Player Matchup

Khepri
Khepri
BuckisBack
Khepri
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,784 Elo+
Solo
Cabrakan
Cabrakan
CaptainAutismo69
Cabrakan
Level 14
God Stats
13W - 4L
1,750 SR
Queue Stats
94W - 75L
1,657 Elo+
Party 2
Agni
Agni
Ch1bi
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 217L
1,769 Elo+
Solo
Hel
Hel
ItsChristmas
Hel
Level 28
God Stats
1W - 1L
1,784 SR
Queue Stats
80W - 70L
1,613 Elo+
Solo
Arachne
Arachne
Pencilvester420
Arachne
Level 35
God Stats
27W - 18L
1,621 SR
Queue Stats
183W - 196L
1,585 Elo+
Party 2
Team Averages
Level 23
1,631 SR
1,682 Elo+

VS

Team Averages
Level 22
1,503 SR
1,700 Elo+
Ravana
Ravana
Bulong
Ravana
Level 14
God Stats
5W - 1L
1,737 SR
Queue Stats
27W - 11L
1,806 Elo+
Party 1
Nox
Nox
ShinseiJinja
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,595 Elo+
Solo
Rama
Rama
TubbyDooDoo
Rama
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 3L
1,745 Elo+
Party 1
Hercules
Hercules
Tydianis
Hercules
Level 27
God Stats
7W - 1L
1,500 SR
Queue Stats
29W - 16L
1,762 Elo+
Party 1
Ymir
Ymir
WoWLul
Ymir
Level 17
God Stats
1W - 1L
1,279 SR
Queue Stats
42W - 29L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BuckisBack
Khepri
10
0 / 6 / 1
6,080
434
2,051
7,941
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 2 / 0
8,081
577
7,688
12,292
13,175
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
Ch1bi
Agni
11
1 / 4 / 1
6,483
463
7,804
7,625
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 5 / 0
7,828
559
4,634
9,701
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
6,051
432
3,439
9,656
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bulong
Ravana
14
1 / 1 / 2
8,501
607
7,689
8,105
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 4
8,861
633
5,027
4,566
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 6
8,744
625
7,029
8,615
2,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Tydianis
Hercules
13
8 / 2 / 6
8,592
614
9,760
10,309
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
WoWLul
Ymir
11
4 / 1 / 9
7,752
554
3,977
8,842
5,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
5
Kills
20
20
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Khepri
BuckisBack
Khepri
0
6
1
0.08
W
Ravana
Bulong
Ravana
1
1
2
2
L
2
2
0
1
L
Agni
Ch1bi
Agni
1
4
1
0.38
L
2
5
0
0.4
L
0
3
0
0
W
4
0
4
6
W
3
1
6
6
W
Hercules
Tydianis
Hercules
8
2
6
5.5
W
Ymir
WoWLul
Ymir
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,616
Damage
33,482
47,215
Taken
40,437
31,418
Mitigated
18,902
12,557
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BuckisBack
Khepri
2,051
404
0
84
7,941
6,840
0
1,779
6,162
14,209
0
W
Ravana
Bulong
Ravana
7,689
2,661
0
4,110
8,105
5,096
0
4,959
3,146
0
50,062
L
7,688
1,515
0
4,801
12,292
13,175
0
636
11,656
52,291
0
L
Agni
Ch1bi
Agni
7,804
1,409
0
1,566
7,625
2,763
0
1,648
5,977
44,242
0
L
4,634
92
289
3,174
9,701
4,832
0
3,052
6,649
57,554
0
L
3,439
2,070
0
2,643
9,656
3,808
0
1,889
7,767
0
40,255
W
5,027
490
0
450
4,566
1,647
442
2,634
1,932
56,976
0
W
7,029
4,747
0
3,365
8,615
2,728
892
4,879
3,736
0
67,740
W
Hercules
Tydianis
Hercules
9,760
4,488
0
1,863
10,309
4,126
0
4,750
5,559
0
44,847
W
Ymir
WoWLul
Ymir
3,977
1,477
0
1,177
8,842
5,305
0
4,955
3,887
15,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,523
Gold Earned
42,450
419
Minions Killed
440
0
Camps Cleared
0
1,322,362
Distance Traveled
1,384,066
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,080
434
22
2
0
274,054
2
W
Ravana
8,501
607
111
8
0
266,996
3
L
Cabrakan
8,081
577
122
9
0
252,881
1
L
Agni
6,483
463
88
6
0
248,150
4
L
Hel
7,828
559
122
9
0
259,635
5
L
Arachne
6,051
432
65
5
0
287,642
4
W
Nox
8,861
633
124
9
0
293,478
4
W
Rama
8,744
625
121
9
0
238,507
3
W
Hercules
8,592
614
67
5
0
316,105
0
W
Ymir
7,752
554
17
1
0
268,980
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role