Player Matchup

Merlin
Merlin
ArcaneWaters
Merlin
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,719 Elo+
Party 1
Gilgamesh
Gilgamesh
FlãnkR
Gilgamesh
Level 104
God Stats
3W - 2L
1,697 SR
Queue Stats
28W - 23L
1,510 Elo+
Party 1
Hou Yi
Hou Yi
PwningUnit3
Hou Yi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,448 Elo+
Party 1
Team Averages
Level 47
1,566 SR
1,559 Elo+

VS

Team Averages
Level 34
1,381 SR
1,301 Elo+
Neith
Neith
ChetoSetsi1
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 87L
1,342 Elo+
Party 2
Set
Set
GROMHLLSCRM
Set
Level 60
God Stats
1W - 4L
1,328 SR
Queue Stats
296W - 373L
1,293 Elo+
Party 2
Agni
Agni
IwiaAmazon
Agni
Level 36
God Stats
19W - 35L
1,316 SR
Queue Stats
270W - 354L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
4 / 1 / 8
7,440
744
5,296
3,428
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
FlãnkR
Gilgamesh
13
4 / 0 / 11
8,202
820
6,333
9,593
3,822
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
13
9 / 0 / 4
8,808
881
8,045
5,209
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,085
609
2,615
7,829
2,548
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 9 / 0
5,848
585
3,434
9,269
3,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 1
6,387
639
4,382
6,771
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
17
Kills
1
1
Deaths
17
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
8
8
L
1
3
0
0.33
W
Gilgamesh
FlãnkR
Gilgamesh
4
0
11
9.5
L
0
9
0
0
L
0
5
1
0.1
W
Hou Yi
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,674
Damage
10,431
18,230
Taken
23,869
6,351
Mitigated
8,436
6,230
Healing
2,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,296
325
0
1,135
3,428
959
273
470
2,828
17,098
0
L
2,615
1,361
0
2,134
7,829
2,548
0
1,912
5,629
0
11,293
W
Gilgamesh
FlãnkR
Gilgamesh
6,333
2,079
0
4,136
9,593
3,822
75
1,858
7,510
0
22,332
L
3,434
931
0
108
9,269
3,761
0
1,729
7,364
0
17,428
L
4,382
150
0
587
6,771
2,127
0
1,059
5,580
22,922
0
W
Hou Yi
8,045
4,173
0
959
5,209
1,570
1,835
1,471
3,510
0
31,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,450
Gold Earned
18,320
125
Minions Killed
91
0
Camps Cleared
0
538,699
Distance Traveled
481,150
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,440
744
36
4
0
155,387
0
L
Neith
6,085
609
18
2
0
158,541
0
W
Gilgamesh
8,202
820
27
3
0
202,118
3
L
Set
5,848
585
28
3
0
167,599
0
L
Agni
6,387
639
45
5
0
155,010
2
W
Hou Yi
8,808
881
62
6
0
181,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role