Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Arsonaut
Arachne
Level 130
God Stats
13W - 8L
1,690 SR
Queue Stats
213W - 175L
1,580 Elo+
Party 1
Ymir
Ymir
DreadfuI__
Ymir
Level 57
God Stats
31W - 12L
1,834 SR
Queue Stats
321W - 266L
1,528 Elo+
Party 1
Hachiman
Hachiman
Drxub_
Hachiman
Level 67
God Stats
3W - 1L
1,736 SR
Queue Stats
88W - 51L
1,600 Elo+
Party 1
Fafnir
Fafnir
HarvestJack
Fafnir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,717 Elo+
Party 1
Team Averages
Level 76
1,652 SR
1,585 Elo+

VS

Team Averages
Level 106
1,526 SR
1,527 Elo+
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
IBabyNeptune
Pele
Level 86
God Stats
12W - 18L
1,400 SR
Queue Stats
706W - 670L
1,551 Elo+
Party 2
Awilix
Awilix
JJJmartin
Awilix
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 256L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seikijin
Morgan Le Fay
Level 144
God Stats
7W - 7L
1,541 SR
Queue Stats
124W - 85L
1,618 Elo+
Party 2
Sylvanus
Sylvanus
TextualGryphone
Sylvanus
Level 18
God Stats
28W - 21L
1,688 SR
Queue Stats
32W - 28L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 6 / 2
10,025
528
5,112
12,435
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Arsonaut
Arachne
19
12 / 1 / 6
12,198
642
16,924
16,462
9,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 1 / 5
11,150
587
9,070
12,036
11,763
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Drxub_
Hachiman
16
2 / 1 / 6
9,616
506
10,013
9,975
3,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
15
3 / 1 / 8
10,073
530
9,460
13,553
17,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 4 / 3
8,045
423
9,799
12,423
4,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 0
9,799
516
7,160
17,119
9,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
JJJmartin
Awilix
12
0 / 6 / 0
7,847
413
1,910
15,301
5,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Seikijin
Morgan Le Fay
16
7 / 5 / 1
10,665
561
15,688
13,076
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
1 / 4 / 1
7,785
410
4,021
12,564
8,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
23
Kills
10
10
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
6
2
0.67
L
Skadi
 
Skadi
0
4
3
0.38
W
Arachne
Arsonaut
Arachne
12
1
6
15
W
3
1
5
5.5
W
Hachiman
Drxub_
Hachiman
2
1
6
5
W
Fafnir
3
1
8
7
L
2
4
0
0.5
L
Awilix
JJJmartin
Awilix
0
6
0
0
L
Morgan Le Fay
Seikijin
Morgan Le Fay
7
5
1
1.5
L
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,579
Damage
38,578
64,461
Taken
70,483
46,081
Mitigated
33,948
21,913
Healing
19,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,112
465
0
2,232
12,435
3,504
628
8,468
3,967
53,628
0
L
Skadi
 
Skadi
9,799
5,377
0
2,415
12,423
4,047
0
4,735
7,684
0
57,911
W
Arachne
Arsonaut
Arachne
16,924
10,800
0
8,259
16,462
9,409
0
3,843
12,619
0
88,853
W
9,070
2,055
0
3,114
12,036
11,763
104
2,241
9,779
72,868
0
W
Hachiman
Drxub_
Hachiman
10,013
5,427
0
4,147
9,975
3,565
3,470
2,596
7,379
0
77,157
W
Fafnir
9,460
3,292
0
4,161
13,553
17,840
371
2,561
10,992
30,230
0
L
7,160
862
0
6,492
17,119
9,642
0
7,223
9,896
0
65,354
L
Awilix
JJJmartin
Awilix
1,910
593
0
4,945
15,301
5,925
0
3,751
11,416
0
53,426
L
Morgan Le Fay
Seikijin
Morgan Le Fay
15,688
810
0
2,283
13,076
5,361
0
2,732
10,184
69,962
0
L
Sylvanus
4,021
1,542
1,663
2,089
12,564
8,973
58
5,030
7,526
19,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,062
Gold Earned
44,141
549
Minions Killed
505
0
Camps Cleared
0
1,780,869
Distance Traveled
1,669,993
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,025
528
97
5
0
310,186
8
L
Skadi
8,045
423
112
6
0
311,662
1
W
Arachne
12,198
642
128
7
0
439,571
3
W
Ymir
11,150
587
154
8
0
327,897
6
W
Hachiman
9,616
506
134
7
0
345,621
2
W
Fafnir
10,073
530
36
2
0
357,594
4
L
Pele
9,799
516
138
7
0
363,192
1
L
Awilix
7,847
413
92
5
0
354,011
0
L
Morgan Le Fay
10,665
561
131
7
0
320,747
4
L
Sylvanus
7,785
410
32
2
0
320,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role