Player Matchup

Sylvanus
Sylvanus
LikableDeath666
Sylvanus
Level 29
God Stats
8W - 8L
1,587 SR
Queue Stats
160W - 165L
1,414 Elo+
Solo
Heimdallr
Heimdallr
McD_Rex
Heimdallr
Level 27
God Stats
1W - 3L
1,495 SR
Queue Stats
87W - 139L
1,306 Elo+
Party 1
Discordia
Discordia
Ratatoker420
Discordia
Level 28
God Stats
0W - 3L
1,294 SR
Queue Stats
160W - 186L
1,396 Elo+
Solo
Merlin
Merlin
ecokinect
Merlin
Level 23
God Stats
9W - 13L
1,500 SR
Queue Stats
56W - 111L
1,173 Elo+
Party 1
Nemesis
Nemesis
fox_gurl11
Nemesis
Level 26
God Stats
4W - 5L
1,559 SR
Queue Stats
102W - 106L
1,513 Elo+
Solo
Team Averages
Level 27
1,487 SR
1,360 Elo+

VS

Team Averages
Level 24
1,563 SR
1,358 Elo+
Thanatos
Thanatos
Enigma Shady
Thanatos
Level 25
God Stats
9W - 9L
1,579 SR
Queue Stats
13W - 25L
1,356 Elo+
Solo
Baba Yaga
Baba Yaga
Mybzor
Baba Yaga
Level 29
God Stats
4W - 2L
1,464 SR
Queue Stats
5W - 8L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
P_is_4_Playa69
Morgan Le Fay
Level 11
God Stats
6W - 5L
1,552 SR
Queue Stats
27W - 30L
1,145 Elo+
Solo
Jormungandr
Jormungandr
SIMPLECOMPOSURE
Jormungandr
Level 27
God Stats
15W - 19L
1,336 SR
Queue Stats
41W - 69L
1,295 Elo+
Solo
Vamana
Vamana
hottness42069
Vamana
Level 27
God Stats
26W - 6L
1,885 SR
Queue Stats
35W - 23L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 2 / 0
6,252
447
3,838
9,984
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
McD_Rex
Heimdallr
10
0 / 3 / 2
6,205
443
5,066
8,561
3,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Ratatoker420
Discordia
12
1 / 3 / 0
7,093
507
5,444
7,989
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ecokinect
Merlin
9
0 / 6 / 0
5,579
399
2,967
8,913
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
fox_gurl11
Nemesis
13
3 / 2 / 0
7,861
562
8,465
11,144
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Enigma Shady
Thanatos
13
4 / 1 / 3
7,906
565
5,295
9,545
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
Mybzor
Baba Yaga
14
5 / 1 / 1
8,026
573
8,150
10,348
3,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
P_is_4_Playa69
Morgan Le Fay
10
1 / 0 / 4
6,472
462
6,758
5,881
1,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
SIMPLECOMPOSURE
Jormungandr
11
1 / 1 / 2
6,513
465
3,336
8,352
3,909
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 1 / 2
8,973
641
9,698
10,960
4,731
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
16
16
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Enigma Shady
Thanatos
4
1
3
5.5
L
Sylvanus
0
2
0
0
L
Heimdallr
McD_Rex
Heimdallr
0
3
2
0.33
W
Baba Yaga
Mybzor
Baba Yaga
5
1
1
5.5
W
Morgan Le Fay
P_is_4_Playa69
Morgan Le Fay
1
0
4
3
L
Discordia
Ratatoker420
Discordia
1
3
0
0.33
W
Jormungandr
SIMPLECOMPOSURE
Jormungandr
1
1
2
2
L
Merlin
ecokinect
Merlin
0
6
0
0
L
Nemesis
fox_gurl11
Nemesis
3
2
0
1.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,780
Damage
33,237
46,591
Taken
45,086
18,049
Mitigated
18,273
13,737
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Enigma Shady
Thanatos
5,295
1,626
0
8,639
9,545
4,677
0
706
8,839
0
54,642
L
Sylvanus
3,838
474
685
3,939
9,984
4,921
124
5,375
4,609
29,215
10,859
L
Heimdallr
McD_Rex
Heimdallr
5,066
3,248
0
2,081
8,561
3,078
0
5,462
3,099
0
32,069
W
Baba Yaga
Mybzor
Baba Yaga
8,150
610
23
3,555
10,348
3,393
1,140
5,711
4,637
40,664
0
W
Morgan Le Fay
P_is_4_Playa69
Morgan Le Fay
6,758
1,009
0
1,417
5,881
1,563
0
1,607
4,274
27,149
0
L
Discordia
Ratatoker420
Discordia
5,444
566
0
500
7,989
2,657
86
4,090
3,899
34,437
0
W
Jormungandr
SIMPLECOMPOSURE
Jormungandr
3,336
541
0
1,810
8,352
3,909
254
1,187
7,165
32,180
0
L
Merlin
ecokinect
Merlin
2,967
194
0
1,786
8,913
2,682
60
0
8,913
23,734
0
L
Nemesis
fox_gurl11
Nemesis
8,465
4,725
0
4,746
11,144
4,711
0
3,317
7,827
0
49,357
W
9,698
3,366
0
3,784
10,960
4,731
1,028
2,954
8,006
0
61,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,990
Gold Earned
37,890
318
Minions Killed
348
0
Camps Cleared
0
1,215,970
Distance Traveled
1,345,021
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,906
565
73
5
0
332,268
0
L
Sylvanus
6,252
447
70
5
0
198,210
2
L
Heimdallr
6,205
443
57
4
0
243,600
0
W
Baba Yaga
8,026
573
64
5
0
241,487
5
W
Morgan Le Fay
6,472
462
53
4
0
275,971
4
L
Discordia
7,093
507
62
4
0
245,072
0
W
Jormungandr
6,513
465
44
3
0
227,774
4
L
Merlin
5,579
399
43
3
0
242,120
1
L
Nemesis
7,861
562
86
6
0
286,968
5
W
Vamana
8,973
641
114
8
0
267,521
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role