Player Matchup

Fenrir
Fenrir
Brago
Fenrir
Level 158
God Stats
4W - 6L
1,082 SR
Queue Stats
250W - 280L
1,560 Elo+
Party 1
Discordia
Discordia
Kumatuk
Discordia
Level 90
God Stats
1W - 1L
1,542 SR
Queue Stats
11W - 19L
1,307 Elo+
Party 1
Apollo
Apollo
ZGregZ
Apollo
Level 46
God Stats
3W - 5L
1,577 SR
Queue Stats
192W - 224L
1,460 Elo+
Party 1
Team Averages
Level 98
1,400 SR
1,442 Elo+

VS

Team Averages
Level 68
1,644 SR
1,412 Elo+
Ah Puch
Ah Puch
DeathFactor7
Ah Puch
Level 150
God Stats
16W - 9L
1,932 SR
Queue Stats
87W - 73L
1,756 Elo+
Solo
Merlin
Merlin
MrFontastic23
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Kukulkan
Kukulkan
aphrodit33
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brago
Fenrir
15
13 / 1 / 11
11,638
970
12,921
14,119
10,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Kumatuk
Discordia
14
5 / 2 / 12
9,589
799
9,007
7,053
2,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ZGregZ
Apollo
13
7 / 2 / 15
10,133
844
8,360
10,096
3,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeathFactor7
Ah Puch
13
5 / 5 / 0
9,374
781
12,443
12,409
5,278
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 9 / 5
7,436
620
3,122
9,685
2,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
aphrodit33
Kukulkan
10
0 / 11 / 5
7,630
636
3,473
10,629
3,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
25
Kills
5
5
Deaths
25
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Brago
Fenrir
13
1
11
18.5
L
Ah Puch
DeathFactor7
Ah Puch
5
5
0
1
W
Discordia
Kumatuk
Discordia
5
2
12
5.5
L
0
9
5
0.28
W
Apollo
ZGregZ
Apollo
7
2
15
7.25
L
Kukulkan
aphrodit33
Kukulkan
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,288
Damage
19,038
31,268
Taken
32,723
16,009
Mitigated
11,411
9,969
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Brago
Fenrir
12,921
3,411
216
4,450
14,119
10,218
1,099
7,574
6,545
0
28,731
L
Ah Puch
DeathFactor7
Ah Puch
12,443
561
0
3,358
12,409
5,278
0
2,791
9,618
39,643
0
W
Discordia
Kumatuk
Discordia
9,007
60
110
2,966
7,053
2,377
910
3,702
3,351
37,949
0
L
3,122
873
0
248
9,685
2,852
0
3,803
5,882
13,869
0
W
Apollo
ZGregZ
Apollo
8,360
4,830
0
2,227
10,096
3,414
1,581
7,762
2,334
0
34,431
L
Kukulkan
aphrodit33
Kukulkan
3,473
565
0
110
10,629
3,281
0
2,413
8,216
26,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,360
Gold Earned
24,440
132
Minions Killed
130
0
Camps Cleared
0
690,163
Distance Traveled
543,489
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,638
970
36
3
0
230,758
1
L
Ah Puch
9,374
781
73
6
0
226,813
7
W
Discordia
9,589
799
45
4
0
230,915
2
L
Merlin
7,436
620
17
1
0
153,679
0
W
Apollo
10,133
844
51
4
0
228,490
1
L
Kukulkan
7,630
636
40
3
0
162,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role