Player Matchup

Nu Wa
Nu Wa
Gold II
Halemn
Nu Wa
Gold II
Level 140
God Stats
2W - 1L
1,799 SR
Queue Stats
21W - 12L
1,891 MMR
Solo
Khepri
Khepri
Platinum III
Locofan890
Khepri
Platinum III
Level 149
God Stats
10W - 7L
1,763 SR
Queue Stats
174W - 159L
1,880 MMR
Solo
Mercury
Mercury
Platinum I
Wesly69
Mercury
Platinum I
Level 157
God Stats
36W - 34L
1,660 SR
Queue Stats
521W - 515L
1,906 MMR
Solo
Tyr
Tyr
Diamond V
YeetOnDaNaeNae
Tyr
Diamond V
Level 147
God Stats
0W - 3L
1,382 SR
Queue Stats
217W - 200L
2,026 MMR
Solo
Anhur
Anhur
Platinum II
iConspire
Anhur
Platinum II
Level 160
God Stats
17W - 7L
1,768 SR
Queue Stats
630W - 612L
1,869 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,674 SR
1,914 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,520 SR
1,796 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum I
GranMagno
Cerberus
Platinum I
Level 158
God Stats
16W - 14L
1,782 SR
Queue Stats
62W - 70L
1,921 MMR
Solo
Sol
Sol
Platinum II
Pablowo
Sol
Platinum II
Level 141
God Stats
143W - 99L
1,756 SR
Queue Stats
697W - 678L
1,845 MMR
Party 2
Hun Batz
Hun Batz
Platinum III
TripxCancel
Hun Batz
Platinum III
Level 53
God Stats
1W - 2L
1,281 SR
Queue Stats
141W - 140L
1,917 MMR
Party 1
Horus
Horus
Platinum I
iM4rks
Horus
Platinum I
Level 138
God Stats
5W - 10L
1,282 SR
Queue Stats
522W - 518L
1,797 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Halemn
Nu Wa
13
1 / 4 / 2
8,053
474
6,076
7,957
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Locofan890
Khepri
11
0 / 4 / 3
6,714
395
2,924
13,773
9,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Wesly69
Mercury
13
1 / 5 / 5
8,138
479
8,869
12,151
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 1
8,773
516
9,644
19,107
14,868
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
iConspire
Anhur
16
2 / 2 / 0
9,226
543
5,675
8,063
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Morgan Le FayTiamatSetArtemisAthena

VS

Bans
GilgameshApolloChironSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 1 / 5
10,317
607
10,293
8,764
4,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
GranMagno
Cerberus
15
1 / 1 / 3
9,008
530
10,577
14,478
12,198
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
16
3 / 2 / 3
9,655
568
11,862
8,234
3,174
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
TripxCancel
Hun Batz
16
3 / 1 / 7
9,335
549
7,696
12,475
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
iM4rks
Horus
13
3 / 1 / 10
8,864
521
4,235
10,143
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
17
18
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
5
9.5
W
Cerberus
GranMagno
Cerberus
1
1
3
2.5
L
Nu Wa
Halemn
Nu Wa
1
4
2
0.5
L
Khepri
Locofan890
Khepri
0
4
3
0.38
W
Sol
3
2
3
2.25
W
Hun Batz
TripxCancel
Hun Batz
3
1
7
6.5
L
Mercury
Wesly69
Mercury
1
5
5
0.7
L
2
3
1
0.83
L
Anhur
iConspire
Anhur
2
2
0
1
W
Horus
iM4rks
Horus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
44,663
61,051
Taken
54,094
33,647
Mitigated
33,908
12,280
Healing
26,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,293
4,163
0
4,008
8,764
4,213
1,193
2,401
6,363
0
81,221
W
Cerberus
GranMagno
Cerberus
10,577
1,100
0
7,358
14,478
12,198
0
1,116
13,362
56,440
0
L
Nu Wa
Halemn
Nu Wa
6,076
903
0
800
7,957
2,433
0
867
7,090
50,869
0
L
Khepri
Locofan890
Khepri
2,924
431
0
2,941
13,773
9,045
0
5,796
7,977
18,898
0
W
Sol
11,862
6,014
0
3,808
8,234
3,174
450
1,478
6,756
81,831
0
W
Hun Batz
TripxCancel
Hun Batz
7,696
1,652
0
5,330
12,475
4,684
229
1,519
10,956
0
81,429
L
Mercury
Wesly69
Mercury
8,869
4,073
0
1,775
12,151
5,058
0
2,549
9,602
0
57,206
L
9,644
1,071
0
6,504
19,107
14,868
0
10,180
8,927
0
59,794
L
Anhur
iConspire
Anhur
5,675
3,090
0
260
8,063
2,243
0
3,047
5,016
0
60,389
W
Horus
iM4rks
Horus
4,235
1,288
2,175
4,243
10,143
9,639
12
2,486
7,657
0
14,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,904
Gold Earned
47,179
495
Minions Killed
611
0
Camps Cleared
0
1,560,229
Distance Traveled
1,752,060
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,317
607
167
10
0
346,511
6
W
Cerberus
9,008
530
158
9
0
321,553
4
L
Nu Wa
8,053
474
110
6
0
253,012
4
L
Khepri
6,714
395
31
2
0
331,712
10
W
Sol
9,655
568
139
8
0
328,462
7
W
Hun Batz
9,335
549
131
8
0
379,909
1
L
Mercury
8,138
479
91
5
0
352,770
6
L
Tyr
8,773
516
126
7
0
318,896
3
L
Anhur
9,226
543
137
8
0
303,839
5
W
Horus
8,864
521
16
1
0
375,625
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role