Player Matchup

Anubis
Anubis
BigBossBrist
Anubis
Level 38
God Stats
16W - 15L
1,862 SR
Queue Stats
211W - 262L
1,294 Elo+
Party 1
Nemesis
Nemesis
EVERY1LOVES14
Nemesis
Level 43
God Stats
48W - 74L
1,330 SR
Queue Stats
179W - 234L
1,271 Elo+
Party 1
Ares
Ares
GaymerGirl5273
Ares
Level 15
God Stats
7W - 12L
1,277 SR
Queue Stats
26W - 41L
1,335 Elo+
Party 1
Ullr
Ullr
LeeKnower
Ullr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,408 Elo+
Party 1
Cernunnos
Cernunnos
tacobe11_p_nacho
Cernunnos
Level 19
God Stats
2W - 7L
1,417 SR
Queue Stats
4W - 14L
1,335 Elo+
Party 1
Team Averages
Level 25
1,477 SR
1,329 Elo+

VS

Team Averages
Level 8
1,514 SR
1,513 Elo+
Heimdallr
Heimdallr
California8655
Heimdallr
Level 13
God Stats
7W - 12L
1,440 SR
Queue Stats
14W - 18L
1,472 Elo+
Solo
Danzaburou
Danzaburou
HappySeid
Danzaburou
Level 10
God Stats
4W - 2L
1,588 SR
Queue Stats
7W - 8L
1,481 Elo+
Solo
Sobek
Sobek
ST3ALTHY Cow
Sobek
Level 9
God Stats
1W - 3L
1,686 SR
Queue Stats
1W - 3L
1,669 Elo+
Solo
Ares
Ares
elemental rage5
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,435 Elo+
Solo
Ravana
Ravana
hollow_keeper663
Ravana
Level 5
God Stats
3W - 10L
1,357 SR
Queue Stats
25W - 22L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 2 / 2
7,034
469
4,387
4,343
1,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
14
6 / 3 / 3
8,801
587
5,304
11,437
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 3 / 1
6,200
413
3,672
9,591
6,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
16
11 / 0 / 1
10,194
680
11,518
6,710
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
10
2 / 4 / 3
6,568
438
6,107
7,683
2,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
California8655
Heimdallr
11
3 / 2 / 3
6,737
449
4,337
4,686
1,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
HappySeid
Danzaburou
10
1 / 8 / 0
6,719
448
2,000
8,915
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 1 / 1
6,007
400
3,765
11,276
6,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 8 / 1
5,494
366
2,622
11,508
9,783
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 3
6,800
453
5,547
7,961
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
21
Kills
10
12
Deaths
22
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
2
2
1
L
Heimdallr
California8655
Heimdallr
3
2
3
2.25
W
Nemesis
6
3
3
2.5
W
1
3
1
0.5
L
Danzaburou
HappySeid
Danzaburou
1
8
0
0.13
W
Ullr
11
0
1
11.5
L
3
1
1
3.5
L
1
8
1
0.19
L
2
3
3
1.17
W
Cernunnos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
18,271
39,764
Taken
44,346
18,629
Mitigated
25,812
8,040
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,387
276
0
1,599
4,343
1,860
327
1,124
3,219
29,015
0
L
Heimdallr
California8655
Heimdallr
4,337
1,774
0
0
4,686
1,410
0
1,147
3,539
0
26,726
W
Nemesis
5,304
3,087
0
4,920
11,437
4,825
864
838
10,599
0
58,224
W
3,672
515
0
0
9,591
6,410
320
3,384
6,207
10,446
0
L
Danzaburou
HappySeid
Danzaburou
2,000
309
0
533
8,915
2,174
0
0
8,915
0
24,316
W
Ullr
11,518
4,546
0
803
6,710
2,822
2,740
368
6,342
0
65,094
L
3,765
763
0
1,453
11,276
6,456
0
3,861
7,415
11,050
0
L
2,622
477
0
0
11,508
9,783
0
1,987
9,521
10,187
0
L
5,547
1,151
0
1,014
7,961
5,989
0
1,064
6,897
9,756
22,613
W
Cernunnos
6,107
2,904
0
718
7,683
2,712
960
2,603
5,080
0
31,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,797
Gold Earned
31,757
345
Minions Killed
185
0
Camps Cleared
0
1,409,697
Distance Traveled
1,236,371
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,034
469
57
4
0
242,818
2
L
Heimdallr
6,737
449
59
4
0
239,821
3
W
Nemesis
8,801
587
110
7
0
312,143
0
W
Ares
6,200
413
14
1
0
292,125
0
L
Danzaburou
6,719
448
52
3
0
205,770
4
W
Ullr
10,194
680
113
8
0
280,727
0
L
Sobek
6,007
400
7
0
0
278,892
0
L
Ares
5,494
366
9
1
0
227,138
3
L
Ravana
6,800
453
58
4
0
284,750
0
W
Cernunnos
6,568
438
51
3
0
281,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role