Player Matchup

Raijin
Raijin
GMontanher
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
MangoHeizz
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Santidade
Poseidon
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,460 Elo+
Party 1
Neith
Neith
jpkvrau
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,460 Elo+
Party 1
Yemoja
Yemoja
xHalls
Yemoja
Level 13
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 2L
1,609 Elo+
Party 1
Team Averages
Level 16
1,542 SR
1,509 Elo+

VS

Team Averages
Level 18
1,459 SR
1,485 Elo+
Heimdallr
Heimdallr
Fbnn17
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,420 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LIGHTXSTEEL
Morgan Le Fay
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
94W - 95L
1,566 Elo+
Solo
Ah Puch
Ah Puch
LSKeeL3
Ah Puch
Level 13
God Stats
1W - 1L
1,303 SR
Queue Stats
8W - 8L
1,406 Elo+
Party 2
Artio
Artio
TioMaxBlue
Artio
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 31L
1,481 Elo+
Party 2
Serqet
Serqet
oFiGuRa
Serqet
Level 25
God Stats
5W - 4L
1,492 SR
Queue Stats
114W - 68L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GMontanher
Raijin
15
1 / 12 / 5
9,565
957
8,944
20,082
7,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
MangoHeizz
Cthulhu
16
0 / 7 / 6
9,191
919
9,440
20,774
21,438
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Santidade
Poseidon
16
5 / 12 / 3
10,772
1,077
15,897
17,252
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jpkvrau
Neith
16
0 / 7 / 6
9,463
946
6,501
13,408
4,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
xHalls
Yemoja
16
3 / 7 / 4
11,199
1,120
4,800
16,649
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fbnn17
Heimdallr
19
11 / 1 / 21
12,361
1,236
12,420
7,573
2,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
LIGHTXSTEEL
Morgan Le Fay
20
12 / 0 / 22
13,146
1,315
26,339
10,982
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
LSKeeL3
Ah Puch
18
4 / 1 / 18
10,870
1,087
11,882
7,868
5,769
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
18
5 / 4 / 25
11,146
1,115
7,901
14,209
16,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
oFiGuRa
Serqet
19
13 / 3 / 21
12,324
1,232
25,389
13,815
5,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
152
9
Kills
45
45
Deaths
9
24
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Fbnn17
Heimdallr
11
1
21
21.5
L
Raijin
GMontanher
Raijin
1
12
5
0.29
W
Morgan Le Fay
LIGHTXSTEEL
Morgan Le Fay
12
0
22
23
W
Ah Puch
LSKeeL3
Ah Puch
4
1
18
13
L
Cthulhu
MangoHeizz
Cthulhu
0
7
6
0.43
L
Poseidon
Santidade
Poseidon
5
12
3
0.54
W
Artio
5
4
25
4.38
L
Neith
jpkvrau
Neith
0
7
6
0.43
W
Serqet
oFiGuRa
Serqet
13
3
21
7.83
L
Yemoja
xHalls
Yemoja
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,582
Damage
83,931
88,165
Taken
54,447
53,704
Mitigated
34,092
4,740
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Fbnn17
Heimdallr
12,420
5,391
0
828
7,573
2,937
0
5,646
1,927
0
20,492
L
Raijin
GMontanher
Raijin
8,944
1,252
0
82
20,082
7,267
0
9,467
9,632
27,875
0
W
Morgan Le Fay
LIGHTXSTEEL
Morgan Le Fay
26,339
3,355
560
3,338
10,982
4,018
0
8,902
1,970
49,280
0
W
Ah Puch
LSKeeL3
Ah Puch
11,882
883
0
945
7,868
5,769
0
5,268
2,600
30,894
0
L
Cthulhu
MangoHeizz
Cthulhu
9,440
730
75
0
20,774
21,438
0
10,998
9,290
21,919
0
L
Poseidon
Santidade
Poseidon
15,897
2,382
0
0
17,252
5,498
0
8,566
8,617
35,347
0
W
Artio
7,901
1,493
1,566
1,860
14,209
16,029
0
9,592
4,411
15,436
0
L
Neith
jpkvrau
Neith
6,501
3,657
0
1,088
13,408
4,914
0
7,013
6,395
0
12,647
W
Serqet
oFiGuRa
Serqet
25,389
5,202
0
0
13,815
5,339
0
9,519
4,296
0
37,954
L
Yemoja
xHalls
Yemoja
4,800
1,274
2,247
1,248
16,649
14,587
0
10,078
6,018
14,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,190
Gold Earned
59,847
163
Minions Killed
178
4
Camps Cleared
7
841,983
Distance Traveled
1,027,825
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,361
1,236
17
2
2
213,092
0
L
Raijin
9,565
957
49
5
1
169,494
0
W
Morgan Le Fay
13,146
1,315
57
6
0
224,710
0
W
Ah Puch
10,870
1,087
60
6
1
177,738
1
L
Cthulhu
9,191
919
30
3
0
188,897
4
L
Poseidon
10,772
1,077
43
4
1
168,325
0
W
Artio
11,146
1,115
12
1
1
163,527
0
L
Neith
9,463
946
20
2
2
167,538
1
W
Serqet
12,324
1,232
32
3
3
248,758
2
L
Yemoja
11,199
1,120
21
2
0
147,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role