Player Matchup

Ymir
Ymir
 
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LilHaystack
Gilgamesh
Level 28
God Stats
2W - 3L
1,274 SR
Queue Stats
49W - 59L
1,108 Elo+
Party 1
Danzaburou
Danzaburou
chiznugget
Danzaburou
Level 24
God Stats
2W - 0L
1,737 SR
Queue Stats
39W - 48L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ikiemon
Tsukuyomi
Level 13
God Stats
2W - 1L
1,564 SR
Queue Stats
6W - 7L
1,316 Elo+
Solo
Anubis
Anubis
silentexo
Anubis
Level 10
God Stats
4W - 2L
1,695 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 31
1,554 SR
1,370 Elo+

VS

Team Averages
Level 8
1,329 SR
1,238 Elo+
Bellona
Bellona
ItsNotSimping
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Papanoelnegro
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,202 Elo+
Party 2
Heimdallr
Heimdallr
Shadow1022
Heimdallr
Level 8
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 3L
1,081 Elo+
Party 2
Mercury
Mercury
Staltreck
Mercury
Level 7
God Stats
1W - 2L
1,091 SR
Queue Stats
1W - 2L
1,202 Elo+
Party 2
Ymir
Ymir
styvenrosk
Ymir
Level 8
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 2L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 1 / 5
6,466
647
3,462
6,088
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
LilHaystack
Gilgamesh
11
2 / 1 / 0
6,193
619
2,821
5,362
2,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
chiznugget
Danzaburou
10
5 / 1 / 6
6,620
662
5,962
5,001
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
ikiemon
Tsukuyomi
10
5 / 2 / 5
6,416
642
5,619
6,869
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
silentexo
Anubis
10
10 / 4 / 2
7,110
711
7,031
5,720
3,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
6
1 / 8 / 2
4,717
472
3,450
10,082
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 7 / 1
4,371
437
1,920
4,626
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Shadow1022
Heimdallr
6
1 / 4 / 0
4,517
452
2,771
3,979
849
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mercury
Staltreck
Mercury
10
6 / 2 / 0
6,341
634
2,179
6,902
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 5 / 2
4,742
474
901
9,036
3,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
26
Kills
9
9
Deaths
26
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
5
6.5
L
Bellona
1
8
2
0.25
W
Gilgamesh
LilHaystack
Gilgamesh
2
1
0
2
L
1
7
1
0.21
L
Heimdallr
Shadow1022
Heimdallr
1
4
0
0.25
L
Mercury
Staltreck
Mercury
6
2
0
3
W
Danzaburou
chiznugget
Danzaburou
5
1
6
8
W
Tsukuyomi
ikiemon
Tsukuyomi
5
2
5
3.75
W
Anubis
silentexo
Anubis
10
4
2
2.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,895
Damage
11,221
29,040
Taken
34,625
13,355
Mitigated
11,757
8,857
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,462
1,192
0
2,444
6,088
3,919
373
554
5,500
20,965
0
L
Bellona
3,450
1,178
0
1,523
10,082
4,794
538
4,182
5,900
0
15,075
W
Gilgamesh
LilHaystack
Gilgamesh
2,821
548
0
802
5,362
2,942
334
631
4,691
0
32,313
L
1,920
642
0
0
4,626
740
524
3,076
1,550
7,053
0
L
Heimdallr
Shadow1022
Heimdallr
2,771
1,893
0
0
3,979
849
0
737
3,242
0
9,617
L
Mercury
Staltreck
Mercury
2,179
814
0
1,890
6,902
1,714
0
132
6,770
0
20,604
W
Danzaburou
chiznugget
Danzaburou
5,962
2,834
0
2,159
5,001
1,510
1,528
117
4,884
0
28,711
W
Tsukuyomi
ikiemon
Tsukuyomi
5,619
1,406
0
2,186
6,869
1,979
215
344
6,485
0
28,483
W
Anubis
silentexo
Anubis
7,031
1,274
0
1,266
5,720
3,005
513
939
4,565
28,151
0
L
901
174
0
1,800
9,036
3,660
319
2,366
6,670
14,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,805
Gold Earned
24,688
259
Minions Killed
130
0
Camps Cleared
0
915,270
Distance Traveled
895,470
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,466
647
35
4
0
180,042
0
L
Bellona
4,717
472
30
3
0
193,839
1
W
Gilgamesh
6,193
619
68
7
0
207,472
2
L
Zeus
4,371
437
18
2
0
174,283
1
L
Heimdallr
4,517
452
19
2
0
162,202
0
L
Mercury
6,341
634
43
4
0
201,497
0
W
Danzaburou
6,620
662
50
5
0
175,101
0
W
Tsukuyomi
6,416
642
56
6
0
197,715
1
W
Anubis
7,110
711
50
5
0
154,940
4
L
Ymir
4,742
474
20
2
0
163,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role