Player Matchup

Agni
Agni
Chaslougerd
Agni
Level 49
God Stats
13W - 17L
1,524 SR
Queue Stats
563W - 647L
1,448 Elo+
Party 1
Cabrakan
Cabrakan
ForbiddenMAGE1
Cabrakan
Level 28
God Stats
2W - 6L
1,266 SR
Queue Stats
163W - 207L
1,361 Elo+
Party 1
Izanami
Izanami
Kxiquu
Izanami
Level 17
God Stats
20W - 36L
1,344 SR
Queue Stats
29W - 61L
1,249 Elo+
Party 1
Hercules
Hercules
SamurayWarrior
Hercules
Level 108
God Stats
6W - 5L
1,510 SR
Queue Stats
45W - 35L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
blooddragneel
Ao Kuang
Level 45
God Stats
15W - 20L
1,540 SR
Queue Stats
304W - 414L
1,432 Elo+
Party 1
Team Averages
Level 49
1,437 SR
1,398 Elo+

VS

Team Averages
Level 57
1,511 SR
1,491 Elo+
Sylvanus
Sylvanus
Gingrthekid
Sylvanus
Level 126
God Stats
5W - 4L
1,857 SR
Queue Stats
140W - 133L
1,562 Elo+
Party 2
Skadi
Skadi
JelJester
Skadi
Level 26
God Stats
25W - 23L
1,463 SR
Queue Stats
50W - 63L
1,457 Elo+
Party 3
Ah Puch
Ah Puch
LavenderJones
Ah Puch
Level 80
God Stats
13W - 9L
1,500 SR
Queue Stats
155W - 161L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
Turtledovicorn
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,554 Elo+
Party 2
Khepri
Khepri
jhovland
Khepri
Level 36
God Stats
2W - 3L
1,235 SR
Queue Stats
43W - 62L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,421
642
2,153
2,965
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
8
1 / 2 / 1
4,692
469
2,054
4,846
3,203
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Kxiquu
Izanami
8
1 / 1 / 1
4,807
481
2,756
3,850
1,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
8
0 / 3 / 1
5,009
501
1,501
6,718
3,314
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ao Kuang
blooddragneel
Ao Kuang
8
1 / 2 / 3
5,356
536
3,813
7,436
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gingrthekid
Sylvanus
10
0 / 0 / 3
5,919
592
4,262
5,129
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
JelJester
Skadi
9
2 / 1 / 1
5,091
509
3,831
2,069
692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
10
0 / 0 / 0
5,492
549
3,177
3,359
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
11
6 / 3 / 0
6,848
685
3,017
6,778
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
jhovland
Khepri
8
0 / 1 / 1
5,237
524
1,223
3,948
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
8
9
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Cabrakan
1
2
1
0.75
W
Sylvanus
Gingrthekid
Sylvanus
0
0
3
1.5
W
Skadi
JelJester
Skadi
2
1
1
2.5
L
Izanami
Kxiquu
Izanami
1
1
1
1.5
W
Ah Puch
0
0
0
0
L
Hercules
0
3
1
0.17
W
Ao Kuang
6
3
0
2
L
Ao Kuang
blooddragneel
Ao Kuang
1
2
3
1.25
W
Khepri
jhovland
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,277
Damage
15,510
25,815
Taken
21,283
10,490
Mitigated
8,440
5,701
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,153
74
0
580
2,965
850
0
1,379
1,586
30,654
0
L
Cabrakan
2,054
389
0
830
4,846
3,203
0
607
4,239
11,794
0
W
Sylvanus
Gingrthekid
Sylvanus
4,262
2,090
341
3,627
5,129
1,905
49
1,413
3,716
28,794
0
W
Skadi
JelJester
Skadi
3,831
1,370
0
293
2,069
692
0
536
1,533
0
29,520
L
Izanami
Kxiquu
Izanami
2,756
2,311
0
1,147
3,850
1,058
0
746
3,104
0
24,949
W
Ah Puch
3,177
152
0
1,701
3,359
1,032
0
2,167
968
28,717
0
L
Hercules
1,501
419
0
1,182
6,718
3,314
0
4,076
2,642
0
20,082
W
Ao Kuang
3,017
840
0
3,403
6,778
2,666
0
2,120
4,616
28,758
9,158
L
Ao Kuang
blooddragneel
Ao Kuang
3,813
1,087
0
1,962
7,436
2,065
0
4,571
2,865
24,699
0
W
Khepri
jhovland
Khepri
1,223
64
0
946
3,948
2,145
0
1,518
2,430
12,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
28,587
259
Minions Killed
285
0
Camps Cleared
0
981,763
Distance Traveled
874,767
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,421
642
91
9
0
198,892
2
L
Cabrakan
4,692
469
23
2
0
174,776
2
W
Sylvanus
5,919
592
67
7
0
150,775
5
W
Skadi
5,091
509
49
5
0
141,089
0
L
Izanami
4,807
481
53
5
0
193,013
2
W
Ah Puch
5,492
549
61
6
0
198,094
2
L
Hercules
5,009
501
44
4
0
194,120
2
W
Ao Kuang
6,848
685
77
8
0
217,719
2
L
Ao Kuang
5,356
536
48
5
0
220,962
2
W
Khepri
5,237
524
31
3
0
167,090
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role