Player Matchup

Janus
Janus
IAmHercuIes
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,126 Elo+
Party 3
Jormungandr
Jormungandr
Tobiisagoodboy9
Jormungandr
Level 18
God Stats
0W - 2L
1,306 SR
Queue Stats
5W - 6L
1,216 Elo+
Party 2
Agni
Agni
YT-ChrisThaSage
Agni
Level 17
God Stats
1W - 4L
1,384 SR
Queue Stats
74W - 87L
1,278 Elo+
Party 3
Thor
Thor
alexis_ibizas
Thor
Level 5
God Stats
2W - 1L
1,715 SR
Queue Stats
6W - 10L
1,665 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
dragon gLiTcHeD
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,340 Elo+
Party 2
Team Averages
Level 15
1,481 SR
1,325 Elo+

VS

Team Averages
Level 23
1,395 SR
1,361 Elo+
Mercury
Mercury
CensingStudent3
Mercury
Level 18
God Stats
13W - 8L
1,346 SR
Queue Stats
51W - 55L
1,357 Elo+
Party 1
Bellona
Bellona
Jolugaba
Bellona
Level 27
God Stats
8W - 8L
1,336 SR
Queue Stats
31W - 44L
1,374 Elo+
Party 1
Agni
Agni
SaIetics
Agni
Level 26
God Stats
20W - 18L
1,427 SR
Queue Stats
61W - 62L
1,332 Elo+
Party 1
Neith
Neith
TroxNox
Neith
Level 16
God Stats
17W - 15L
1,441 SR
Queue Stats
50W - 41L
1,359 Elo+
Solo
Erlang Shen
Erlang Shen
ashdathoe
Erlang Shen
Level 28
God Stats
11W - 8L
1,424 SR
Queue Stats
183W - 182L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 2
8,445
367
3,272
13,646
3,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Tobiisagoodboy9
Jormungandr
14
1 / 11 / 4
9,232
401
8,218
23,708
16,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 7 / 3
12,197
530
11,243
20,588
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 17 / 3
8,208
357
3,286
19,503
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
dragon gLiTcHeD
Ah Muzen Cab
14
3 / 13 / 2
9,462
411
8,982
16,193
4,582
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
11,237
489
7,558
11,324
7,599
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Jolugaba
Bellona
15
12 / 5 / 11
11,654
507
16,023
18,162
10,527
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
19
19 / 3 / 10
13,545
589
21,082
15,496
6,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
TroxNox
Neith
19
12 / 1 / 16
13,055
568
18,437
14,350
6,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
ashdathoe
Erlang Shen
20
11 / 0 / 8
13,913
605
13,198
14,341
13,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
109
10
Kills
59
61
Deaths
11
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
1
13
2
0.15
W
Bellona
Jolugaba
Bellona
12
5
11
3.5
W
Agni
19
3
10
8
L
Jormungandr
Tobiisagoodboy9
Jormungandr
1
11
4
0.27
W
Neith
TroxNox
Neith
12
1
16
20
L
5
7
3
0.93
L
0
17
3
0.09
W
Erlang Shen
ashdathoe
Erlang Shen
11
0
8
15
L
Ah Muzen Cab
dragon gLiTcHeD
Ah Muzen Cab
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,001
Damage
76,298
93,638
Taken
73,673
37,571
Mitigated
43,776
8,672
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,558
3,805
0
0
11,324
7,599
1,199
2,942
8,343
0
64,478
L
3,272
359
0
336
13,646
3,190
0
2,834
10,812
28,656
0
W
Bellona
Jolugaba
Bellona
16,023
4,208
0
647
18,162
10,527
444
4,953
12,698
0
45,438
W
Agni
21,082
1,737
99
7,886
15,496
6,092
3,315
5,010
10,401
82,759
0
L
Jormungandr
Tobiisagoodboy9
Jormungandr
8,218
1,496
119
1,806
23,708
16,686
81
5,616
18,092
37,684
0
W
Neith
TroxNox
Neith
18,437
8,883
662
9,851
14,350
6,009
7,018
3,542
10,327
0
93,666
L
11,243
1,767
0
5,603
20,588
7,087
393
4,495
16,093
77,988
0
L
3,286
1,011
0
123
19,503
6,026
300
5,707
13,796
0
17,564
W
Erlang Shen
ashdathoe
Erlang Shen
13,198
4,635
0
3,402
14,341
13,549
2,331
5,248
8,998
17,237
84,271
L
Ah Muzen Cab
dragon gLiTcHeD
Ah Muzen Cab
8,982
3,362
0
685
16,193
4,582
128
4,468
11,725
0
39,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,544
Gold Earned
63,404
362
Minions Killed
570
0
Camps Cleared
0
1,623,429
Distance Traveled
2,074,903
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,237
489
86
4
0
480,840
1
L
Janus
8,445
367
50
2
0
235,177
0
W
Bellona
11,654
507
53
2
0
364,120
0
W
Agni
13,545
589
135
6
0
390,330
5
L
Jormungandr
9,232
401
79
3
0
361,289
3
W
Neith
13,055
568
147
6
0
350,892
3
L
Agni
12,197
530
133
6
0
380,698
1
L
Thor
8,208
357
37
2
0
354,298
0
W
Erlang Shen
13,913
605
149
6
0
488,721
0
L
Ah Muzen Cab
9,462
411
63
3
0
291,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role