Player Matchup

Neith
Neith
AlexxTheBeast
Neith
Level 52
God Stats
42W - 46L
1,541 SR
Queue Stats
523W - 559L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Fate521
Cthulhu
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 26L
1,566 Elo+
Solo
Thanatos
Thanatos
JojoJakens
Thanatos
Level 68
God Stats
75W - 66L
1,558 SR
Queue Stats
109W - 111L
1,484 Elo+
Solo
Danzaburou
Danzaburou
ScubaSteve_69_
Danzaburou
Level 29
God Stats
23W - 21L
1,493 SR
Queue Stats
87W - 71L
1,415 Elo+
Party 2
Khepri
Khepri
YungJeffy
Khepri
Level 108
God Stats
3W - 2L
1,534 SR
Queue Stats
11W - 13L
1,388 Elo+
Party 2
Team Averages
Level 60
1,525 SR
1,472 Elo+

VS

Team Averages
Level 79
1,463 SR
1,473 Elo+
Fenrir
Fenrir
FeelingLuckkii
Fenrir
Level 20
God Stats
3W - 5L
1,344 SR
Queue Stats
34W - 45L
1,408 Elo+
Party 1
Artemis
Artemis
JuJuFishy
Artemis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 238L
1,510 Elo+
Solo
Anubis
Anubis
TheFatScientist
Anubis
Level 45
God Stats
9W - 6L
1,515 SR
Queue Stats
65W - 59L
1,480 Elo+
Solo
Discordia
Discordia
Zaronoflightning
Discordia
Level 107
God Stats
1W - 3L
1,368 SR
Queue Stats
78W - 100L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
brandlayer
Gilgamesh
Level 119
God Stats
8W - 4L
1,589 SR
Queue Stats
187W - 196L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 14
14,888
931
13,538
10,092
5,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Fate521
Cthulhu
20
2 / 5 / 25
15,298
956
22,911
37,759
65,707
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
JojoJakens
Thanatos
20
25 / 8 / 5
19,740
1,234
39,290
30,205
14,505
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ScubaSteve_69_
Danzaburou
20
1 / 7 / 15
14,347
897
15,086
26,038
15,530
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
YungJeffy
Khepri
20
2 / 7 / 21
16,008
1,001
13,864
34,471
59,469
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 12
13,761
860
14,019
25,721
10,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
JuJuFishy
Artemis
20
12 / 5 / 13
17,543
1,096
56,053
21,436
8,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 3 / 11
17,145
1,072
19,100
14,243
6,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
20
2 / 6 / 19
15,171
948
16,807
13,383
3,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
brandlayer
Gilgamesh
20
5 / 8 / 16
16,066
1,004
28,513
35,025
29,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
99
34
Kills
28
28
Deaths
34
80
Assists
71
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
W
Cthulhu
Fate521
Cthulhu
2
5
25
2.9
L
2
12
12
0.67
W
Thanatos
JojoJakens
Thanatos
25
8
5
3.44
L
Artemis
JuJuFishy
Artemis
12
5
13
3.7
W
Danzaburou
ScubaSteve_69_
Danzaburou
1
7
15
1.21
L
7
3
11
4.17
W
Khepri
YungJeffy
Khepri
2
7
21
1.79
L
Discordia
2
6
19
1.92
L
Gilgamesh
brandlayer
Gilgamesh
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,689
Damage
134,492
138,565
Taken
109,808
160,482
Mitigated
58,511
23,189
Healing
27,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,538
8,727
0
2,337
10,092
5,271
0
1,461
8,631
0
46,104
W
Cthulhu
Fate521
Cthulhu
22,911
668
2,543
441
37,759
65,707
0
11,505
26,254
39,722
0
L
14,019
6,290
0
1,766
25,721
10,375
0
9,541
16,180
0
25,951
W
Thanatos
JojoJakens
Thanatos
39,290
21,748
0
14,080
30,205
14,505
0
12,170
18,035
0
62,767
L
Artemis
JuJuFishy
Artemis
56,053
30,497
0
7,470
21,436
8,710
0
10,154
11,282
0
88,295
W
Danzaburou
ScubaSteve_69_
Danzaburou
15,086
6,396
503
2,162
26,038
15,530
0
2,846
23,192
0
58,470
L
19,100
1,387
0
9,503
14,243
6,708
0
4,083
10,160
83,913
0
W
Khepri
YungJeffy
Khepri
13,864
513
0
1,123
34,471
59,469
0
7,925
26,546
30,225
0
L
Discordia
16,807
2,183
0
1,325
13,383
3,331
0
3,749
9,634
35,273
0
L
Gilgamesh
brandlayer
Gilgamesh
28,513
9,295
619
6,896
35,025
29,387
0
9,248
25,777
0
46,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,281
Gold Earned
79,686
318
Minions Killed
330
8
Camps Cleared
11
1,374,334
Distance Traveled
1,555,370
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,888
931
52
3
1
213,398
0
W
Cthulhu
15,298
956
54
3
2
287,144
0
L
Fenrir
13,761
860
18
1
2
302,854
0
W
Thanatos
19,740
1,234
62
4
5
327,730
2
L
Artemis
17,543
1,096
73
5
5
324,013
0
W
Danzaburou
14,347
897
123
8
0
263,646
0
L
Anubis
17,145
1,072
154
10
3
300,417
4
W
Khepri
16,008
1,001
27
2
0
282,416
0
L
Discordia
15,171
948
44
3
0
297,095
0
L
Gilgamesh
16,066
1,004
41
3
1
330,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role