Player Matchup

Hel
Hel
Bloodreina01
Hel
Level 28
God Stats
6W - 3L
1,495 SR
Queue Stats
25W - 20L
1,357 Elo+
Solo
Ares
Ares
DemiYolt45
Ares
Level 18
God Stats
15W - 10L
1,461 SR
Queue Stats
54W - 56L
1,359 Elo+
Solo
Thor
Thor
XixoGam
Thor
Level 25
God Stats
10W - 7L
1,407 SR
Queue Stats
84W - 90L
1,286 Elo+
Solo
Neith
Neith
chucknatorrr
Neith
Level 29
God Stats
41W - 41L
1,496 SR
Queue Stats
47W - 47L
1,385 Elo+
Solo
Guan Yu
Guan Yu
mynamesnotthis
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,303 Elo+
Solo
Team Averages
Level 21
1,472 SR
1,338 Elo+

VS

Team Averages
Level 17
1,475 SR
1,427 Elo+
Merlin
Merlin
CringeGamer
Merlin
Level 19
God Stats
18W - 11L
1,661 SR
Queue Stats
85W - 66L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PorchedMunky
Tsukuyomi
Level 26
God Stats
0W - 3L
1,282 SR
Queue Stats
36W - 29L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
ll Saiyan
Cu Chulainn
Level 11
God Stats
1W - 2L
1,430 SR
Queue Stats
7W - 9L
1,415 Elo+
Party 1
Ymir
Ymir
llPaulz
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
xPonchitOx
Medusa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 121L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 0
10,591
588
10,231
9,157
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 9
8,679
482
4,192
17,770
18,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
XixoGam
Thor
16
4 / 3 / 6
9,831
546
2,806
12,878
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 1 / 6
11,431
635
19,981
14,149
5,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 4
8,165
454
1,635
12,718
8,731
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 3 / 4
9,662
537
15,986
7,247
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
PorchedMunky
Tsukuyomi
15
7 / 5 / 5
9,579
532
13,046
13,394
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ll Saiyan
Cu Chulainn
12
0 / 7 / 7
7,372
410
5,347
15,026
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
llPaulz
Ymir
9
0 / 7 / 6
6,926
385
1,630
11,838
8,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
xPonchitOx
Medusa
13
3 / 7 / 0
8,050
447
4,720
11,339
4,432
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
28
Kills
15
16
Deaths
29
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
11
2
0
5.5
L
Merlin
5
3
4
2.33
W
2
4
9
1.63
L
Tsukuyomi
PorchedMunky
Tsukuyomi
7
5
5
1.9
W
Thor
XixoGam
Thor
4
3
6
2.33
W
10
1
6
13
L
Cu Chulainn
ll Saiyan
Cu Chulainn
0
7
7
0.5
L
Ymir
llPaulz
Ymir
0
7
6
0.43
W
1
6
4
0.5
L
Medusa
xPonchitOx
Medusa
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,845
Damage
40,729
66,672
Taken
58,844
40,163
Mitigated
31,444
18,651
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,231
1,225
114
3,485
9,157
3,111
2,143
1,995
6,608
59,043
0
L
Merlin
15,986
757
0
946
7,247
2,689
0
1,134
6,113
71,465
0
W
4,192
246
0
1,418
17,770
18,356
947
3,296
14,205
17,766
0
L
Tsukuyomi
PorchedMunky
Tsukuyomi
13,046
3,244
0
3,829
13,394
5,468
0
2,081
11,313
0
54,149
W
Thor
XixoGam
Thor
2,806
1,234
0
3,067
12,878
4,394
253
3,777
9,010
0
56,782
W
19,981
11,627
0
8,420
14,149
5,571
2,021
4,287
9,817
0
94,901
L
Cu Chulainn
ll Saiyan
Cu Chulainn
5,347
355
0
3,375
15,026
10,455
0
6,042
8,984
1,182
21,381
L
Ymir
llPaulz
Ymir
1,630
296
0
1,130
11,838
8,400
420
3,715
8,123
12,048
0
W
1,635
328
598
1,549
12,718
8,731
726
4,881
7,634
0
21,743
L
Medusa
xPonchitOx
Medusa
4,720
2,261
0
610
11,339
4,432
65
1,451
9,888
0
33,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,697
Gold Earned
41,589
435
Minions Killed
304
0
Camps Cleared
0
1,554,777
Distance Traveled
1,544,214
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,591
588
123
7
0
340,990
0
L
Merlin
9,662
537
98
5
0
329,061
4
W
Ares
8,679
482
27
2
0
301,572
0
L
Tsukuyomi
9,579
532
90
5
0
339,548
4
W
Thor
9,831
546
105
6
0
295,869
0
W
Neith
11,431
635
139
8
0
298,250
0
L
Cu Chulainn
7,372
410
33
2
0
289,654
0
L
Ymir
6,926
385
14
1
0
315,635
0
W
Guan Yu
8,165
454
41
2
0
318,096
1
L
Medusa
8,050
447
69
4
0
270,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role