Player Matchup

Kuzenbo
Kuzenbo
Lew_215_
Kuzenbo
Level 119
God Stats
5W - 4L
1,628 SR
Queue Stats
539W - 543L
1,461 Elo+
Party 1
Bellona
Bellona
TTV_Bushido
Bellona
Level 59
God Stats
7W - 5L
1,300 SR
Queue Stats
100W - 147L
1,301 Elo+
Solo
Agni
Agni
ag7yk
Agni
Level 109
God Stats
20W - 9L
1,755 SR
Queue Stats
662W - 639L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
eddy1625
Tsukuyomi
Level 131
God Stats
3W - 3L
1,379 SR
Queue Stats
717W - 699L
1,533 Elo+
Party 1
Neith
Neith
pureXwhites215
Neith
Level 54
God Stats
19W - 17L
1,529 SR
Queue Stats
78W - 98L
1,422 Elo+
Party 1
Team Averages
Level 94
1,518 SR
1,453 Elo+

VS

Team Averages
Level 109
1,400 SR
1,353 Elo+
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Anunnaki Hybrid
Bakasura
Level 153
God Stats
1W - 4L
1,410 SR
Queue Stats
385W - 408L
1,296 Elo+
Party 2
Baron Samedi
Baron Samedi
Frais Parker
Baron Samedi
Level 67
God Stats
46W - 40L
1,294 SR
Queue Stats
729W - 859L
1,281 Elo+
Solo
Bacchus
Bacchus
SpheralFilly55
Bacchus
Level 144
God Stats
22W - 20L
1,547 SR
Queue Stats
244W - 290L
1,302 Elo+
Party 2
Cupid
Cupid
Xmont Villela55
Cupid
Level 77
God Stats
2W - 7L
1,249 SR
Queue Stats
415W - 462L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lew_215_
Kuzenbo
13
1 / 6 / 9
9,015
451
7,410
20,325
23,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
TTV_Bushido
Bellona
17
5 / 2 / 0
10,769
538
8,413
13,780
11,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
ag7yk
Agni
19
8 / 3 / 4
11,598
580
17,184
12,856
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
eddy1625
Tsukuyomi
19
10 / 4 / 7
12,303
615
16,385
18,478
7,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 4 / 8
9,970
499
10,883
11,617
4,069
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
2 / 6 / 0
10,490
525
6,829
15,504
10,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
14
3 / 6 / 5
9,109
455
8,163
17,792
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Frais Parker
Baron Samedi
17
6 / 6 / 3
10,809
540
12,844
17,746
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 8
8,198
410
3,825
16,659
18,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
8 / 6 / 1
10,488
524
15,358
15,603
5,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
29
Kills
19
19
Deaths
29
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
6
0
0.33
L
Bakasura
3
6
5
0.92
L
Baron Samedi
Frais Parker
Baron Samedi
6
6
3
1.25
W
Kuzenbo
Lew_215_
Kuzenbo
1
6
9
0.92
L
0
5
8
0.8
W
Bellona
TTV_Bushido
Bellona
5
2
0
2.5
L
8
6
1
1.42
W
Agni
ag7yk
Agni
8
3
4
3.33
W
Tsukuyomi
eddy1625
Tsukuyomi
10
4
7
3.38
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,275
Damage
47,019
77,056
Taken
83,304
51,577
Mitigated
49,879
22,616
Healing
21,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,829
3,427
61
2,965
15,504
10,252
1,195
1,671
13,833
0
62,338
L
Bakasura
8,163
5,159
0
3,812
17,792
8,289
1,016
5,703
12,089
0
42,116
L
Baron Samedi
Frais Parker
Baron Samedi
12,844
414
1,572
6,214
17,746
7,544
265
7,838
9,908
59,203
0
W
Kuzenbo
Lew_215_
Kuzenbo
7,410
2,371
327
2,165
20,325
23,211
439
1,751
17,967
30,864
0
L
3,825
114
45
1,228
16,659
18,028
165
4,992
11,667
21,027
0
W
Bellona
TTV_Bushido
Bellona
8,413
4,952
214
5,327
13,780
11,657
2,355
2,205
10,961
0
67,078
L
15,358
9,171
0
5,433
15,603
5,766
903
4,449
11,154
0
76,110
W
Agni
ag7yk
Agni
17,184
1,215
0
4,365
12,856
4,851
27
7,696
5,149
83,442
0
W
Tsukuyomi
eddy1625
Tsukuyomi
16,385
4,798
0
7,277
18,478
7,789
0
3,635
13,907
0
88,302
W
10,883
4,923
0
2,941
11,617
4,069
4,502
1,382
10,235
0
58,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,655
Gold Earned
49,094
520
Minions Killed
460
0
Camps Cleared
0
1,765,628
Distance Traveled
1,683,076
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,490
525
136
7
0
356,030
0
L
Bakasura
9,109
455
71
4
0
380,823
2
L
Baron Samedi
10,809
540
93
5
0
302,632
0
W
Kuzenbo
9,015
451
31
2
0
357,979
0
L
Bacchus
8,198
410
36
2
0
309,484
1
W
Bellona
10,769
538
129
6
0
300,448
2
L
Cupid
10,488
524
124
6
0
334,107
3
W
Agni
11,598
580
137
7
0
373,594
5
W
Tsukuyomi
12,303
615
131
7
0
399,119
9
W
Neith
9,970
499
92
5
0
334,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role