Player Matchup

Heimdallr
Heimdallr
DarkKing6633
Heimdallr
Level 27
God Stats
4W - 2L
1,710 SR
Queue Stats
68W - 83L
1,272 Elo+
Party 2
Medusa
Medusa
Graysondag
Medusa
Level 46
God Stats
3W - 3L
1,468 SR
Queue Stats
145W - 161L
1,355 Elo+
Party 2
Bakasura
Bakasura
Hydra Slayer180
Bakasura
Level 28
God Stats
12W - 5L
1,599 SR
Queue Stats
103W - 130L
1,306 Elo+
Party 2
Kuzenbo
Kuzenbo
I VS Solstice I
Kuzenbo
Level 45
God Stats
2W - 4L
1,200 SR
Queue Stats
223W - 198L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
MCS Sparkplug
Aphrodite
Level 106
God Stats
7W - 3L
1,859 SR
Queue Stats
356W - 321L
1,472 Elo+
Party 1
Team Averages
Level 50
1,567 SR
1,371 Elo+

VS

Team Averages
Level 59
1,430 SR
1,267 Elo+
Jing Wei
Jing Wei
Dre 360 Avila
Jing Wei
Level 94
God Stats
0W - 3L
1,407 SR
Queue Stats
202W - 191L
1,375 Elo+
Party 3
Serqet
Serqet
Dredgen Dyl
Serqet
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 76L
1,337 Elo+
Party 3
Sol
Sol
Its Blisx
Sol
Level 36
God Stats
3W - 10L
1,094 SR
Queue Stats
121W - 158L
982 Elo+
Solo
Ra
Ra
ZyanWitcher
Ra
Level 46
God Stats
0W - 1L
1,762 SR
Queue Stats
5W - 6L
1,355 Elo+
Party 3
Ganesha
Ganesha
the cool sword2
Ganesha
Level 61
God Stats
12W - 24L
1,385 SR
Queue Stats
39W - 63L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkKing6633
Heimdallr
13
1 / 6 / 6
7,800
488
8,444
11,044
4,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Graysondag
Medusa
18
8 / 0 / 4
10,655
666
9,556
7,028
2,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
14
5 / 4 / 0
8,730
546
7,976
13,266
5,132
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 1 / 13
8,538
534
7,149
12,104
14,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
MCS Sparkplug
Aphrodite
14
5 / 0 / 7
8,506
532
7,603
9,507
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dre 360 Avila
Jing Wei
14
3 / 3 / 0
8,145
509
11,694
13,069
4,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
12
4 / 7 / 4
7,621
476
6,392
11,607
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 1
6,413
401
5,769
9,074
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 2
7,551
472
7,334
10,790
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 2
6,358
397
3,831
12,223
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
23
Kills
11
11
Deaths
25
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DarkKing6633
Heimdallr
1
6
6
0.67
L
Jing Wei
Dre 360 Avila
Jing Wei
3
3
0
1
L
Serqet
4
7
4
0.86
W
Medusa
Graysondag
Medusa
8
0
4
10
W
Bakasura
5
4
0
1.25
W
4
1
13
10.5
L
1
6
1
0.25
W
Aphrodite
MCS Sparkplug
Aphrodite
5
0
7
8.5
L
3
4
2
1
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,728
Damage
35,020
52,949
Taken
56,763
33,924
Mitigated
24,019
21,733
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DarkKing6633
Heimdallr
8,444
4,377
0
1,993
11,044
4,021
1,534
6,383
4,661
0
41,159
L
Jing Wei
Dre 360 Avila
Jing Wei
11,694
7,754
0
3,742
13,069
4,381
519
3,377
9,202
0
52,943
L
Serqet
6,392
2,994
0
1,780
11,607
3,500
0
2,315
8,962
0
21,890
W
Medusa
Graysondag
Medusa
9,556
4,399
0
3,041
7,028
2,946
2,867
2,050
4,978
0
87,640
W
Bakasura
7,976
6,974
0
4,474
13,266
5,132
2,032
602
12,186
0
35,614
W
7,149
3,072
254
2,123
12,104
14,918
350
5,879
5,981
22,348
0
L
5,769
1,840
0
2,442
9,074
3,216
509
2,709
6,365
31,543
3,658
W
Aphrodite
MCS Sparkplug
Aphrodite
7,603
660
3,785
6,063
9,507
6,907
202
1,581
7,590
36,987
0
L
7,334
699
1,045
2,990
10,790
3,767
875
3,290
7,500
47,220
0
L
3,831
321
0
1,116
12,223
9,155
0
3,061
9,162
16,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,229
Gold Earned
36,088
430
Minions Killed
326
0
Camps Cleared
0
1,352,959
Distance Traveled
1,387,451
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,800
488
67
4
0
241,767
0
L
Jing Wei
8,145
509
98
6
0
303,077
2
L
Serqet
7,621
476
47
3
0
259,960
0
W
Medusa
10,655
666
168
11
0
258,345
1
W
Bakasura
8,730
546
95
6
0
250,928
0
W
Kuzenbo
8,538
534
24
2
0
312,365
1
L
Sol
6,413
401
80
5
0
262,875
0
W
Aphrodite
8,506
532
76
5
0
289,554
0
L
Ra
7,551
472
92
6
0
290,928
0
L
Ganesha
6,358
397
9
1
0
270,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role