
18,042
364
9,495
9,243
0
22,724
L
12,876
1,042
279
8,798
32,983
36,777
0
21,681
11,302
40,372
0
L
Medusa
Trevdinho
Medusa
340
177
0
652
2,924
916
0
2,664
260
0
5,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
39,300
171
Minions Killed
194
0
Camps Cleared
0
704,471
Distance Traveled
914,502
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,827
675
132
7
0
291,802
4
W
Baron Samedi
12,700
668
84
4
0
301,897
3
W
Zeus
12,852
676
84
4
0
305,182
4
W
Tyr
13,748
724
26
1
0
307,423
2
L
Geb
12,325
649
22
1
0
332,475
1
L
Medusa
8,886
468
17
1
0
80,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role