Player Matchup

Chaac
Chaac
IanFlux
Chaac
Level 26
God Stats
14W - 12L
1,622 SR
Queue Stats
45W - 45L
1,450 Elo+
Party 1
Medusa
Medusa
noone_1st
Medusa
Level 66
God Stats
1W - 3L
1,242 SR
Queue Stats
15W - 35L
1,147 Elo+
Solo
Vulcan
Vulcan
tenspd
Vulcan
Level 67
God Stats
24W - 23L
1,503 SR
Queue Stats
74W - 75L
1,491 Elo+
Party 1
Team Averages
Level 53
1,456 SR
1,363 Elo+

VS

Team Averages
Level 68
1,413 SR
1,278 Elo+
Kukulkan
Kukulkan
KovidCough
Kukulkan
Level 96
God Stats
3W - 1L
1,464 SR
Queue Stats
3W - 4L
1,225 Elo+
Solo
Chernobog
Chernobog
MaximumBubble32
Chernobog
Level 29
God Stats
15W - 34L
1,275 SR
Queue Stats
25W - 60L
1,214 Elo+
Party 2
Sun Wukong
Sun Wukong
Monkayleb
Sun Wukong
Level 78
God Stats
33W - 29L
1,499 SR
Queue Stats
83W - 94L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IanFlux
Chaac
18
6 / 4 / 6
14,830
674
17,375
22,156
29,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
noone_1st
Medusa
16
0 / 6 / 8
12,235
556
8,886
15,322
9,473
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
tenspd
Vulcan
19
7 / 4 / 4
14,249
648
28,862
13,875
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KovidCough
Kukulkan
16
2 / 8 / 7
13,371
608
10,235
19,025
6,301
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
MaximumBubble32
Chernobog
18
6 / 2 / 7
14,389
654
12,378
18,514
6,917
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Monkayleb
Sun Wukong
19
6 / 3 / 7
14,730
670
17,257
27,266
26,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
13
Kills
14
14
Deaths
13
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
IanFlux
Chaac
6
4
6
2.25
W
Kukulkan
KovidCough
Kukulkan
2
8
7
0.69
W
Chernobog
MaximumBubble32
Chernobog
6
2
7
4.75
W
Sun Wukong
Monkayleb
Sun Wukong
6
3
7
3.17
L
Medusa
noone_1st
Medusa
0
6
8
0.67
L
Vulcan
tenspd
Vulcan
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,123
Damage
39,870
51,353
Taken
64,805
44,783
Mitigated
40,196
12,251
Healing
23,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
IanFlux
Chaac
17,375
2,300
0
7,290
22,156
29,578
73
4,757
16,500
0
43,991
W
Kukulkan
KovidCough
Kukulkan
10,235
163
570
3,910
19,025
6,301
816
9,976
8,586
60,326
0
W
Chernobog
MaximumBubble32
Chernobog
12,378
6,857
1,219
3,544
18,514
6,917
2,258
6,722
11,441
0
40,859
W
Sun Wukong
Monkayleb
Sun Wukong
17,257
4,109
424
13,761
27,266
26,978
444
10,751
15,916
0
71,430
L
Medusa
noone_1st
Medusa
8,886
2,915
321
1,332
15,322
9,473
641
4,326
10,624
0
49,002
L
Vulcan
tenspd
Vulcan
28,862
8,272
756
2,552
13,875
5,732
656
1,152
12,260
80,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,314
Gold Earned
42,490
206
Minions Killed
249
0
Camps Cleared
0
1,162,893
Distance Traveled
1,181,582
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,830
674
49
2
0
401,611
2
W
Kukulkan
13,371
608
105
5
0
348,408
1
W
Chernobog
14,389
654
56
3
0
417,016
0
W
Sun Wukong
14,730
670
88
4
0
416,158
0
L
Medusa
12,235
556
69
3
0
333,589
0
L
Vulcan
14,249
648
88
4
0
427,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role