Player Matchup

Sun Wukong
Sun Wukong
A2C-KidZoomz-
Sun Wukong
Level 84
God Stats
3W - 1L
1,825 SR
Queue Stats
192W - 169L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
Baboon_Weiner_
Cthulhu
Level 29
God Stats
12W - 10L
1,501 SR
Queue Stats
57W - 61L
1,285 Elo+
Party 1
Jing Wei
Jing Wei
LakeTev
Jing Wei
Level 45
God Stats
7W - 3L
1,614 SR
Queue Stats
14W - 13L
1,479 Elo+
Party 3
Mercury
Mercury
isBoyer
Mercury
Level 29
God Stats
5W - 3L
1,758 SR
Queue Stats
97W - 84L
1,605 Elo+
Party 3
Baron Samedi
Baron Samedi
raqIlke
Baron Samedi
Level 115
God Stats
2W - 0L
1,611 SR
Queue Stats
103W - 102L
1,563 Elo+
Party 3
Team Averages
Level 60
1,662 SR
1,497 Elo+

VS

Team Averages
Level 67
1,691 SR
1,496 Elo+
Ares
Ares
JuicyJ-Man
Ares
Level 33
God Stats
4W - 5L
1,451 SR
Queue Stats
72W - 81L
1,365 Elo+
Solo
Guan Yu
Guan Yu
Mentij
Guan Yu
Level 26
God Stats
0W - 1L
1,750 SR
Queue Stats
24W - 19L
1,494 Elo+
Party 2
Rama
Rama
PhoenixGod03
Rama
Level 140
God Stats
4W - 6L
1,791 SR
Queue Stats
161W - 126L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
STW ACE2793
Baron Samedi
Level 109
God Stats
4W - 1L
1,781 SR
Queue Stats
132W - 107L
1,549 Elo+
Party 2
Arachne
Arachne
STW Bean
Arachne
Level 29
God Stats
2W - 1L
1,684 SR
Queue Stats
102W - 113L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A2C-KidZoomz-
Sun Wukong
20
6 / 1 / 11
13,040
567
16,228
21,126
20,393
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 5 / 11
11,356
494
6,996
18,240
21,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
LakeTev
Jing Wei
19
5 / 3 / 6
11,682
508
6,912
14,122
5,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Mercury
isBoyer
Mercury
20
13 / 2 / 9
15,098
656
23,245
18,837
10,087
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
raqIlke
Baron Samedi
20
10 / 3 / 15
13,860
603
19,536
18,021
10,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
10,803
470
10,235
21,370
25,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Mentij
Guan Yu
16
0 / 5 / 1
10,173
442
4,873
16,461
20,380
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 4 / 4
13,325
579
22,192
16,526
7,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
STW ACE2793
Baron Samedi
16
1 / 11 / 4
10,317
449
13,155
17,943
8,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
STW Bean
Arachne
18
3 / 8 / 3
11,443
498
5,417
22,475
12,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
35
Kills
14
14
Deaths
35
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A2C-KidZoomz-
Sun Wukong
6
1
11
11.5
W
1
5
11
1.3
L
4
7
4
0.86
W
Jing Wei
LakeTev
Jing Wei
5
3
6
2.67
L
Guan Yu
Mentij
Guan Yu
0
5
1
0.1
L
6
4
4
2
L
Baron Samedi
STW ACE2793
Baron Samedi
1
11
4
0.27
L
Arachne
STW Bean
Arachne
3
8
3
0.56
W
Mercury
isBoyer
Mercury
13
2
9
8.75
W
Baron Samedi
raqIlke
Baron Samedi
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,917
Damage
55,872
90,346
Taken
94,775
67,973
Mitigated
74,579
31,421
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A2C-KidZoomz-
Sun Wukong
16,228
4,634
0
10,712
21,126
20,393
1,171
4,100
17,026
0
82,251
W
6,996
311
233
0
18,240
21,618
297
4,886
13,354
41,262
0
L
10,235
349
0
1,177
21,370
25,684
63
5,317
15,870
36,914
0
W
Jing Wei
LakeTev
Jing Wei
6,912
5,449
0
4,870
14,122
5,829
1,339
1,472
12,650
0
62,544
L
Guan Yu
Mentij
Guan Yu
4,873
749
306
3,207
16,461
20,380
369
2,554
13,829
0
52,101
L
22,192
16,560
0
5,146
16,526
7,263
816
5,442
10,996
0
129,253
L
Baron Samedi
STW ACE2793
Baron Samedi
13,155
1,332
383
2,390
17,943
8,370
151
8,759
8,769
64,948
0
L
Arachne
STW Bean
Arachne
5,417
3,188
0
6,953
22,475
12,882
0
3,730
18,645
0
78,727
W
Mercury
isBoyer
Mercury
23,245
16,645
0
3,060
18,837
10,087
2,084
6,119
12,718
0
134,277
W
Baron Samedi
raqIlke
Baron Samedi
19,536
1,413
3,480
9,066
18,021
10,046
1,351
6,813
11,208
101,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,036
Gold Earned
56,061
695
Minions Killed
600
0
Camps Cleared
0
2,373,738
Distance Traveled
2,067,275
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,040
567
171
7
0
507,326
10
W
Cthulhu
11,356
494
68
3
0
440,595
0
L
Ares
10,803
470
36
2
0
406,982
5
W
Jing Wei
11,682
508
97
4
0
435,443
2
L
Guan Yu
10,173
442
116
5
0
438,277
0
L
Rama
13,325
579
218
9
0
384,432
0
L
Baron Samedi
10,317
449
113
5
0
369,978
1
L
Arachne
11,443
498
117
5
0
467,606
0
W
Mercury
15,098
656
202
9
0
585,397
1
W
Baron Samedi
13,860
603
157
7
0
404,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role