Player Matchup

Tyr
Tyr
MeliodasRN
Tyr
Level 64
God Stats
17W - 30L
1,333 SR
Queue Stats
285W - 317L
1,344 Elo+
Party 1
Medusa
Medusa
Reaver033
Medusa
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
488W - 534L
1,436 Elo+
Party 1
Baba Yaga
Baba Yaga
Scorp1onRyder
Baba Yaga
Level 64
God Stats
8W - 9L
1,246 SR
Queue Stats
409W - 453L
1,349 Elo+
Party 1
Arachne
Arachne
Wolfgoggles
Arachne
Level 83
God Stats
45W - 47L
1,481 SR
Queue Stats
550W - 646L
1,331 Elo+
Party 1
Cerberus
Cerberus
graywolfclaw
Cerberus
Level 13
God Stats
1W - 2L
1,434 SR
Queue Stats
18W - 18L
1,479 Elo+
Party 1
Team Averages
Level 61
1,399 SR
1,388 Elo+

VS

Team Averages
Level 64
1,576 SR
1,409 Elo+
Anubis
Anubis
Ethernalblu
Anubis
Level 84
God Stats
74W - 46L
1,650 SR
Queue Stats
249W - 270L
1,348 Elo+
Party 3
Neith
Neith
ItsRossLG
Neith
Level 114
God Stats
4W - 1L
1,649 SR
Queue Stats
374W - 342L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
Lucifer ECG
Sylvanus
Level 75
God Stats
5W - 6L
1,500 SR
Queue Stats
196W - 209L
1,314 Elo+
Party 3
Arachne
Arachne
Snow ECG
Arachne
Level 27
God Stats
59W - 34L
1,583 SR
Queue Stats
168W - 168L
1,387 Elo+
Party 3
Cabrakan
Cabrakan
itsjuan_98
Cabrakan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 33L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,416
496
6,445
16,673
10,869
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Reaver033
Medusa
13
5 / 7 / 5
8,893
468
13,346
15,897
4,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
Scorp1onRyder
Baba Yaga
14
3 / 5 / 2
9,369
493
10,017
10,654
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Wolfgoggles
Arachne
14
5 / 8 / 6
9,501
500
12,687
18,543
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
graywolfclaw
Cerberus
11
1 / 5 / 6
7,766
409
11,348
21,613
13,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
12 / 1 / 9
11,628
612
20,216
15,762
9,745
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ItsRossLG
Neith
16
6 / 5 / 4
9,938
523
10,451
10,888
3,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Lucifer ECG
Sylvanus
15
3 / 2 / 9
9,762
514
8,456
13,756
12,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Snow ECG
Arachne
16
10 / 2 / 10
10,172
535
20,717
14,745
7,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
itsjuan_98
Cabrakan
11
0 / 5 / 13
8,154
429
5,340
17,081
19,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
15
Kills
31
31
Deaths
15
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
12
1
9
16.5
W
Neith
ItsRossLG
Neith
6
5
4
1.6
W
Sylvanus
Lucifer ECG
Sylvanus
3
2
9
3.75
L
1
6
5
0.58
L
Medusa
Reaver033
Medusa
5
7
5
1.07
L
Baba Yaga
Scorp1onRyder
Baba Yaga
3
5
2
0.8
W
Arachne
Snow ECG
Arachne
10
2
10
7.5
L
Arachne
Wolfgoggles
Arachne
5
8
6
1
L
Cerberus
graywolfclaw
Cerberus
1
5
6
0.8
W
Cabrakan
itsjuan_98
Cabrakan
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,843
Damage
65,180
83,380
Taken
72,232
36,627
Mitigated
53,439
19,566
Healing
27,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
20,216
1,408
0
12,253
15,762
9,745
316
3,640
12,122
93,684
0
W
Neith
ItsRossLG
Neith
10,451
4,736
0
3,095
10,888
3,803
0
2,386
8,436
0
74,388
W
Sylvanus
Lucifer ECG
Sylvanus
8,456
3,895
1,069
2,718
13,756
12,734
652
2,676
10,940
44,099
10,590
L
6,445
804
0
3,755
16,673
10,869
822
4,718
11,955
0
49,665
L
Medusa
Reaver033
Medusa
13,346
7,670
0
4,328
15,897
4,159
0
4,595
11,302
0
59,564
L
Baba Yaga
Scorp1onRyder
Baba Yaga
10,017
956
0
2,037
10,654
3,377
998
4,255
6,399
47,998
0
W
Arachne
Snow ECG
Arachne
20,717
14,058
0
5,297
14,745
7,215
0
5,855
8,791
0
64,144
L
Arachne
Wolfgoggles
Arachne
12,687
8,492
0
4,846
18,543
4,667
0
9,709
8,834
0
45,393
L
Cerberus
graywolfclaw
Cerberus
11,348
782
0
4,600
21,613
13,555
0
9,658
11,955
19,496
0
W
Cabrakan
itsjuan_98
Cabrakan
5,340
645
0
2,683
17,081
19,942
102
6,316
10,578
13,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,945
Gold Earned
49,654
401
Minions Killed
496
0
Camps Cleared
0
1,614,736
Distance Traveled
1,723,788
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,628
612
156
8
0
337,343
6
W
Neith
9,938
523
132
7
0
316,662
3
W
Sylvanus
9,762
514
101
5
0
258,811
2
L
Tyr
9,416
496
131
7
0
304,120
5
L
Medusa
8,893
468
89
5
0
296,095
0
L
Baba Yaga
9,369
493
81
4
0
311,630
2
W
Arachne
10,172
535
91
5
0
446,082
1
L
Arachne
9,501
500
68
4
0
363,102
1
L
Cerberus
7,766
409
32
2
0
339,789
4
W
Cabrakan
8,154
429
16
1
0
364,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role