Player Matchup

Bacchus
Bacchus
BloodOfValhalla
Bacchus
Level 5
God Stats
11W - 14L
1,712 SR
Queue Stats
120W - 123L
1,325 Elo+
Party 1
Achilles
Achilles
GEisenhorn
Achilles
Level 4
God Stats
4W - 5L
1,712 SR
Queue Stats
151W - 139L
1,325 Elo+
Party 1
Ymir
Ymir
Hatcherade
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 47L
1,500 Elo+
Party 1
Loki
Loki
Lahyto-
Loki
Level 6
God Stats
1W - 6L
1,326 SR
Queue Stats
2W - 14L
1,066 Elo+
Party 2
Hachiman
Hachiman
iKxPzzz
Hachiman
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 210L
1,116 Elo+
Party 2
Team Averages
Level 9
1,550 SR
1,266 Elo+

VS

Team Averages
Level 13
1,395 SR
1,120 Elo+
Raijin
Raijin
Papanoelnegro
Raijin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,099 Elo+
Party 3
Cthulhu
Cthulhu
Shadow1022
Cthulhu
Level 8
God Stats
1W - 0L
1,481 SR
Queue Stats
1W - 3L
1,027 Elo+
Party 3
Mercury
Mercury
Staltreck
Mercury
Level 8
God Stats
1W - 2L
1,053 SR
Queue Stats
1W - 2L
1,099 Elo+
Party 3
Artemis
Artemis
johnDeus619
Artemis
Level 29
God Stats
2W - 0L
1,443 SR
Queue Stats
10W - 14L
1,277 Elo+
Solo
Hercules
Hercules
styvenrosk
Hercules
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,099 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,618
346
7,056
16,358
8,866
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
GEisenhorn
Achilles
14
0 / 9 / 0
8,629
392
6,558
17,452
6,450
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 10 / 0
8,566
389
8,477
21,572
16,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
Lahyto-
Loki
13
1 / 13 / 4
9,066
412
6,013
17,949
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
iKxPzzz
Hachiman
14
3 / 6 / 2
10,282
467
9,075
17,225
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 9
10,812
491
12,345
8,963
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Shadow1022
Cthulhu
17
4 / 1 / 15
11,825
538
7,738
12,079
10,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Staltreck
Mercury
19
13 / 0 / 6
12,647
575
12,775
16,929
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
johnDeus619
Artemis
16
10 / 2 / 7
11,069
503
15,199
12,677
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
styvenrosk
Hercules
19
8 / 1 / 7
12,630
574
11,124
16,456
9,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
87
5
Kills
43
43
Deaths
7
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Achilles
GEisenhorn
Achilles
0
9
0
0
L
1
10
0
0.1
L
Loki
Lahyto-
Loki
1
13
4
0.23
W
8
3
9
4.17
W
Cthulhu
Shadow1022
Cthulhu
4
1
15
11.5
W
Mercury
Staltreck
Mercury
13
0
6
16
L
Hachiman
iKxPzzz
Hachiman
3
6
2
0.67
W
Artemis
johnDeus619
Artemis
10
2
7
6.75
W
Hercules
styvenrosk
Hercules
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,179
Damage
59,181
90,556
Taken
67,104
41,643
Mitigated
33,743
9,371
Healing
21,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,056
1,548
0
1,572
16,358
8,866
0
2,853
13,505
38,021
0
L
Achilles
GEisenhorn
Achilles
6,558
3,620
0
4,429
17,452
6,450
0
2,161
15,291
0
44,757
L
8,477
1,589
0
702
21,572
16,535
0
5,995
15,577
41,360
0
L
Loki
Lahyto-
Loki
6,013
2,210
0
13
17,949
4,858
680
5,099
12,850
0
34,316
W
12,345
1,931
0
1,410
8,963
2,916
1,065
1,457
7,359
40,084
0
W
Cthulhu
Shadow1022
Cthulhu
7,738
1,118
0
1,878
12,079
10,326
615
4,676
7,142
40,797
0
W
Mercury
Staltreck
Mercury
12,775
8,891
0
8,375
16,929
6,565
9,934
3,300
13,629
0
87,018
L
Hachiman
iKxPzzz
Hachiman
9,075
6,584
0
2,655
17,225
4,934
929
4,199
13,026
0
47,711
W
Artemis
johnDeus619
Artemis
15,199
6,964
0
5,511
12,677
4,876
1,696
3,835
8,713
0
51,258
W
Hercules
styvenrosk
Hercules
11,124
6,321
0
4,754
16,456
9,060
3,403
2,265
14,191
0
70,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,161
Gold Earned
58,983
289
Minions Killed
486
0
Camps Cleared
0
1,786,264
Distance Traveled
2,004,134
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,618
346
62
3
0
370,482
1
L
Achilles
8,629
392
67
3
0
392,068
1
L
Ymir
8,566
389
35
2
0
349,708
0
L
Loki
9,066
412
57
3
0
373,145
1
W
Raijin
10,812
491
60
3
0
356,930
3
W
Cthulhu
11,825
538
72
3
0
419,912
1
W
Mercury
12,647
575
150
7
0
461,666
0
L
Hachiman
10,282
467
68
3
0
300,861
0
W
Artemis
11,069
503
61
3
0
353,747
5
W
Hercules
12,630
574
143
7
0
411,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role