Player Matchup

Nu Wa
Nu Wa
ChainsawCagle98
Nu Wa
Level 102
God Stats
2W - 0L
1,390 SR
Queue Stats
7W - 7L
1,393 Elo+
Party 2
Fenrir
Fenrir
Cody57Gold
Fenrir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,349 Elo+
Party 2
Thanatos
Thanatos
TS_Ironside
Thanatos
Level 147
God Stats
1W - 0L
1,653 SR
Queue Stats
12W - 12L
1,498 Elo+
Party 2
Hel
Hel
ac_bentley
Hel
Level 105
God Stats
5W - 2L
1,486 SR
Queue Stats
10W - 9L
1,498 Elo+
Party 2
Team Averages
Level 94
1,507 SR
1,434 Elo+

VS

Team Averages
Level 47
1,503 SR
1,307 Elo+
Ymir
Ymir
LiI KoolAid
Ymir
Level 20
God Stats
0W - 2L
1,396 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Da Ji
Da Ji
PositiveED
Da Ji
Level 18
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
RJ Quadfeed
Scylla
Level 83
God Stats
0W - 2L
1,496 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Amaterasu
Amaterasu
The Renegade121
Amaterasu
Level 65
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
9,358
936
7,070
5,128
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Cody57Gold
Fenrir
13
1 / 1 / 6
8,656
866
4,201
8,221
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
TS_Ironside
Thanatos
17
19 / 0 / 4
11,008
1,101
12,433
11,872
4,762
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
2 / 1 / 9
8,978
898
6,024
5,063
2,537
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
6,941
694
2,706
11,649
4,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
11
1 / 9 / 0
6,933
693
3,861
9,669
2,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
11
0 / 7 / 0
6,463
646
2,181
7,942
1,269
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
The Renegade121
Amaterasu
13
1 / 5 / 0
7,527
753
4,624
7,860
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
28
Kills
3
3
Deaths
28
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Fenrir
Cody57Gold
Fenrir
1
1
6
4
L
1
7
0
0.14
L
Da Ji
1
9
0
0.11
L
Scylla
0
7
0
0
W
Thanatos
TS_Ironside
Thanatos
19
0
4
21
L
Amaterasu
The Renegade121
Amaterasu
1
5
0
0.2
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,728
Damage
13,372
30,284
Taken
37,120
16,823
Mitigated
13,099
16,868
Healing
1,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,070
3,240
112
910
5,128
1,733
2,315
1,210
3,918
28,181
0
W
Fenrir
Cody57Gold
Fenrir
4,201
1,241
0
1,086
8,221
7,791
791
1,392
6,829
0
13,595
L
2,706
321
0
0
11,649
4,989
0
3,788
7,861
18,682
0
L
Da Ji
3,861
590
0
163
9,669
2,054
0
5,103
4,566
0
10,574
L
Scylla
2,181
405
176
679
7,942
1,269
0
1,718
6,224
15,602
0
W
Thanatos
TS_Ironside
Thanatos
12,433
3,692
0
11,330
11,872
4,762
2,077
1,682
10,190
0
35,336
L
Amaterasu
The Renegade121
Amaterasu
4,624
1,819
0
243
7,860
4,787
0
2,566
5,294
0
19,873
W
6,024
334
689
2,741
5,063
2,537
1,551
1,233
3,830
28,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
27,864
168
Minions Killed
111
10
Camps Cleared
2
788,281
Distance Traveled
549,084
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,358
936
50
5
4
180,689
3
W
Fenrir
8,656
866
24
2
0
171,839
2
L
Ymir
6,941
694
29
3
0
141,571
0
L
Da Ji
6,933
693
13
1
0
133,970
0
L
Scylla
6,463
646
34
3
0
115,208
0
W
Thanatos
11,008
1,101
42
4
5
236,916
0
L
Amaterasu
7,527
753
35
4
2
158,335
2
W
Hel
8,978
898
52
5
1
198,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role