Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cicpion
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,486 Elo+
Party 2
Ymir
Ymir
KzlK
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
MohsenSP
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,441 Elo+
Party 2
Chronos
Chronos
SadLifeEe
Chronos
Level 17
God Stats
1W - 2L
1,622 SR
Queue Stats
66W - 56L
1,578 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,486 Elo+

VS

Team Averages
Level 20
1,536 SR
1,469 Elo+
Bellona
Bellona
 
Bellona
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BlvckSkunk
Ymir
Level 28
God Stats
11W - 8L
1,496 SR
Queue Stats
103W - 134L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
CapriceGamer2
Baron Samedi
Level 10
God Stats
7W - 5L
1,294 SR
Queue Stats
17W - 14L
1,411 Elo+
Solo
Ravana
Ravana
Renyuki
Ravana
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,567 Elo+
Party 1
Skadi
Skadi
kylezs
Skadi
Level 28
God Stats
8W - 4L
1,888 SR
Queue Stats
76W - 77L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 9 / 2
8,035
473
3,115
14,151
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Cicpion
Janus
13
4 / 7 / 0
8,347
491
6,561
10,271
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
KzlK
Ymir
12
1 / 3 / 4
7,925
466
4,192
13,133
10,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
MohsenSP
Sun Wukong
14
1 / 2 / 2
8,223
484
6,690
11,420
9,755
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
SadLifeEe
Chronos
12
3 / 6 / 0
7,620
448
7,812
12,416
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
9 / 1 / 2
10,563
621
14,418
11,775
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 6
7,383
434
4,371
8,964
7,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
CapriceGamer2
Baron Samedi
12
2 / 2 / 3
7,578
446
5,828
8,012
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
Renyuki
Ravana
15
4 / 2 / 9
9,327
549
9,289
8,493
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
kylezs
Skadi
16
9 / 2 / 5
9,987
587
13,619
8,564
3,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
10
Kills
25
27
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
9
2
0.22
W
Bellona
 
Bellona
9
1
2
10
W
1
3
6
1.33
W
Baron Samedi
CapriceGamer2
Baron Samedi
2
2
3
1.75
L
Janus
Cicpion
Janus
4
7
0
0.57
L
Ymir
KzlK
Ymir
1
3
4
1
L
Sun Wukong
MohsenSP
Sun Wukong
1
2
2
1
W
Ravana
Renyuki
Ravana
4
2
9
4.25
L
Chronos
SadLifeEe
Chronos
3
6
0
0.5
W
Skadi
kylezs
Skadi
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,370
Damage
47,525
61,391
Taken
45,808
31,796
Mitigated
26,246
5,443
Healing
15,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,115
1,164
0
708
14,151
4,305
0
394
13,701
0
53,017
W
Bellona
 
Bellona
14,418
6,207
0
4,748
11,775
8,295
0
2,554
9,221
0
68,414
W
4,371
146
0
1,252
8,964
7,848
104
6,104
2,860
23,353
0
W
Baron Samedi
CapriceGamer2
Baron Samedi
5,828
467
179
2,695
8,012
2,938
905
3,554
4,458
30,221
0
L
Janus
Cicpion
Janus
6,561
1,015
0
861
10,271
2,577
0
2,145
7,940
42,216
0
L
Ymir
KzlK
Ymir
4,192
521
0
1,850
13,133
10,465
0
2,617
10,478
23,072
0
L
Sun Wukong
MohsenSP
Sun Wukong
6,690
1,268
0
318
11,420
9,755
0
2,921
8,353
0
41,655
W
Ravana
Renyuki
Ravana
9,289
2,703
0
3,102
8,493
4,041
0
2,579
5,914
0
64,941
L
Chronos
SadLifeEe
Chronos
7,812
1,850
0
1,706
12,416
4,694
680
1,650
10,720
35,864
0
W
Skadi
kylezs
Skadi
13,619
6,115
0
3,645
8,564
3,124
3,142
3,774
4,790
0
61,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,150
Gold Earned
44,838
352
Minions Killed
447
0
Camps Cleared
0
1,529,995
Distance Traveled
1,584,273
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,035
473
84
5
0
323,921
3
W
Bellona
10,563
621
143
8
0
343,034
3
W
Ymir
7,383
434
36
2
0
318,310
5
W
Baron Samedi
7,578
446
48
3
0
274,246
9
L
Janus
8,347
491
86
5
0
316,897
2
L
Ymir
7,925
466
38
2
0
284,936
4
L
Sun Wukong
8,223
484
83
5
0
308,307
3
W
Ravana
9,327
549
94
6
0
355,538
9
L
Chronos
7,620
448
61
4
0
295,934
1
W
Skadi
9,987
587
126
7
0
293,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role