Player Matchup

Cthulhu
Cthulhu
BLOKE022
Cthulhu
Level 27
God Stats
10W - 11L
1,591 SR
Queue Stats
57W - 37L
1,520 Elo+
Party 1
Thanatos
Thanatos
Fallowed
Thanatos
Level 47
God Stats
56W - 35L
1,624 SR
Queue Stats
184W - 125L
1,616 Elo+
Party 1
Ymir
Ymir
GallarLuis6408
Ymir
Level 27
God Stats
0W - 1L
1,410 SR
Queue Stats
5W - 11L
1,447 Elo+
Solo
Horus
Horus
UnrelentingPower
Horus
Level 123
God Stats
40W - 19L
1,690 SR
Queue Stats
226W - 162L
1,597 Elo+
Party 1
Raijin
Raijin
baa21
Raijin
Level 104
God Stats
1W - 4L
1,467 SR
Queue Stats
18W - 24L
1,437 Elo+
Solo
Team Averages
Level 66
1,556 SR
1,523 Elo+

VS

Team Averages
Level 148
1,536 SR
1,509 Elo+
Ah Muzen Cab
Ah Muzen Cab
CHIFFE CHAFFE
Ah Muzen Cab
Level 160
God Stats
8W - 13L
1,376 SR
Queue Stats
700W - 657L
1,595 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GregorySadness
Morgan Le Fay
Level 158
God Stats
15W - 14L
1,534 SR
Queue Stats
309W - 329L
1,468 Elo+
Party 3
Janus
Janus
Karkzilla
Janus
Level 158
God Stats
45W - 47L
1,539 SR
Queue Stats
604W - 584L
1,529 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kita Tokyo
Kumbhakarna
Level 136
God Stats
9W - 15L
1,571 SR
Queue Stats
310W - 321L
1,544 Elo+
Party 2
Bellona
Bellona
adrr1
Bellona
Level 128
God Stats
1W - 0L
1,658 SR
Queue Stats
10W - 17L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLOKE022
Cthulhu
13
0 / 1 / 2
6,579
598
6,867
6,587
3,361
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Fallowed
Thanatos
14
3 / 2 / 0
7,831
712
7,402
7,380
3,427
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 0
6,331
576
1,594
10,928
9,339
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 2 / 3
6,758
614
3,936
11,724
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
baa21
Raijin
13
0 / 1 / 2
6,763
615
4,561
7,854
3,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CHIFFE CHAFFE
Ah Muzen Cab
15
4 / 1 / 5
8,809
801
12,065
6,877
2,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
GregorySadness
Morgan Le Fay
14
2 / 0 / 4
7,737
703
8,535
4,320
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Karkzilla
Janus
15
3 / 1 / 5
8,719
793
9,117
3,493
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Kita Tokyo
Kumbhakarna
12
0 / 0 / 6
7,366
670
2,294
9,860
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
adrr1
Bellona
14
2 / 1 / 4
7,571
688
4,332
7,820
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
3
Kills
11
11
Deaths
3
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BLOKE022
Cthulhu
0
1
2
1
W
Ah Muzen Cab
CHIFFE CHAFFE
Ah Muzen Cab
4
1
5
6.5
L
Thanatos
Fallowed
Thanatos
3
2
0
1.5
L
0
5
0
0
W
Morgan Le Fay
GregorySadness
Morgan Le Fay
2
0
4
4
W
Janus
Karkzilla
Janus
3
1
5
5.5
W
Kumbhakarna
Kita Tokyo
Kumbhakarna
0
0
6
3
L
0
2
3
0.75
W
Bellona
adrr1
Bellona
2
1
4
4
L
Raijin
baa21
Raijin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
36,343
44,473
Taken
32,370
28,760
Mitigated
15,963
11,039
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BLOKE022
Cthulhu
6,867
0
460
1,087
6,587
3,361
0
3,278
3,173
24,687
0
W
Ah Muzen Cab
CHIFFE CHAFFE
Ah Muzen Cab
12,065
4,422
0
2,819
6,877
2,215
2,020
3,052
3,656
0
39,810
L
Thanatos
Fallowed
Thanatos
7,402
630
0
4,267
7,380
3,427
0
2,605
4,591
0
20,166
L
1,594
0
0
668
10,928
9,339
0
5,424
5,292
15,112
0
W
Morgan Le Fay
GregorySadness
Morgan Le Fay
8,535
231
171
953
4,320
1,512
46
2,319
1,874
22,175
0
W
Janus
Karkzilla
Janus
9,117
649
0
1,341
3,493
806
36
73
3,372
36,977
0
W
Kumbhakarna
Kita Tokyo
Kumbhakarna
2,294
178
0
4,664
9,860
4,620
0
5,668
4,106
6,752
0
L
3,936
1,011
468
2,286
11,724
9,310
0
4,812
6,446
0
10,674
W
Bellona
adrr1
Bellona
4,332
529
0
953
7,820
6,810
645
2,284
5,244
0
17,182
L
Raijin
baa21
Raijin
4,561
569
0
1,803
7,854
3,323
0
3,031
4,419
27,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,262
Gold Earned
40,202
211
Minions Killed
224
4
Camps Cleared
9
950,059
Distance Traveled
1,078,565
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,579
598
41
4
0
196,777
0
W
Ah Muzen Cab
8,809
801
69
6
2
201,550
0
L
Thanatos
7,831
712
39
4
2
216,706
1
L
Ymir
6,331
576
36
3
1
151,025
0
W
Morgan Le Fay
7,737
703
37
3
0
218,688
0
W
Janus
8,719
793
78
7
4
221,176
3
W
Kumbhakarna
7,366
670
7
1
0
228,858
3
L
Horus
6,758
614
26
2
0
194,043
1
W
Bellona
7,571
688
33
3
3
208,293
3
L
Raijin
6,763
615
69
6
1
191,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role