Player Matchup

The Morrigan
The Morrigan
ADAMAS316
The Morrigan
Level 120
God Stats
2W - 6L
1,586 SR
Queue Stats
264W - 262L
1,537 Elo+
Party 2
Anhur
Anhur
CidXavier
Anhur
Level 54
God Stats
3W - 1L
1,478 SR
Queue Stats
17W - 22L
1,421 Elo+
Party 2
Zhong Kui
Zhong Kui
EliasTheBest100
Zhong Kui
Level 109
God Stats
1W - 2L
1,857 SR
Queue Stats
62W - 81L
1,446 Elo+
Party 2
Sol
Sol
Raclos
Sol
Level 68
God Stats
7W - 13L
1,497 SR
Queue Stats
130W - 151L
1,501 Elo+
Party 2
Ares
Ares
Rocko R64
Ares
Level 83
God Stats
2W - 3L
1,702 SR
Queue Stats
52W - 61L
1,495 Elo+
Party 2
Team Averages
Level 87
1,624 SR
1,480 Elo+

VS

Team Averages
Level 103
1,756 SR
1,753 Elo+
Nemesis
Nemesis
FattyDumpTruck
Nemesis
Level 18
God Stats
3W - 0L
2,085 SR
Queue Stats
418W - 105L
1,783 Elo+
Party 1
Fenrir
Fenrir
ItsFatal
Fenrir
Level 103
God Stats
5W - 1L
1,670 SR
Queue Stats
870W - 241L
1,766 Elo+
Party 1
Yemoja
Yemoja
LaShawndra
Yemoja
Level 139
God Stats
167W - 60L
1,795 SR
Queue Stats
539W - 165L
1,768 Elo+
Party 1
Cerberus
Cerberus
Muraxis
Cerberus
Level 154
God Stats
3W - 0L
1,730 SR
Queue Stats
669W - 215L
1,781 Elo+
Party 1
Apollo
Apollo
Rah Rah Monster
Apollo
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 73L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ADAMAS316
The Morrigan
7
0 / 5 / 0
4,651
465
1,860
6,648
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
CidXavier
Anhur
6
0 / 5 / 0
4,247
425
1,832
6,316
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
EliasTheBest100
Zhong Kui
7
0 / 2 / 0
4,369
437
3,535
5,020
3,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sol
Raclos
Sol
7
0 / 4 / 0
4,528
453
4,203
6,015
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
5
0 / 5 / 0
4,024
402
1,063
7,545
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
6,177
618
4,131
6,408
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
ItsFatal
Fenrir
11
3 / 0 / 5
6,141
614
5,071
6,487
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
LaShawndra
Yemoja
9
1 / 0 / 11
5,628
563
3,286
3,317
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
Muraxis
Cerberus
11
3 / 0 / 4
6,322
632
3,405
6,235
2,733
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
8 / 0 / 4
6,146
615
5,967
3,018
630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
21
21
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ADAMAS316
The Morrigan
0
5
0
0
L
Anhur
CidXavier
Anhur
0
5
0
0
L
Zhong Kui
EliasTheBest100
Zhong Kui
0
2
0
0
W
6
0
2
7
W
Fenrir
ItsFatal
Fenrir
3
0
5
5.5
W
Yemoja
LaShawndra
Yemoja
1
0
11
6.5
W
Cerberus
Muraxis
Cerberus
3
0
4
5
L
Sol
Raclos
Sol
0
4
0
0
W
8
0
4
10
L
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,493
Damage
21,860
31,544
Taken
25,465
10,571
Mitigated
11,484
6,900
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ADAMAS316
The Morrigan
1,860
716
0
1,464
6,648
1,347
0
916
5,582
17,305
1,582
L
Anhur
CidXavier
Anhur
1,832
673
0
1,015
6,316
1,278
0
1,400
4,916
0
12,560
L
Zhong Kui
EliasTheBest100
Zhong Kui
3,535
458
0
2,282
5,020
3,283
0
554
4,055
15,213
0
W
4,131
1,673
0
3,875
6,408
2,002
0
1,892
4,516
0
33,675
W
Fenrir
ItsFatal
Fenrir
5,071
1,389
0
3,290
6,487
3,642
0
2,938
3,465
0
26,831
W
Yemoja
LaShawndra
Yemoja
3,286
579
1,045
1,114
3,317
2,477
294
1,349
1,968
12,847
0
W
Cerberus
Muraxis
Cerberus
3,405
321
0
2,707
6,235
2,733
0
3,364
2,871
34,839
0
L
Sol
Raclos
Sol
4,203
1,474
96
1,196
6,015
1,356
0
2,494
3,434
24,760
0
W
5,967
3,161
0
1,154
3,018
630
390
568
2,450
0
33,886
L
Ares
1,063
125
0
847
7,545
3,307
0
1,135
6,367
10,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,819
Gold Earned
30,414
159
Minions Killed
308
0
Camps Cleared
0
825,372
Distance Traveled
958,849
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,651
465
47
5
0
176,380
0
L
Anhur
4,247
425
37
4
0
154,463
2
L
Zhong Kui
4,369
437
23
2
0
150,472
0
W
Nemesis
6,177
618
71
7
0
205,305
2
W
Fenrir
6,141
614
62
6
0
197,130
2
W
Yemoja
5,628
563
22
2
0
169,605
0
W
Cerberus
6,322
632
92
9
0
203,952
2
L
Sol
4,528
453
43
4
0
171,248
1
W
Apollo
6,146
615
61
6
0
182,857
3
L
Ares
4,024
402
9
1
0
172,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role