Player Matchup

Hun Batz
Hun Batz
BloddyWolf
Hun Batz
Level 103
God Stats
4W - 2L
1,625 SR
Queue Stats
69W - 72L
1,528 Elo+
Party 1
Sobek
Sobek
LilEndie1
Sobek
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,527 Elo+
Party 3
Hachiman
Hachiman
NemAutoLock
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,577 Elo+
Party 3
Izanami
Izanami
TheMomo29
Izanami
Level 101
God Stats
5W - 4L
1,728 SR
Queue Stats
82W - 77L
1,552 Elo+
Party 1
Hera
Hera
elbryan318
Hera
Level 106
God Stats
2W - 2L
1,560 SR
Queue Stats
84W - 74L
1,538 Elo+
Party 1
Team Averages
Level 80
1,583 SR
1,544 Elo+

VS

Team Averages
Level 52
1,527 SR
1,418 Elo+
Jormungandr
Jormungandr
IsamuDUDE
Jormungandr
Level 78
God Stats
15W - 17L
1,526 SR
Queue Stats
532W - 668L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
KGBTombstone
Gilgamesh
Level 65
God Stats
8W - 8L
1,535 SR
Queue Stats
68W - 85L
1,428 Elo+
Party 2
Chang'e
Chang'e
Nukem1821
Chang'e
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 264L
1,455 Elo+
Solo
Cthulhu
Cthulhu
anonymousDoose
Cthulhu
Level 26
God Stats
3W - 4L
1,547 SR
Queue Stats
66W - 90L
1,371 Elo+
Party 2
Tsukuyomi
Tsukuyomi
justcallzer0
Tsukuyomi
Level 25
God Stats
5W - 3L
1,529 SR
Queue Stats
35W - 39L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BloddyWolf
Hun Batz
15
5 / 0 / 8
9,367
624
8,693
8,416
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
LilEndie1
Sobek
10
1 / 4 / 6
6,978
465
3,494
12,853
9,278
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
NemAutoLock
Hachiman
12
4 / 4 / 0
8,273
552
7,296
8,458
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TheMomo29
Izanami
19
12 / 0 / 2
11,726
782
15,322
9,576
3,863
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 1 / 6
8,985
599
7,813
6,057
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IsamuDUDE
Jormungandr
12
4 / 3 / 2
7,487
499
5,865
10,175
9,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
KGBTombstone
Gilgamesh
11
2 / 3 / 4
7,155
477
5,708
10,463
3,826
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Nukem1821
Chang'e
10
1 / 6 / 0
6,232
415
5,983
13,481
4,778
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 7 / 0
6,234
416
4,018
13,243
10,422
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
justcallzer0
Tsukuyomi
9
1 / 8 / 3
5,998
400
4,030
11,335
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
27
Kills
9
9
Deaths
27
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BloddyWolf
Hun Batz
5
0
8
9
L
Jormungandr
IsamuDUDE
Jormungandr
4
3
2
1.67
L
Gilgamesh
KGBTombstone
Gilgamesh
2
3
4
1.33
W
Sobek
LilEndie1
Sobek
1
4
6
1
W
Hachiman
NemAutoLock
Hachiman
4
4
0
1
L
Chang'e
Nukem1821
Chang'e
1
6
0
0.17
W
Izanami
TheMomo29
Izanami
12
0
2
13
L
1
7
0
0.14
W
5
1
6
8
L
Tsukuyomi
justcallzer0
Tsukuyomi
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,618
Damage
25,604
45,360
Taken
58,697
20,711
Mitigated
31,016
12,507
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BloddyWolf
Hun Batz
8,693
2,701
0
3,402
8,416
3,030
81
2,194
6,222
0
53,949
L
Jormungandr
IsamuDUDE
Jormungandr
5,865
1,854
0
752
10,175
9,305
182
1,792
8,383
45,102
0
L
Gilgamesh
KGBTombstone
Gilgamesh
5,708
1,546
0
819
10,463
3,826
144
2,831
7,632
0
21,243
W
Sobek
LilEndie1
Sobek
3,494
111
0
1,852
12,853
9,278
181
3,898
8,955
15,032
0
W
Hachiman
NemAutoLock
Hachiman
7,296
3,796
0
2,348
8,458
2,499
277
2,893
5,565
0
38,685
L
Chang'e
Nukem1821
Chang'e
5,983
353
176
3,500
13,481
4,778
84
4,451
9,030
33,312
0
W
Izanami
TheMomo29
Izanami
15,322
11,480
0
3,032
9,576
3,863
7,458
4,503
5,073
0
104,490
L
4,018
416
0
2,030
13,243
10,422
0
779
12,464
26,578
0
W
7,813
2,215
72
1,801
6,057
2,041
1,761
2,378
3,679
52,200
0
L
Tsukuyomi
justcallzer0
Tsukuyomi
4,030
1,303
0
2,448
11,335
2,685
0
1,454
9,881
0
24,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,329
Gold Earned
33,106
488
Minions Killed
263
0
Camps Cleared
0
1,480,211
Distance Traveled
1,377,995
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,367
624
106
7
0
359,789
6
L
Jormungandr
7,487
499
83
6
0
260,977
0
L
Gilgamesh
7,155
477
30
2
0
303,918
3
W
Sobek
6,978
465
19
1
0
276,285
2
W
Hachiman
8,273
552
68
5
0
261,690
0
L
Chang'e
6,232
415
52
3
0
249,340
1
W
Izanami
11,726
782
194
13
0
283,843
2
L
Cthulhu
6,234
416
51
3
0
284,967
1
W
Hera
8,985
599
101
7
0
298,604
2
L
Tsukuyomi
5,998
400
47
3
0
278,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role