Player Matchup

King Arthur
King Arthur
BOSTONxREDSOX
King Arthur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 16L
1,656 Elo+
Party 1
Tyr
Tyr
Cam1507
Tyr
Level 144
God Stats
7W - 5L
1,627 SR
Queue Stats
70W - 45L
1,603 Elo+
Party 1
Vamana
Vamana
LukaDoncicJr7
Vamana
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 15L
1,648 Elo+
Party 1
Sol
Sol
XDutchxBoyX
Sol
Level 145
God Stats
2W - 4L
1,300 SR
Queue Stats
236W - 197L
1,554 Elo+
Party 1
Chaac
Chaac
pumpkinheead
Chaac
Level 124
God Stats
0W - 2L
1,323 SR
Queue Stats
60W - 52L
1,500 Elo+
Party 1
Team Averages
Level 90
1,450 SR
1,592 Elo+

VS

Team Averages
Level 105
1,790 SR
1,741 Elo+
Baron Samedi
Baron Samedi
FattyDumpTruck
Baron Samedi
Level 18
God Stats
3W - 0L
1,853 SR
Queue Stats
134W - 33L
1,828 Elo+
Party 2
King Arthur
King Arthur
ItsFatal
King Arthur
Level 103
God Stats
45W - 9L
1,839 SR
Queue Stats
763W - 196L
1,796 Elo+
Party 2
Sylvanus
Sylvanus
Juliiansjj
Sylvanus
Level 112
God Stats
35W - 37L
1,492 SR
Queue Stats
435W - 433L
1,471 Elo+
Solo
Eset
Eset
LaShawndra
Eset
Level 139
God Stats
74W - 28L
1,775 SR
Queue Stats
1,043W - 422L
1,799 Elo+
Party 2
Ne Zha
Ne Zha
Muraxis
Ne Zha
Level 154
God Stats
8W - 1L
1,992 SR
Queue Stats
1,017W - 248L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOSTONxREDSOX
King Arthur
14
0 / 10 / 0
8,252
825
9,167
25,731
16,157
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
14
0 / 5 / 2
8,340
834
8,877
16,144
16,931
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

14
1 / 6 / 2
8,615
862
8,593
20,263
12,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 7 / 3
8,882
888
17,916
19,832
8,413
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 9 / 1
10,007
1,001
17,483
23,685
18,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

118

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FattyDumpTruck
Baron Samedi
18
4 / 0 / 25
10,452
1,045
14,175
8,597
14,064
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ItsFatal
King Arthur
17
15 / 2 / 10
11,704
1,170
30,177
17,091
21,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Juliiansjj
Sylvanus
17
2 / 0 / 28
10,281
1,028
10,390
15,467
12,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 0 / 28
11,153
1,115
17,173
11,734
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Muraxis
Ne Zha
18
11 / 2 / 14
11,606
1,161
25,324
15,098
6,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
141
4
Kills
36
37
Deaths
4
8
Assists
105
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BOSTONxREDSOX
King Arthur
0
10
0
0
L
Tyr
0
5
2
0.2
W
Baron Samedi
FattyDumpTruck
Baron Samedi
4
0
25
16.5
W
King Arthur
ItsFatal
King Arthur
15
2
10
10
W
Sylvanus
Juliiansjj
Sylvanus
2
0
28
16
W
4
0
28
18
L
1
6
2
0.33
W
Ne Zha
Muraxis
Ne Zha
11
2
14
9
L
0
7
3
0.21
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,036
Damage
97,239
105,655
Taken
67,987
72,250
Mitigated
67,734
15,983
Healing
28,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BOSTONxREDSOX
King Arthur
9,167
426
0
2,818
25,731
16,157
0
10,141
14,316
0
21,873
L
Tyr
8,877
1,227
0
1,385
16,144
16,931
0
6,713
9,431
0
16,994
W
Baron Samedi
FattyDumpTruck
Baron Samedi
14,175
1,222
6,631
3,109
8,597
14,064
0
1,713
6,496
22,051
0
W
King Arthur
ItsFatal
King Arthur
30,177
4,455
0
0
17,091
21,158
0
5,656
10,527
0
40,346
W
Sylvanus
Juliiansjj
Sylvanus
10,390
3,999
3,076
7,202
15,467
12,867
0
3,907
10,867
14,611
0
W
17,173
1,417
1,310
1,303
11,734
12,689
0
2,696
8,749
27,027
0
L
8,593
2,149
0
3,481
20,263
12,597
0
8,028
10,682
0
11,940
W
Ne Zha
Muraxis
Ne Zha
25,324
11,300
0
5,560
15,098
6,956
0
3,944
10,442
0
48,343
L
17,916
3,390
0
2,073
19,832
8,413
0
5,247
14,585
36,200
0
L
17,483
2,909
0
6,226
23,685
18,152
0
11,609
12,076
0
29,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,096
Gold Earned
55,196
132
Minions Killed
133
0
Camps Cleared
7
955,824
Distance Traveled
953,101
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,252
825
27
3
0
180,482
0
L
Tyr
8,340
834
9
1
0
196,247
0
W
Baron Samedi
10,452
1,045
25
3
0
193,501
0
W
King Arthur
11,704
1,170
22
2
1
192,513
0
W
Sylvanus
10,281
1,028
11
1
0
170,908
0
W
Eset
11,153
1,115
29
3
0
200,369
0
L
Vamana
8,615
862
11
1
0
218,472
0
W
Ne Zha
11,606
1,161
46
5
6
195,810
0
L
Sol
8,882
888
51
5
0
175,950
0
L
Chaac
10,007
1,001
34
3
0
184,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role