Player Matchup

Artemis
Artemis
CPop
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 210L
1,470 Elo+
Party 2
Thanatos
Thanatos
ClamantOne2770
Thanatos
Level 27
God Stats
14W - 12L
1,534 SR
Queue Stats
22W - 28L
1,233 Elo+
Party 1
Cerberus
Cerberus
PAZHEZ15
Cerberus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,207 Elo+
Party 1
Khepri
Khepri
THEGINZO
Khepri
Level 24
God Stats
1W - 1L
1,790 SR
Queue Stats
21W - 11L
1,674 Elo+
Party 2
Ra
Ra
WafulP
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,644 Elo+
Party 1
Team Averages
Level 17
1,565 SR
1,446 Elo+

VS

Team Averages
Level 22
1,444 SR
1,449 Elo+
Zeus
Zeus
Jewse
Zeus
Level 29
God Stats
6W - 3L
1,372 SR
Queue Stats
261W - 270L
1,411 Elo+
Solo
Bakasura
Bakasura
MerkaDerp
Bakasura
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 3
Artemis
Artemis
SinOfender
Artemis
Level 9
God Stats
4W - 3L
1,349 SR
Queue Stats
12W - 9L
1,336 Elo+
Solo
Cthulhu
Cthulhu
ndog39562
Cthulhu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Apollo
Apollo
sprintguy115
Apollo
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CPop
Artemis
12
6 / 9 / 5
8,458
445
17,740
14,011
5,604
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
12
2 / 9 / 1
7,837
412
1,922
16,086
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
PAZHEZ15
Cerberus
13
2 / 8 / 6
8,426
443
5,829
18,772
17,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
THEGINZO
Khepri
11
2 / 9 / 8
8,274
435
5,284
20,082
18,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ra
8
0 / 15 / 2
6,420
338
1,082
12,938
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jewse
Zeus
14
16 / 2 / 16
10,622
559
22,562
8,774
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
MerkaDerp
Bakasura
15
13 / 4 / 14
10,879
573
12,679
11,596
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
SinOfender
Artemis
15
5 / 1 / 12
10,075
530
8,871
6,512
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
ndog39562
Cthulhu
13
5 / 1 / 25
9,565
503
10,605
11,745
10,838
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Apollo
15
10 / 4 / 14
10,621
559
12,332
12,800
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
130
12
Kills
49
50
Deaths
12
22
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Artemis
CPop
Artemis
6
9
5
0.94
L
Thanatos
2
9
1
0.28
W
Zeus
Jewse
Zeus
16
2
16
12
W
Bakasura
MerkaDerp
Bakasura
13
4
14
5
L
Cerberus
PAZHEZ15
Cerberus
2
8
6
0.63
W
Artemis
SinOfender
Artemis
5
1
12
11
L
Khepri
THEGINZO
Khepri
2
9
8
0.67
L
Ra
0
15
2
0.07
W
Cthulhu
ndog39562
Cthulhu
5
1
25
17.5
W
Apollo
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
67,049
81,889
Taken
51,427
49,112
Mitigated
26,037
14,222
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CPop
Artemis
17,740
9,149
0
1,475
14,011
5,604
229
6,447
7,177
0
45,383
L
Thanatos
1,922
820
0
6,002
16,086
4,884
0
3,880
11,926
0
40,253
W
Zeus
Jewse
Zeus
22,562
4,570
141
1,833
8,774
2,784
994
2,259
6,503
40,004
0
W
Bakasura
MerkaDerp
Bakasura
12,679
8,656
0
3,825
11,596
5,456
1,111
2,667
8,877
0
51,546
L
Cerberus
PAZHEZ15
Cerberus
5,829
1,125
0
2,639
18,772
17,212
0
6,582
11,282
33,746
0
W
Artemis
SinOfender
Artemis
8,871
4,332
0
0
6,512
2,422
1,923
1,310
5,202
0
56,120
L
Khepri
THEGINZO
Khepri
5,284
1,172
0
2,595
20,082
18,421
88
10,738
8,733
18,615
0
L
Ra
1,082
196
12
1,499
12,938
2,991
0
4,243
8,298
18,676
0
W
Cthulhu
ndog39562
Cthulhu
10,605
1,894
593
4,453
11,745
10,838
526
3,308
8,364
30,039
0
W
Apollo
12,332
10,518
0
6,144
12,800
4,537
6,773
2,480
10,286
0
54,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
51,762
282
Minions Killed
335
0
Camps Cleared
0
1,492,354
Distance Traveled
1,645,501
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,458
445
64
3
0
286,059
0
L
Thanatos
7,837
412
66
3
0
293,601
0
W
Zeus
10,622
559
38
2
0
345,084
0
W
Bakasura
10,879
573
95
5
0
377,296
0
L
Cerberus
8,426
443
92
5
0
320,656
0
W
Artemis
10,075
530
92
5
0
286,093
15
L
Khepri
8,274
435
25
1
0
301,899
5
L
Ra
6,420
338
35
2
0
290,139
0
W
Cthulhu
9,565
503
38
2
0
340,535
1
W
Apollo
10,621
559
72
4
0
296,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role