Player Matchup

Ne Zha
Ne Zha
BlameJithins
Ne Zha
Level 35
God Stats
3W - 2L
1,466 SR
Queue Stats
14W - 7L
1,606 Elo+
Party 3
Janus
Janus
BryceIsRight
Janus
Level 159
God Stats
1W - 3L
1,189 SR
Queue Stats
109W - 78L
1,586 Elo+
Party 3
Zeus
Zeus
Dallas69
Zeus
Level 49
God Stats
85W - 58L
1,635 SR
Queue Stats
162W - 127L
1,618 Elo+
Party 3
Izanami
Izanami
QuinnQuinnQuinn
Izanami
Level 29
God Stats
116W - 32L
1,758 SR
Queue Stats
626W - 382L
1,746 Elo+
Party 2
Guan Yu
Guan Yu
thrathis
Guan Yu
Level 85
God Stats
14W - 4L
1,588 SR
Queue Stats
777W - 543L
1,735 Elo+
Party 2
Team Averages
Level 71
1,527 SR
1,658 Elo+

VS

Team Averages
Level 36
1,541 SR
1,632 Elo+
Heimdallr
Heimdallr
C0loss
Heimdallr
Level 34
God Stats
10W - 18L
1,383 SR
Queue Stats
188W - 191L
1,513 Elo+
Solo
Jing Wei
Jing Wei
MannyFFS
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 65L
1,691 Elo+
Party 1
Discordia
Discordia
SimplicityRL
Discordia
Level 28
God Stats
2W - 1L
1,559 SR
Queue Stats
66W - 44L
1,650 Elo+
Party 1
Ymir
Ymir
TheAaron93
Ymir
Level 27
God Stats
15W - 10L
1,698 SR
Queue Stats
48W - 32L
1,647 Elo+
Party 1
Kukulkan
Kukulkan
m0dangles
Kukulkan
Level 29
God Stats
16W - 17L
1,564 SR
Queue Stats
49W - 32L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
4 / 2 / 13
11,461
1,042
12,410
18,259
16,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 4 / 13
11,998
1,091
27,303
11,522
5,114
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
18
8 / 1 / 10
12,015
1,092
16,171
5,069
1,959
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
5 / 2 / 13
11,517
1,047
21,471
12,147
5,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
thrathis
Guan Yu
17
2 / 6 / 11
10,747
977
9,758
22,654
31,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

197

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
C0loss
Heimdallr
17
6 / 5 / 6
11,343
1,031
15,834
16,052
6,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
MannyFFS
Jing Wei
17
2 / 5 / 9
10,498
954
11,659
18,864
7,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
SimplicityRL
Discordia
17
3 / 5 / 10
11,059
1,005
12,050
15,945
5,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 4 / 10
10,332
939
6,541
22,149
25,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
m0dangles
Kukulkan
17
3 / 5 / 6
11,001
1,000
15,603
16,106
5,598
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
24
Kills
15
15
Deaths
24
60
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
2
13
5.25
W
5
4
13
2.88
L
Heimdallr
C0loss
Heimdallr
6
5
6
1.8
W
Zeus
8
1
10
13
L
Jing Wei
MannyFFS
Jing Wei
2
5
9
1.3
W
5
2
13
5.75
L
Discordia
SimplicityRL
Discordia
3
5
10
1.6
L
1
4
10
1.5
L
Kukulkan
m0dangles
Kukulkan
3
5
6
1.2
W
Guan Yu
thrathis
Guan Yu
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,113
Damage
61,687
69,651
Taken
89,116
59,945
Mitigated
50,313
17,628
Healing
3,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,410
913
0
5,488
18,259
16,020
0
9,872
8,387
767
39,577
W
27,303
524
0
2,501
11,522
5,114
0
6,781
4,741
62,776
0
L
Heimdallr
C0loss
Heimdallr
15,834
8,839
0
2,089
16,052
6,302
0
7,191
8,861
0
41,378
W
Zeus
16,171
153
0
0
5,069
1,959
0
3,529
1,540
25,955
0
L
Jing Wei
MannyFFS
Jing Wei
11,659
6,889
0
359
18,864
7,592
0
7,370
11,494
0
25,250
W
21,471
16,709
0
1,180
12,147
5,123
0
5,824
6,323
0
33,992
L
Discordia
SimplicityRL
Discordia
12,050
980
341
268
15,945
5,382
0
9,762
6,183
25,909
0
L
6,541
281
0
0
22,149
25,439
0
11,255
10,894
14,563
0
L
Kukulkan
m0dangles
Kukulkan
15,603
1,174
134
0
16,106
5,598
0
9,656
6,450
49,850
0
W
Guan Yu
thrathis
Guan Yu
9,758
1,226
2,197
6,262
22,654
31,729
0
8,188
13,906
1,266
16,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,738
Gold Earned
54,233
224
Minions Killed
215
7
Camps Cleared
10
1,192,793
Distance Traveled
1,042,626
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,461
1,042
43
4
0
237,336
10
W
Janus
11,998
1,091
124
11
2
218,133
1
L
Heimdallr
11,343
1,031
63
6
1
207,184
4
W
Zeus
12,015
1,092
16
1
3
232,420
1
L
Jing Wei
10,498
954
35
3
5
235,997
1
W
Izanami
11,517
1,047
35
3
1
209,874
0
L
Discordia
11,059
1,005
31
3
2
201,488
1
L
Ymir
10,332
939
12
1
0
199,480
1
L
Kukulkan
11,001
1,000
74
7
2
198,477
1
W
Guan Yu
10,747
977
6
1
1
295,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role